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H. G. Muller wrote on 2018-10-15 UTC

That is good news. How do you control the size, though? I understood the 'native' size of the Alpha set was 2048 x 2048 (and 100x100 for the XBoard pieces).

I have been experimenting with connecting the SVG renderer to my board-editor page:

Board Editor

Files: Ranks:
Light: Dark:
White: Black:
satellite=Musketeer graphicsDir=http://winboard.nl/my-cgi/fen2.cgi?s=33&p= whitePrefix=w blackPrefix=b graphicsType= squareSize=35 lightShade=#e8c080 darkShade=#a89060 symmetry=none promoZone=0 useMarkers=1 royal=6 pawn::fmWfcF:::99 knight:N::::99 bishop:::::99 rook:::::99 queen:::::99 king::::e1,,e8:99 archbishop:B~:BN:knight--bishop::99 chancellor:R~:RN:knight--rook::99 amazon:Q~:QN:knight--queen::99 wazir::W:::99 ferz:::::99 dababba::D:warmachine::99 elephant::A:::99 camel:::::99 zebra:::::99 wildebeest:-:NC:knight--camel::99 bird:H:ADGH:::99 unicorn::WN:::99 squirrel:-:NAD:::99 snake:-::::99 crocodile:-::::99 kangaroo:-::::99 ram:-::::99 ox:O::::99 rhino:-::::99 tiger:T::::99 lion:L:KNAD:::99 gryphon:G":FyafsF:::99 dragon:D!::::99 grasshopper:Q;:gQ:::99 vao:B;:mBcpB:::99 cannon:R;::::99 leo:Q;:mQcpQ:paovao::99 wazirknight:N':WN:::99 ferzknight:N`:FN:::99 pegasus:-::::99 nightrider:N^:NN:::99 dababbarider:D^:DD:warmachinerider::99 elephantrider:E^:AA:::99 modern elephant:E`:FA:elephantferz::99 phoenix:E':WA:elephantwazir::99 alibaba:A:AD:elephantwarmachine::99 kirin:-:FD:warmachineferz::99 champion:A':WAD:::99 wizard:C`:FC:moon::99 mage:-::::99 fool:-::::99 man:M:K:::99 archer:-::::99 duke:-::::99 minister:-::::99 cardinal:-::::99 chancellor:-::::99 falcon:-:O:::99 halfbishop:-::::99 halfrook:-::::99 halfqueen:-::::99 flag:-::banner::99 steward:-:mWcF:::99 berolina pawn:-:fmFfcW:berolinapawn::99 asian pawn:P':fW:chinesepawn::99 lance:P^:fR:::99 horse:N~:ffN:::99 silver:S:FfW:silvergeneral::99 gold:G:WfF:goldgeneral::99 tokin:-:WfF:promotedshogipawn::99 promoted lance:-:WfF:promotedlance::99 promoted knight:-:WfF:promotedknight::99 promoted silver:-:WfF:promotedsilver::99 dragon horse:B':BW:promotedbishop::99 dragon king:R`:RF:promotedrook::99
square size: pixels

You can drag pieces from the table to the board. Clicking on a piece name shows its moves

Betza move description:

Move definition:

Design your own piece

In the pane above you can define moves of a piece by clicking the squares it should be allowed to move to. First click defines a leaper move to the square. A second click would convert this to a slider/rider move that repeats that step/leap. A third click would remove the move again.

To limit the range of a slider you can click the first square along its path that it should not be able to reach. Clicking on the piece takes away all its moves, and thus clears the entire pane. After you are satisfied with the move, you can press the 'Assign Move' button, and then click in the piece table in the 'move' column of the piece you want to assign it to.


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