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John Smith wrote on Sat, Sep 5, 2009 10:55 PM UTC:
While there are previous pieces, Duke, I submit my own in a line of all too
little used pieces with effects derived from personality:

Fox is cowardly. When attacked, he will defend himself. Fox is clever.
When another piece is attacked, he can move to any square attacking the
attacker. Dog is loyal. He must defend. Dog is aggressive. He must capture
otherwise, and attacked pieces are immobilized. Ox is stubborn. He will not
stop moving on a path, or standing still. Ox is industrious. He will keep
moving on a path, capturing any pieces. Frog is benign. He does not do much
when attacked. Frog is talented. He will do much when not attacked.

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