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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `BoardRows` = '8' AND `BoardCols` = '8' AND `BoardLevels` = '1' AND `BoardCells` = '64' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 1000
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- Glory Chess. A pawn on the seventh rank checks. Author: Ed Friedlander. Inventor: Tony Paletta.
- Goldchess and Silverchess. Standard board and setup, but new moves for pieces. (8x8, Cells: 64) By Charles Gilman.
- Golem Chess. Variant where the Queen is replaced by the Golem, a piece that must be captured twice to remove it from play. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Peter Aronson and Ben Good.
- Golem Chess . Variant where the Queen is replaced by the Golem, a piece that must be captured twice to remove it from play. Author: Peter Aronson. Inventor: Peter Aronson and Ben Good.
- Goliath Chess. Pieces can shoot after they have captured. (8x8, Cells: 64) Author: Alessandro Castelli.
- Good and Evil Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Goodchess. Missing description (8x8, Cells: 64) By Este.
- Gothic Isles Chess. Fictional historic variant, with Dragons, Wizards and Champions. (8x8, Cells: 64) By Peter Aronson.
- Gothic Isles Chess . Fictional historic variant, with Dragons, Wizards and Champions. By Peter Aronson.
- Grand Alamos Chess. FIDE, but with an initial setup reminiscent of Grand Chess. By Jeff Cornell.
- The Grand Crossing. Win by moving your king to the opponents side of the board. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
- Grand Crossing Chess. Win by getting your king to the opposite side. Author: Ed Friedlander. Inventor: Henk Breugem.
- Grand Shogi. Normal Shogi but with extra pieces - "Smooth and fantastic fun, awesome action". Author: Jeremy Gabriel Good. Inventor: Christine Bagley-Jones.
- Grasshopper Chess. Each player has eight additional grasshoppers. Author: Antoine Fourrière. Inventor: Joseph Boyer.
- Gravity Chess. Pieces that moved attract pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
- Gravity Chess . Pieces that moved attract pieces like magnets. By João Pedro Neto.
- Gravity Chess. Moved unit attracts. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Great battle. based off ultimate battle chess. (8x8, Cells: 64) By Andy Maxson.
- Great battle 2nd edition. the sequal to great battle chess! (8x8, Cells: 64) By Andy Maxson.
- great battle 3rd edition. Another great battle variant! (8x8, Cells: 64) By Andy Maxson.
- Greek Progressive. Make at most one move more than your opponent in his last turn. Author: Ed Friedlander. Inventor: Kostas Prentos.
- Greek Progressive Chess. Make at most one move more than your opponent in his last turn. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Kostas Prentos.
- Greener Chess. The grass is always greener on the other side of the fence -- and your pieces are stronger there too. (8x8, Cells: 64) By Ralph Betza.
- Grid Chess. Always move to a different 4 by 4 square part of the board. Author: Ed Friedlander. Inventor: Walter Stead.
- Grid Chess . Always move to a different 4 by 4 square part of the board. Author: Robert Price. Inventor: Walter Stead.
- Grid Chess. Always move to a different 2 by 2 square part of the board. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Walter Stead.
- Grolman Chess. Game with sequential movement of pieces of the same color. (8x8, Cells: 64) Author: Вадря Покштя. Inventor: Lev Vladimirovich Grolman.
- Groundskeeper Chess. Missing description (8x8, Cells: 64) By Yu Ren Dong.
- Groundskeeper Chess . Missing description By Yu Ren Dong.
- Gryphon Chess. Units are promoted on each move. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Gryphon Chess II. Units are promoted on each move. Author: Ed Friedlander.
- Guard Chess. Guarded pieces cannot be captured. Author: Ed Friedlander.
- Guard Chess, or Islandic Chess. Guarded pieces cannot be captured. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Gunnery Chess. Cannon pawns can leap over friendly piece and explode an enemy piece on the same file. By M Winther.
- Gunnery Chess (with Scorpions). The Scorpion pawns have the additional capability of cannon-like moves. Very advanced. Only recommendable to grandmasters! By M Winther.
- Hafts. A denser Draughts, but with pieces only capturing those bound to the opposite colour. (8x8, Cells: 64) By Charles Gilman.
- Half Bughouse. Another name for Anywhere Chess. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Half Chess. Pieces have approximately half their usual movement possibilities. (8x8, Cells: 64) By Ralph Betza.
- Half Chess of Ralph Betza. Exactly like halfling chess, only the knights are replaced by crabs, making them more compatible with half moving rider pieces. Author: Jeremy Gabriel Good. Inventor: Ralph Betza.
- Half-Random Chess. Three pieces are placed randomly, the other five by the players. By Davor Vujacic.
- Halfgi . A hybrid of Chessgi and Ralph Betza's Half Chess. By Peter Aronson.
