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Rococo. A clear, aggressive Ultima variant on a 10x10 ring board. (10x10, Cells: 100) (Recognized!)[All Comments] [Add Comment or Rating]
NeodymiumPhyte wrote on Sun, Oct 22, 2023 06:36 PM EDT:
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If a Chameleon is to Capture a Cannon Pawn, need the mount be adjacent to both the Chameleon's original Square and the Captured Piece's Square? May the Mount be a Long Leaper, and if so, in the situation shown somewhat crudely in the table above, would the Chameleon be allowed to Capture both the Long Leaper and the Cannon Pawn by going to c1? The section on the Long Leaper states, "A Long Leaper may never jump over a friendly piece, jump over two or more pieces in a row without any empty spaces between, or move to an occupied square.", but are these rules actually so intrinsic to the Long Leaper's ability that they also apply to the Chameleon when it tries to capture a Long Leaper, or are they simply observations about the Long Leaper's abilities? I'm sure there are other ambiguities like these regarding the Chameleon, but I haven't thought of any more explicitly.

edit: corrected notation


NeodymiumPhyte wrote on Mon, Oct 23, 2023 02:32 AM EDT:

While playing a game with an internet friend of mine, she revealed that she had misinterpreted the rules regarding edge squares. After the game, we both agreed her misinterpretation was better than the actual rule. She thought that the rules were roughly "you need to capture to get on the edge, and you need to capture to move while on the edge, either to stay [on the edge but move to a different square on the edge] or leave". I think that this is much simpler than the rather complicated current rules and serves the purpose of restricting pieces from edge squares almost as well. No one would want to put a piece on the edge if it meant they couldn't easily get it back. She also pointed out that the Swapper could be powerful with her rules because if it were on the edge, it could threaten to swap with an Immobilizer, and that Immobilizer would be stuck. I think that these rules should be considered. Also, a version where pieces could move to the edge without capturing but had to capture to move within or off the edge might be worth considering.

edit: The Immobilizer would be stuck after being swapped onto the edge, not just from the threat of being swapped onto the edge.

edit 2: removed unnecessary information


NeodymiumPhyte wrote on Sun, May 12 04:35 PM EDT in reply to NeodymiumPhyte from Sun Oct 22 2023 06:36 PM:

It appears from the Game Courier Preset that the answer is that the Long Leaper is not Captured in this situation and that only the Cannon Pawn is Captured. I suppose that I will accept this as the correct rule for now even though I don't know if this is intentional or a bug.


🕸Fergus Duniho wrote on Sun, May 12 06:39 PM EDT in reply to NeodymiumPhyte from 04:35 PM:

I asked David Howe about the situation where a Chameleon can capture a Cannon Pawn by hopping over an enemy Long Leaper, and he says "The Long Leaper is not captured. The Long Leaper capturing move requires moving to a vacant square."


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