Comments by catugo
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I have a challenge pending for who wants to test the new work :)!
Ok, I thought is the same thing, it is an older challenge indeed :)! I'll make one :)!
You are quite productive Kevin, that is quite neat :)!
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The initial pawn double move in this game's preset works fine but the message box stating that the move is marked as ilegal still apears. Maybe someone could check it out :)!
Well Kevin,
I hope I won't upset you in any way but I find my 2 apothecary games "superior" to yours which in my view are a bit blend. A few more pieces don't mean much progress and the joker (fool,imitator etc.) is a quite interesting piece with a rich tactical contribution and which is quite difficult to evaluate in advance. My wider combination of pieces make these game more interesting :)! Also I think, although many seem to not agree my promotion rules brings more choices to the game :)! After all it is a matter of taste, after some point but not much. I like shako, too. Also Eurasian, Grand and Omega. They are good, 10x10 at least, progressions (technically omega is 10x10+4 but you get the point). They are probably better and more general than mine although I don't like the promotion rule in Grand and Eurasian is a bit too tactical as for many hoppers. As I had said before all these 4 : Shako,Grand, Eurasian, Omega could become similarly popular, as I mentioned earlier, it is like biological evolution. On the other hand probably human non-android like transhumans chess is passing away, at least as far as I can see. So maybe this whole thing is moot :)!
@Jarid,
A significant change has already taken place in the 20 years or so. Computers are taking over. I think it is natural that as a result of this enviroment change others will follow. I make my variants mostly for fun but in the context of this discussion. Others, too.
And the information goes both ways. An accidental change today is virtually impossible, but good changes catch on quite quickly :)!
@Kevin It seems it was not deleted but somehow, I was not carefull and I had not posted it :)! I'll come back soon :)!
Fergus has informed me that there was no comment between Kevin's and the one I asked if my comment was deleted, from the comment indexing, so my bad, I'm sorry :(! A bit later I'll come back to you Kevin :)!
It seems I blew it up again. So a third time. I stiil have not uncovered what I've done wrong but I had done it twice :(!
@Kevin
So, I am answering to your comment on the 18th :)! The one that starts with : " My rather restrictive set of criteria".
I don't thing that a small randomization to the initial state is a bad thing. 960 has it and it is the most played GM variant although admittedly because it is as close as you could get to orthodox. I would not even call it a chess variant even. It gives the chance for more openings. If the game ever becomes studied enough I'd recommend that in tournament play that initial states that produce the most opening should become more used by changing the probability distribution of that state.
I see no point in holding to the concept of physical boards. They can be used by collector or in some other vintage manner, but nothing more, as far as I can see.
100% machine is not cyborgs as far as I can see but robots, in the industrial robots sens. Cyborgs are basically augmented humans. They are meant to preserve the human and improve on the sapiens.
Omniscience cannot be claimed by any sane person for them or anything else. That is quite easy to argue on the lines of "How do you know that you know everything?". Immortality is rather impossible the same way. How can you guard yourself with certainty from accidents. That second thing is probably more difficult and maybe not entirely provable as knowing future techs is impossible. But you can make a very good argument along these lines too. Also androids are in no way mythical. They are as airplanes to queen Vitoria's contemporaries. Icarus would be something mythical.
Also I know what I did wrong now, I ha pressed person tag instead of submit twice. No worry guys, just me being silly :)!
@Greg,
That is currently but new tech always leads to new habits. Playing on a computer is just cheaper, so that is why physical boards playability is never a design goal for me (although I did though a bit on how Bruhaha squares should work- for the fun)
Normally playing on physical boards should have practical advantages otherwise it will become marginal.
I mean the way yellow pages don't actually exist anymore. I could be wrong and I'm sure it will never be as drastic.
I always saw enjoyment as a practicall matter :)! But now we are getting into philosophy :)!
@ Kevin,
There will always be misinformed people, to some degree at least, in the end some with malitioous intent. It is everybody's job to stay informed and act with good reason. But this is scratching the surface. I'm not sure how euthanasia could come into play. About eugenics. I'm not sure, as I don't see anyway to define a "perfect" fitness function for the proposed next genome. The world is everchanging, and better always mean something else. Probably quite a few think along these lines but I'm pretty confident about my statement. Abouy scientist king or maybe some form of oligarhy, it is probably the next step, as society badly needs more reason. But once again I believe that everything will eventually fail :)!
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@Greg,
I don't understand what morality XIV means :(!
Also I'm not sure why have I asked Greg instead of George :(!
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I used to think that players that play a more diverse assortment of variants are disadvantaged by the current system, but probably it is not a big deal.
Also maybe larger games with more pieces should matter more as they are definitely more demanding.
But both these things are quite difficult to do without a wide variety of statistics which we cannot have at the time :)!
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In one case towards the end of the game it did not :)! Here is a link to the game in question : /play/pbm/play.php?game=Mortal+Shogi&log=catugo-cvgameroom-2018-82-677