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Comments by wdtr2

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Wildebeast9. A Variant of Wildebeast Chess.[All Comments] [Add Comment or Rating]
💡📝wdtr2 wrote on Sat, Aug 24, 2019 09:34 PM UTC:

Greg:  Done.  The game is now Wildebeast9.   Can you delete/erase Wildebeast_9?   The one with the underscore?


💡📝wdtr2 wrote on Sat, Aug 24, 2019 10:01 PM UTC:

Greg: Another update to the documentation.  FYI.  The promotion is to either wildebeast or queen.  You can only promote to queen if you do not have one.


💡📝wdtr2 wrote on Wed, Aug 28, 2019 12:51 AM UTC:

Greg: You are correct on your promotiion rules. 

Dax: You do not have to promote to Queen, You have the choice at all times of Queen or Wildebeast, unless you own a Queen.  I did not want to flood the board with Queens.  


💡📝wdtr2 wrote on Wed, Aug 28, 2019 12:58 AM UTC:

dax: About promotion, I would prefer the Queen Wildebeast rule, however, if you get a 2nd person to make that request, I will change to code so that promotion can be any lower piece.  I will keep the 1 queen rule though.  :)


💡📝wdtr2 wrote on Wed, Aug 28, 2019 11:24 AM UTC:

HG:  I took your suggestions and attempted to re-write the section on the promotion.  I think I used the name Wildebeast everywhere, except in the Introduction.  (I can't find the misspelling)  When I wrote the code, I assumed that the Horseman could get to the promotion zone with more ease than a pawn.  I guessed that there would be more promotions in this game.  Can a king and two horseman put a bare king in checkmate?  I will try this and run some tests.  If the answer is yes, I like my promotion rules "as is".  If the answer is no. I probably should fix/adjust the promotion rules.  If you dislike the promotion rule, I am open to suggestions.  I think I have 1 vote from dax for promotion to other pieces like knight, rook, bishop, etc. 


Marseillais Chess. Move twice per turn. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
wdtr2 wrote on Wed, Nov 13, 2019 12:29 AM UTC:

Tough Question.  I could see the 2nd move being "pass", and if Marseillas is a mandatory 2 move game per person, it is a strong arguement that it is a stalemate.  You are the programmer to the game, I would pick the one Fergus Likes, and make sure it is mentioned in the rules.


About Game Courier. Web-based system for playing many different variants by email or in real-time.[All Comments] [Add Comment or Rating]
wdtr2 wrote on Sat, Dec 14, 2019 12:41 AM UTC:

I am happy that you are back.  


Caïssa Britannia. Play this British-themed game with royal Queens plus Lions, Unicorns, and Dragons.[All Comments] [Add Comment or Rating]
wdtr2 wrote on Wed, Dec 25, 2019 03:07 AM UTC:

I noticed that the url https:/​/​www.chessvariants.com/​graphics.dir/​alfaerie/​strong/​BHalfDuck.gif  is missing the Black and White Half duck, so the chess piece image for the lion is missing.

 


Question on PHP Engine or change on legal moves[Subject Thread] [Add Response]
wdtr2 wrote on Thu, Mar 26, 2020 04:17 PM UTC:

Something changed maybe about 2 to 4 weeks ago.  Let's say we have a game that shows legal moves.  I am on the white side, and it is my turn.  When I click a piece I get a gray square and blue squares that show legal moves.   Great.  I now move my piece.  I am now ready to confirm.  In the past, I could click on a black piece and see it's legal moves before I hit the confirm button.  This ability has disappered.  (maybe on purpose?).   


wdtr2 wrote on Fri, Mar 27, 2020 10:47 AM UTC:

Hi, your bug fix helped, but I am being really fussy now!  A pop-up comes up in CONFIRM MODE saying "Showing Legal moves for <piece> you cannot actually move in view or preview mode Click OK to hide legal moves.  In certain situations a checkbox comes up saying "Prevent this page from creating additional dialogs."   If you click that  checkbox - Legal moves (on your enemy pieces) appears to me to get completely disabled."  

No, I do not want that. 

In the past, I was able in confirm mode to click several enemy pieces and see the enemy piece moves without the pop-up.    


2019 Variant tournament[Subject Thread] [Add Response]
wdtr2 wrote on Sat, Mar 28, 2020 08:25 PM UTC:

This is more of a question for Greg.  How did the 2019 Tournament go?  Who was the winner?

Never mind, I see the comment below. :)

Possible issue on Shogi Drop[Subject Thread] [Add Response]
wdtr2 wrote on Mon, Mar 30, 2020 10:33 AM UTC:

If you pull up the shogi game, and play against yourself (2 people on same computer).  Eventually you will capture a piece and it will go into your pending drop box.  If you try to drop a piece via a mouse click,

p* <mouse_click_location_on_board>

It does not work for me.  Fergus, can you try a drop piece move and see if it works for you?

Note: if you put the command in the moves: textbox, (manual) it will work.

 

 


FrogsandPrincess[Subject Thread] [Add Response]
wdtr2 wrote on Sat, Apr 18, 2020 10:36 PM UTC:

I just attempted to put in rules for my new game.

In the past with other rules, I did a cut and paste from mspaint.  With this submission, the png appears, but when I hit the submit button, and then check it, the image is not there.   Is that OK?

The paste is in the setup section of the rules.

Fusion Chess. Play this variant in which pieces combine and split apart.[All Comments] [Add Comment or Rating]
wdtr2 wrote on Sat, Apr 18, 2020 11:57 PM UTC:

Hey nice idea.   This is pretty neat.  I did some testing.  When you select the Marble pieces (Black and white), there appears to me no Image for the fusion of King/Bishop.   It is showing the text "kb".  Overall very low priority to look at/fix.


wdtr2 wrote on Sun, Apr 19, 2020 12:04 AM UTC:

I  just tried to "Favorite" funsion chess, and favorite.php just came back with a blank screen. (FYI)

url was like: ----://www.ch--svariants.com/index/favorite.php?itemid=FusionChess

 

Note I added the "--" so that the url in this message is invalid.


Question on Legal moves[Subject Thread] [Add Response]
wdtr2 wrote on Sun, Apr 26, 2020 05:14 PM UTC:

Hello, I am trying to make a game that has 2 royals.  setlegal seems to be the CV php command to add legal moves.  If you are looking through your standard programs that you have made i.e. "legal moves section", setlegal works great.   Let's say you completed your loop.   After you complete the loop you discover your 2nd royal is in check.  I want to clear out all legal moves and re-calculate.   Can you clear or unset the legal moves you set in setlegal a few milliseconds ago?  i.e. unset $legalmoves?


FrogsAndPrincess. Members-Only Based on Princess and the Frog Story.[All Comments] [Add Comment or Rating]

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