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Grand Apothecary Chess-Alert. (Updated!) Very large Board variant obtained trough tinkering with known games.[All Comments] [Add Comment or Rating]
💡📝Aurelian Florea wrote on Wed, Mar 27 03:28 PM UTC in reply to Bob Greenwade from 02:18 PM:

Ok, I'll remember that for the future!


💡📝Aurelian Florea wrote on Wed, Mar 27 10:27 AM UTC in reply to Daniel Zacharias from Sat Mar 23 08:26 PM:

I don't know why the Picture does not work! It works for me!


💡📝Aurelian Florea wrote on Wed, Mar 27 10:25 AM UTC in reply to Daniel Zacharias from Sat Mar 23 08:26 PM:

I though at warlock for ZW because it is related to the wizard CF.


Including Piece Values on Rules Pages[Subject Thread] [Add Response]
Aurelian Florea wrote on Sat, Mar 9 06:18 AM UTC in reply to H. G. Muller from Fri Mar 8 06:00 PM:

Agreed! But I am all for publishing piece values obtained through applying your experimental method. That and other tactical or strategic tips the author has found. For example I have observed that it is wrong to move a joker, in all my apothecary games, if there are pawns still ahead because they can move forward attacking the joker while the poor sucker cannot run, as it imitates a pawn. Conversely if there are no pawns ahead moving the joker to the center can be very fruitful as it can imitate anything making it temporarily the most powerful piece on the board.


Centaur Princess Chess. Members-Only Chess on a 10x8 board with Centaurs and Princesses (archbishops) added. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]

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Frog Chess with Manticore and Falcon. (Updated!) Expansion for frog chess. (10x9, Cells: 90) [All Comments] [Add Comment or Rating]
💡📝Aurelian Florea wrote on Thu, Feb 29 03:48 PM UTC in reply to Talisnbear from 04:38 AM:

Why is that? The falcon is a rook strength piece. With two Manticores there would be three strong pieces and two medium strength pieces! To me having three medium pieces and two strong ones seems a better distribution of strength.


Betza notation (extended). The powerful XBetza extension to Betza's funny notation.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Tue, Feb 27 08:31 AM UTC:

I think a nice feature would be to allow multiple platforms for cannon like pieces. Personally as I don't like the idea of bishops in a Xiangqi or Janggi environments I'd like a pRppcR instead (where pp stands for 2 platforms). Some food for thought.


@ H. G. Muller[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Sat, Feb 24 02:58 PM UTC in reply to Bob Greenwade from 02:48 PM:

Actually I expect something along the same lines but better, meaning a stronger engine! I am aware of the fact that it can take many months, though!


Aurelian Florea wrote on Sat, Feb 24 02:38 PM UTC in reply to H. G. Muller from 01:40 PM:

Cool!


Aurelian Florea wrote on Sat, Feb 24 11:33 AM UTC:

Hello HG, A few weeks ago I noticed you contemplated writing a C++ code for the AI of the interactive diagram. Anything from this contemplation?


Unnecessarily Complicated Chess. Members-Only Why do things the easy way, when doing them the hard way is so much more fun? (19x23, Cells: 423) [All Comments] [Add Comment or Rating]

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Scramble. (Updated!) 36 pieces scrambled on the board. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Wed, Feb 14 04:26 PM UTC in reply to Florin Lupusoru from 01:27 PM:

What is scramble?


Crowded Infinite Chess. Members-Only Missing description () [All Comments] [Add Comment or Rating]

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Black Swan. (Updated!) Pieces are replaced by Black Swans with unpredictable outcomes. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Wed, Feb 14 11:56 AM UTC in reply to Florin Lupusoru from Mon Feb 12 07:21 PM:

You have a typo at the beginning of the 3rd paragraph in the rules section. You have written "wite: instead of "white".


Fibnif. Moves one diagonally or makes a forwards or backwards knight jump.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Fri, Feb 9 07:52 AM UTC in reply to Jean-Louis Cazaux from 06:22 AM:

You are welcome!


Aurelian Florea wrote on Thu, Feb 8 11:17 PM UTC in reply to Jean-Louis Cazaux from 10:34 PM:

Here is the latest installer version: http://www.chessv.org/. But there are some much newer versions. I'll search tomorrow!


Aurelian Florea wrote on Thu, Feb 8 09:29 PM UTC in reply to Aurelian Florea from 09:26 PM:

And by the way, has anyone news on Greg?


Aurelian Florea wrote on Thu, Feb 8 09:26 PM UTC in reply to Bob Greenwade from 08:23 PM:

Once, when writing code for CwDA, Greg Strong has asked the community for an alternative named to fibnif, as he did not like it. I have proposed lancer and donkey while favoriting lancer. He has chosen lancer for chessV2!


Game Courier Developer's Guide. Learn how to design and program Chess variants for Game Courier.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Mon, Feb 5 07:22 AM UTC in reply to Daniel Zacharias from 05:09 AM:

Chu shogi, elven chess, atlantean ballroom shatranj.


@ Bob Greenwade[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Tue, Jan 30 06:41 AM UTC in reply to Fergus Duniho from Mon Jan 22 05:03 PM:

I think the name for WthenB, in games where the FthenR, is present should be chosen acoordingly. So should, in more fantastic theme, the tandem be named manticore and griffin, or in an animal theme rhino and eagle should work also. Personally I like to keep, for games with less pieces, where you don't run into name exhaust, a medieval theme names for both the WthenB and FthenR. So names like duke, minister or regent come into my mind.


Aurelian Florea wrote on Mon, Jan 22 07:15 PM UTC in reply to Bob Greenwade from 03:02 PM:

Nasty little Bob, I see what you've done there!


Wide Nightrider Chess. Chess on a 12x10 board with Nightriders, Champions and fast castling rules.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Tue, Jan 16 02:46 PM UTC in reply to H. G. Muller from 11:36 AM:

@HG, I did it first. But I think for me I explained why was that the case. Was I wrong as far as you can see? I'm wondering this as you say that if one person does it (me in this case), then it can perpetuate!


Aurelian Florea wrote on Tue, Jan 16 11:29 AM UTC in reply to Jean-Louis Cazaux from 10:57 AM:

I think HG, does not refer to games that fit a "collection" of sort, but when an author promotes most of his article that, way. For example my just published games inspired by Kevin could find a their place in such a collection and therefore link to each other. But I mention nothing about my apothecary games there. That would make no sense. This is the position I'm taking and I am against the practice mentioned by HG! And I'd really like this clarified as most of my games are coming in collections!


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