- Halfgi. A hybrid of Chessgi and Ralph Betza's Half Chess. (8x8, Cells: 64) Author: Fergus Duniho. Inventor: Peter Aronson.
- Halfling Chess . Game where all pieces (except Knights) are Halflings. Author: Peter Aronson. Inventor: Ralph Betza.
- Halfling Chess. Game where all pieces (except Knights) are Halflings. (8x8, Cells: 64) By Ralph Betza.
- Halflings. Pieces that can travel at most half their usual distance. By Ralph Betza.
- Hamiltonian Chess. Win by forming a Hamiltonian path between your pieces. (8x8, Cells: 64) By David Fisher.
- Hammer Chess. Minor pieces have increased movement possibilities. (8x8, Cells: 64) By Jim Aikin.
- Hammer Chess . Minor pieces have increased movement possibilities. Author: Marek14 . Inventor: Jim Aikin.
- Hammer Chess. FIDE but with gnus instead of knights, cardinals instead of bishops and enhanced pawns. Author: Jeremy Gabriel Good. Inventor: Jim Aikin.
- Hardly Anywhere Chess. Pieces teleport anywhere without capturing, threatening, or escaping check. Author: Ed Friedlander. Inventor: Edward Jackman.
- Haunted Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Haynie's Game of Leapers. On 8 by 8 board with several pieces that can jump. (8x8, Cells: 64) By Billy Haynie.
- Haynie's High Power Fairy Chess . With orthodox chess set but different stronger movements for most pieces. Author: Marek14 . Inventor: Billy Haynie.
- Haynie's high power fairy chess 64. With orthodox chess set but different stronger movements for most pieces. (8x8, Cells: 64) By Billy Haynie.
- Heavenly Queen Chess. Queen’s motion is changed slightly but enough to make it unique. (8x8, Cells: 64) By Lev Grigoriev.
- Heavy Gravity Chess. Chess with heavy gravity, Knights can't jump, Queens, Bishops, and Rooks are limited to 4 spaces per move, Kings move 1 diagonal. (8x8, Cells: 64) By Gary K. Gifford.
- Heavy Gravity Chess. Due to heavy gravity, Knights can't jump, Queens, Rooks, & Bishops can't move more than 4 spaces. Kings move like Ferz. By Gary K. Gifford.
- Hecatomb. Each player has 31 queens and one king. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Kevin Maroney.
- Hecatomb promotion. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Heraldic Extinction Chess. Win by taking a pair of pieces that started on the same line in the opening setup. (8x8, Cells: 64) By Hans L. Bodlaender.
- Hermit Chess. Play vs opponent making increasing numbers of random moves. Author: Ed Friedlander. Inventor: Karl Scherer.
- Hero and Superhero Chess. The King's Pawn is replaced by a Hero (moves like any other piece on your side on the board) or a Superhero (improved Hero). (8x8, Cells: 64) By Tomas Forsman.
- Hero Chess. The king's pawn is replaced by a unit which mimics the move of any friendly unit on the board. Author: Ed Friedlander. Inventor: Tomas Forsman.
- Hero Chess II. Missing description Author: Ed Friedlander.
- Hero Chess III. Also called Superhero Chess. Author: Ed Friedlander. Inventor: Tomas Forsman.
- Hero's Chess. A chess with very different pieces. (8x8, Cells: 64) By (zzo38) A. Black.
- Hexagonal Chess with Hexagonalers. Missing description By Jeremy Gabriel Good.
- Hidden Random Chess. This is a two-player game that incorporates the element of chance in chess. By Prussia General.
- Hierarchical Chess. Article from Variant Chess, August 2004. Author: John Beasley.
- High Chess. Drawn games are instead won by the player whose King is closest to the centre. By Grant Sinclair.
- Highcastle Chess. All pieces can castle. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Ed Pegg Jr..
- Highcastle Chess . All pieces can castle. Author: Robert Price. Inventor: Ed Pegg Jr..
- Highlander Chess. Instead of taking, pieces can be challenged with dice; winning piece absorbs powers. (8x8, Cells: 64) Author: Peter E. Leyva and Hans L. Bodlaender. Inventor: Peter E. Leyva.
- Hikaru Nakamura. Current U.S. Champion is also accomplished at some variants. By Jeremy Gabriel Good.
- Hindustani Chess. 19th century Indian game. Author: Tony Quintanilla and John Ayer. Inventor: _unknown.
- Hindustani Chess. 19th century Indian game. (8x8, Cells: 64) Author: John Ayer. Inventor: _unknown.
- Historia Ŝako. Historia Ŝako is a Chess variant incorporated between western and eastern variants, by track movement of Elephant and Queen. (8x8, Cells: 64) By Siwakorn Songrag.
- Hit and Run Chess. After the first move, players may move 1 piece twice or two pieces once, capturing only on any piece's first move. By Stephen Howell.
