Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE FIND_IN_SET(:'IncompleteInfo',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '1993' AND `YearInvented` <= '2003' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Bluff Chess. Players moving their pieces into danger may risk losing the game. (8x8, Cells: 64) By Robbie Manson.
- Crazyhouse Kriegspiel. Combines Crazyhouse with Kriegspiel. (8x8, Cells: 64) By David Dana-Bashian.
- Dark Chess variants. Possible other rules for Dark(ness) Chess. (8x8, Cells: 64) Author: Dennis Merritt and Hans L. Bodlaender. Inventor: Dennis Merritt.
- Delayed Chess. Only see your opponent's moves that are two moves old. Author: Karl Scherer. Inventor: Peter Obermair.
- Kriegspiel Zillions v 2.0 file . Zillions file to play Kriegspiel against the computer. The human player's pieces are not hidden. By Andreas Kaufmann.
- Lag Chess. The last move made by your opponent is not known to you. (8x8, Cells: 64) By Ralph Betza.
- Touring Chess. Pieces can either move normally or leap on a Knight's tour only known in advance to the referee. (8x8, Cells: 64) By Ralph Betza.
- Two Pronged Chess. 2 "simultaneous" moves per turn with separate pieces. By John Whelan.