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Anonymous wrote on Mon, Jul 13, 2020 06:45 AM UTC in reply to Daphne Snowmoon from 06:45 AM:

You have to specify maxPromote=N to make the first N piece types in your table. Default is N=1, because in most CVs only Pawns promote.

You set promoOffset=1 wich means that on promotion the piece type is incremented by 1. So that a Pawn turns into a Knight, as the Knight is the 2nd piece type in your table. If you want the Pawn to promote to another type, you just have to specify a larger promoOffset. If multiple piece types can promote, you will have to put their promoted forms in the same order in the table as the unpromoted forms, after the latter.

Drops can be played from the piece table under the diagram. But you have to open it first. When you capture something the number behind it in the table (which specifies how many you have in hand) will increase. And for numbers that are non-zero you can move them from the table to the board.

Note that the AI cannot play drops (yet).


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