Similar Items
Type=Game
Categories=2d,Usual-BoardRules,Usual-Winning
A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
A
Arimaa
. Uses same equipment as Chess, but designed to be difficult for computers. By Omar Syed and Aamir Syed.
Arimaa. Board game playable with standard chess set, hard for computers. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Omar Syed and Aamir Syed.
B
Beginners Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
C
Central Rotational Chess. Plays like chess except the center (4 squares) rotate after each move and kings must be captured (instead of mated). (8x8, Cells: 64) By Gary K. Gifford.
ChessXp.
10x10 Chess, strictly derived from the 8x8 architecture. By Uli Schwekendiek.
Cold War Chess. A long and very challanging game against all odds. By Kutasi Márton.
F
Four-Fold Chess. Missing description (16x16, Cells: 256) By Larry L. Smith.
G
Gladiator Chess. Missing description (8x8, Cells: 64) By David Fisher.
K
Knavish Shatranj.
Shatranj with Knaves and Debtors. (8x8, Cells: 64) By Jörg Knappen.
M
Mockery Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
Multi-King Chess. Missing description (8x8, Cells: 64) By Roberto Lavieri.
N
Near Chess. This is a variant of Skirmish Chess designed to be friendlier to newbies. (8x8, Cells: 64) By Rich Hutnik.
No-Retreating Chess. A varient where you can't retreat until you get to the last rank. (8x8, Cells: 64) By Calvin Jack Pomerantz.
O
Orda Chess. Asymmetric variant where one army has pieces that move like knights but capture differently. By Daniel Lee.
S
Safe Passage. Move pieces to opposite side without putting pieces in danger of capture. By Karen Robinson.
Simplified Chess. Missing description (8x7, Cells: 56) By John Kipling Lewis.
Suicide Void Chess. Variant of Suicide Chess. A piece creating a void in the board is moved after each capture. (8x8, Cells: 64) By Robert Atkinson.
Game and 2d | Game and Usual-BoardRules | Game and Usual-Winning
Game and 2d and Usual-BoardRules | Game and 2d and Usual-Winning | Game and Usual-BoardRules and Usual-Winning
2d | Usual-BoardRules | Usual-Winning
2d and Usual-BoardRules | 2d and Usual-Winning | Usual-BoardRules and Usual-Winning
Total items listed: 17