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You know, I can't see any reason (aside from restraint) why stepping
pieces couldn't take advantage of chatter even if they can't create it
(sort of like a low-power line mixed in with higher-power lines).
Then, if a stepper could move to
a square containing a rider's line, it could ride away on it!
In that case, castling and Pawn-double-step could definitely generate
chatter lines (and we'd have to distinguish between capturing and
non-capturing chatter lines). Of course, chasing down a King supported by a Bishop could
be rather difficult . . .
<p>
The above would probably result in a fairly crazy game, but it would also
come closer to working with different armies.
<p>
And for the list of possibly unplayable games, I'd like to add
<u><a href='../d.betza/chessvar/confu01.html'>Confusion 1b</a> Chatter
Chess</u>.