# Query Results

Category=2d,Singleplayer

Language 'English'

A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z

A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z

## 0-9

- 10x8 Chess mating problems. 10x Chess mating problems.

## A

- Andernach Chess. Pieces change side when taking.
- Anti-Magnetic Chess. Four anti-magnetic chessproblems.

## B

- Bosma chess. King that is attacked three or more times is not considered to be in check. Fairy chess problem theme.

## C

- Chancellor Chess. Problems from Chancellor Chess book.
- Chancellor Chess (Book).
**Missing description** - Checkmating Applet. Practice your checkmating skill with fairy pieces.
- Chess Problems of 1001 years ago. Mansubat: Chess Problems of 1001 years ago.
- Chess problems of 1001 years ago: Check!. Old shatranj problem of a form, typical for many such problems (mansubat).
- Chess problems of 1001 years ago: The right way to check. Old shatranj problem in which one must determine in what order white must check black.
- Chess problems: A proof game. Problem to construct a legal game of given exact length to reach a given position.
- Cheversi Solitaire. Solitaire version of Cheversi. (8x8, Cells: 64)
- Circe Chess problem 2. Helpstalemate circe chess problem.
- Contest: the 9 Queens Problem. Put 9 queens and 1 or 2 pawns such that queens do not see each other. Send your solution before Feb 29, and win a book!
- A Cylinder chess puzzle - 1.
**Missing description** - A Cylinder chess puzzle - 2.
**Missing description**

## D

- Dilaram's Legacy. Chess problems of 1001 years ago. Easy shatranj problem with a story about two kings and their kingdoms attached to it.
- Dilaram's problem. Chess problems of 1001 years ago. Famous old shatranj problem.
- Diplomatic Mission. Cooperative chesslike game; commercial game.

## E

- The Eight Queens problem. Put eight queens on the board such that no one attacks another.
- Exclusive Chess. Mate is only allowed if there is a unique way to do so.

## F

- Family pastimes: Maze and Diplomatic Mission. Cooperative chesslike game; commercial game.
- Fellowship of the Ring Puzzles. Several problems based on the Fellowship of the Ring variant.

## G

- Giveaway Chess Puzzle. Computer game that you have to lose all of your own pieces to win.

## H

- Hara-Kiri Chess. Capturing pieces also are removed.
- Hexagonal chess - problem 1.
**Missing description** - Hexagonal chess - problem 2.
**Missing description** - Hippodrome. Solitaire game using a small board.
- Hippodrome. Solitaire game using a small board. (4x4, Cells: 16)

## I

- Italian Progressive Chess. Problem based on an actual game position.

## K

- Kamikaze Chess. Capturing pieces also are removed.
- Kick the King. What happens if we remove check and stalemate rules and win by taking the king?
- KnightSweeper . Single player game similar to the Minesweeper computer game.
- Kriegspiel. Problem solving competition.
- Kriegspiel - positions for solving. Five kriegspiel problems.
- Kriegspiel - positions for solving 2. More kriegspiel problems.
- A Kriegspiel problem.
**Missing description** - A Kriegspiel problem. A Kriegspiel mate in two with solution.
- Kriegspiel problems. Two problems to solve.

## M

- Maze. Cooperative chesslike game; commercial game.
- Modern chess puzzle. Mate in one with piece of combined bishop/knight move from Modern Chess.
- More 10x8 mating problems.
**Missing description** - Mutation Chess. Pieces that capture become the type of piece they captured. (8x8, Cells: 64)
- Mutual stalemate with all pieces. Construct a mutual stalemate setup using all 32 pieces.

## P

- Patricia. Construct a stalemate puzzle.
- Patrol chess. In order to capture or give check, a piece [including kings] must be `observed' by another piece of the same player. (8x8, Cells: 64)
- Patrol chess. More problems from CCM.
- Patrol Chess. A unit may not capture or give check unless it is supported.
- Pocket pieces thematic tourney. Chess problem composition tournament. Closing date April 30, 2002.
- Progressive Chess, Italian. Problem based on an actual game position.
- Proof game. Problem to construct a legal game of given exact length to reach a given position.

## Q

- Queens and Pawns . Try to arrange nine Queens and a Pawn on a standard Chess board so that none of them attack each other.

## R

- Refusal chess. A problem.
- Review: White and Black from Brown - A Selection of 168 Diagrams. A review of the book.
- Revolver Practice: A Chess Problem. White mates in 21 moves on board in shape of revolver.

## S

- Safe Passage. Move pieces to opposite side without putting pieces in danger of capture.
- Shatranj Problems. Mansubat: Chess Problems of 1001 years ago.
- Symmetric Sissa. Problem based on an actual game.

## U

- Ultima Problem #3. The 3rd in a series of Ultima puzzles.
- Ultima Problem #9. The 9th in a series of Ultima puzzles.
- Using chess sets to play mini-sukoku (6x6).
**Missing description**(8x8, Cells: 64)

## W

- The Water wheel. Chess problems of 1001 years ago. A shatranj problem with an ingenious construction.
- White and Black from Brown - A Selection of 168 Diagrams. A review of the book.

## X

- Xiangqi. A Xiangqi problem.
- Xiangqi problem. A complicated Xiangqi problem.

Total items listed: 65