Comments by wdtr2
Greg: Another update to the documentation. FYI. The promotion is to either wildebeast or queen. You can only promote to queen if you do not have one.
Greg: You are correct on your promotiion rules.
Dax: You do not have to promote to Queen, You have the choice at all times of Queen or Wildebeast, unless you own a Queen. I did not want to flood the board with Queens.
dax: About promotion, I would prefer the Queen Wildebeast rule, however, if you get a 2nd person to make that request, I will change to code so that promotion can be any lower piece. I will keep the 1 queen rule though. :)
HG: I took your suggestions and attempted to re-write the section on the promotion. I think I used the name Wildebeast everywhere, except in the Introduction. (I can't find the misspelling) When I wrote the code, I assumed that the Horseman could get to the promotion zone with more ease than a pawn. I guessed that there would be more promotions in this game. Can a king and two horseman put a bare king in checkmate? I will try this and run some tests. If the answer is yes, I like my promotion rules "as is". If the answer is no. I probably should fix/adjust the promotion rules. If you dislike the promotion rule, I am open to suggestions. I think I have 1 vote from dax for promotion to other pieces like knight, rook, bishop, etc.
Tough Question. I could see the 2nd move being "pass", and if Marseillas is a mandatory 2 move game per person, it is a strong arguement that it is a stalemate. You are the programmer to the game, I would pick the one Fergus Likes, and make sure it is mentioned in the rules.
I noticed that the url https://www.chessvariants.com/graphics.dir/alfaerie/strong/BHalfDuck.gif
is missing the Black and White Half duck, so the chess piece image for the lion is missing.
Something changed maybe about 2 to 4 weeks ago. Let's say we have a game that shows legal moves. I am on the white side, and it is my turn. When I click a piece I get a gray square and blue squares that show legal moves. Great. I now move my piece. I am now ready to confirm. In the past, I could click on a black piece and see it's legal moves before I hit the confirm button. This ability has disappered. (maybe on purpose?).
Hi, your bug fix helped, but I am being really fussy now! A pop-up comes up in CONFIRM MODE saying "Showing Legal moves for <piece> you cannot actually move in view or preview mode Click OK to hide legal moves. In certain situations a checkbox comes up saying "Prevent this page from creating additional dialogs." If you click that checkbox - Legal moves (on your enemy pieces) appears to me to get completely disabled."
No, I do not want that.
In the past, I was able in confirm mode to click several enemy pieces and see the enemy piece moves without the pop-up.
This is more of a question for Greg. How did the 2019 Tournament go? Who was the winner?
Never mind, I see the comment below. :)If you pull up the shogi game, and play against yourself (2 people on same computer). Eventually you will capture a piece and it will go into your pending drop box. If you try to drop a piece via a mouse click,
p* <mouse_click_location_on_board>
It does not work for me. Fergus, can you try a drop piece move and see if it works for you?
Note: if you put the command in the moves: textbox, (manual) it will work.
I just attempted to put in rules for my new game.
In the past with other rules, I did a cut and paste from mspaint. With this submission, the png appears, but when I hit the submit button, and then check it, the image is not there. Is that OK?
The paste is in the setup section of the rules.Hey nice idea. This is pretty neat. I did some testing. When you select the Marble pieces (Black and white), there appears to me no Image for the fusion of King/Bishop. It is showing the text "kb". Overall very low priority to look at/fix.
I just tried to "Favorite" funsion chess, and favorite.php just came back with a blank screen. (FYI)
url was like: ----://www.ch--svariants.com/index/favorite.php?itemid=FusionChess
Note I added the "--" so that the url in this message is invalid.
Hello, I am trying to make a game that has 2 royals. setlegal seems to be the CV php command to add legal moves. If you are looking through your standard programs that you have made i.e. "legal moves section", setlegal works great. Let's say you completed your loop. After you complete the loop you discover your 2nd royal is in check. I want to clear out all legal moves and re-calculate. Can you clear or unset the legal moves you set in setlegal a few milliseconds ago? i.e. unset $legalmoves?
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Greg: Done. The game is now Wildebeast9. Can you delete/erase Wildebeast_9? The one with the underscore?