- Hit-point Chess. Pieces start with 30 hit points and attack by stepping next to the target. (8x8, Cells: 64) By (zzo38) A. Black.
- Hitpoint Chess 1. Pieces have hitpoints, like in a wargame. (8x8, Cells: 64) By Ralph Betza.
- Hobbit Chess . Two variants, 8x8 and 9x9, using hobbits as superpawns. By C. George Boeree.
- Hobgoblin Chess. Inchworm crowd-forming magnetic mutating lunar-hallway exploding-Pawn Chess; an extreme game. (8x8, Cells: 64) Author: Jack Masters. Inventor: Simon Vertigo.
- Hockey Chess. Missing description (8x8, Cells: 64) By Chuck S Smith.
- Home Columns Chess. A piece cannot be captured when in its 'home' column. Author: Peter Aronson. Inventor: Ted Clancy.
- Homo Scacco. Several games with pieces of same type and a royal amongst them. (8x8, Cells: 64) By Lev Grigoriev.
- Hop Chess. The same as FIDE chess plus a special piece called the hopper. (8x8, Cells: 64) By João Pedro Neto.
- Hoppel-Poppel . Variant in which Knights capture as Bishops and Bishops capture as Knights. Author: Uwe Wiedemann.
- Hoppel-Poppel. Modest divergent variant where Knights capture like Bishops and Bishops capture like Knights. (8x8, Cells: 64) Author: Jörg Knappen.
- Hoppel-Poppel Chess. Bshops capture as Knights and Knights as Bishops. Author: Ed Friedlander.
- Hopper Chess (with Scorpions). Pieces standing before friendly pieces can jump over enemy Scorpion pawn and land directly behind it. By M Winther.
- Hopper-Chess. Pieces in front of friendly pieces can land immediately behind enemy pawns. By M Winther.
- Hopper-Elk Chess. Pieces can hop over an enemy pawn and land directly behind it. The Elk moves differently depending on square colour. By M Winther.
- Hordes of Change . A chess variant inspired by Andernach Chess. By Joost aan de Brugh.
- Hordes of Change. A chess variant inspired by Andernach Chess. (8x8, Cells: 64) By Joost aan de Brugh.
- Hordes of Change - Sample Game. Missing description By Joost aan de Brugh.
- Horseman's Chess. Game where pieces mount and dismount. By Frank MacCrory.
- Hostage Chess. Pieces taken are held hostage and can be exchanged against other pieces and then dropped. (8x8, Cells: 64) (Recognized!) By John Leslie.
- Hostage Chess. Pieces taken are held hostage and can be exchanged against other pieces and then dropped. Author: Ed Friedlander. Inventor: John Leslie.
- Hostage Chess . Pieces taken are held hostage and can be exchanged against other pieces and then dropped. Author: Fergus Duniho. Inventor: John Leslie.
- Hostage Chess. Play this Chessgi-like game in which no pieces change sides. (Recognized!) Author: Fergus Duniho. Inventor: John Leslie.
- Hour Glass Chess. Small variant with simple pieces and hour glass shape. By Jeremy Gabriel Good.
- House of Staunton Chess Variant Kits. Photos of Chess variant pieces sold by the House of Staunton. Author: Fergus Duniho.
- How to Design and Post Your Own Game. A reference for those who want to post their own games here. Author: Fergus Duniho.
- How to Enforce Rules in Game Courier. A tutorial on programming a rule-enforcing preset in the GAME Code language. Author: Fergus Duniho.
- How to Make Your Game Display Legal Moves in Game Courier. A Game Courier Tutorial. Author: Fergus Duniho.
- How to play chess on the internet?. Information on online playing of chess. Author: Pavel Tikhomirov.
- How to Play Chess: The Rules. YouTube Video on How to Play Chess. Author: Fergus Duniho.
- How to Program Multi-Move Variants for Game Courier. A tutorial with examples borrowed from code for Marseillais Chess and Extra Move Chess. Author: Fergus Duniho.
- How to Program Piece Drops for Game Courier. A tutorial on including Shogi-style piece drops in a Game Courier preset. Author: Fergus Duniho.
- HTML vs Markdown. A style guide to using Markdown or HTML on this site. Author: Fergus Duniho.
- Hunt Chess. Huntsman Chess and Groundskeeper Chess. Author: John Smith. Inventor: Yu Ren Dong and John Smith.
- Hybrids. Standard pieces combine and split. (8x8, Cells: 64)
- Hydra Chess . Captured pieces return. Regrown pieces will be of lesser value. By Karl Scherer.
- Hydrant Chess . Special rules govern how pieces move between four quadrants of the board. Author: Marek14 .
- Hyper-Banzai Chess. Sub-variant of Banzai where you can push more than 1 piece per move. (8x8, Cells: 64) By Vincenzo Rapisardi.
- HyperModern Shatranj. Missing description (8x8, Cells: 64) By Joe Joyce.
- HyperModern Shatranj. Missing description By Joe Joyce.
- Hyperspace Chess. When moving more than one square, pieces travel some turns in hyperspace before arriving at their destination. (8x8, Cells: 64) By João Pedro Neto.
- Hyperspace Chess. Units travelling more than 1 square go through hyperspace. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Hypnotic Chess. You may move opposing pieces your pieces attack. (8x8, Cells: 64) By Dan Troyka.
- Hypnotic Chess . You may move opposing pieces your pieces attack. By Dan Troyka.
- I'm a Wazir, Get Me Out of Here. Game composed of just wazirs and pawns. Wazirs, prone to special disappearing rule. Object : Get rid of your wazirs. Author: Jeremy Gabriel Good. Inventor: Charles Gilman.
- I'm a Wazir, Get Me Out of Here. A variant in which pieces disappear if left too long in the wrong place. (8x8, Cells: 64) By Charles Gilman.
- IAGO Chess System. http://abstractgamers.org/wiki/iago-chess. (8x8, Cells: 64) By Rich Hutnik.
- IAGO Chess ZRF file. ZRF file for IAGO Chess rules. By Rich Hutnik.
- Ibu Ibu Chess. Ibu Ibu Chess in which the king's entourage protects it from Ubi-Ubis. By Jeremy Gabriel Good.
- Ibu Ibu Chess. Introduces the concept of a King's entourage, making King powerful and protected. (8x8, Cells: 64) Author: Jeremy Gabriel Good. Inventor: Jeremy Gabriel Good.
- ICBM Chess. I(inter)-C(hess)B(oard) M(issle) Chess, where you can throw a piece to capture as well as make normal moves. (8x8, Cells: 64) By Eric Driscoll.
- Ice Age Chess. Blocks of ice cover the board at intervals. Author: Ed Friedlander. Inventor: Köksal Karakus.
- Ice Age Chess. Every 20th move, the board freezes and ice cubes appear on almost every empty square. (8x8, Cells: 64) By Köksal Karakus.
- iChess. Missing description (8x8, Cells: 64) By Pangus Ho.
- iChess . Missing description By Pangus Ho.
- Ideal Chess. Uses compound pieces to mimic the use of cards. By Graeme C Neatham.
- Ideal Chess. A social game that melds FIDE chess with playing cards. (8x8, Cells: 64) By Graeme C Neatham.
- If regular octogonal chess would be possible?. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Illusionary Piece Chess . A piece and a Pawn on each side are more powerful, but can not offer check or prevent bare King. By Peter Aronson.
- Illusionary Piece Chess. A piece and a Pawn on each side are more powerful, but can not offer check or prevent bare King. (8x8, Cells: 64) By Peter Aronson.
- Imposter Chess. Play this game! Exchange captured pieces in order to move Kings in different ways. Author: Tony Quintanilla and Laila W. Stefan. Inventor: Laila W. Stefan.
- Imposter Chess . Exchange captured pieces in order to move Kings in different ways. Author: Laila W. Stefan and Andrew Newman. Inventor: Laila W. Stefan.
- Improved Chess. An improvement of standard chess: a blocked pawn on the far side gets extra jump moves to empty squares (with zrf). By M Winther.
- Inchworm and Longworm Chess. Pieces move their heads to a new square, then move their tail to that square on a later move. (8x8, Cells: 64) By Ralph Betza.
- Incognito Chess. In addition to the King, one Pawn is secretly royal. Author: Ed Friedlander. Inventor: Ralph Betza.
- Index W to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters W to Z. By Charles Gilman.
- Indian Chess. Some local variant rules from the colonial period. Author: Ed Friedlander.
- Indistinguishable Chess. All pawns and pieces appear the same in color and size, for both sides. The board has no 'dark' squares. By Gary K. Gifford.
- Indistinguishable Chess. Player pieces indistinguishable from each other. Board squares are indistinguishable. (8x8, Cells: 64) By Gary K. Gifford.
- An Inexpensive Method to Make Print and Play Chess Variants Sets. Chess Variants Print and Play. (8x8, Cells: 64) By Paul E. Newton.
- Infima. Missing description By Johnny Luken.
- Insurrection. Capturing causes promotion, demotion, or a coup in the opponent's ranks. (8x8, Cells: 64) By Fogus.
- Interchange Chess. Get as many of your own pieces to their destination squares on the other side of the board as possible. (8x8, Cells: 64) Author: David Howe. Inventor: Alexandre Muñiz and David Howe.
- Interview with Michael Adams. An Interview about a Fischer Random Chess match.
- Interview with Peter Leko. An interview about a Fischer Random Chess match.
- Interweave . Game with elements of Checkers and Ultima where all pieces are colorbound and only capture pieces on the other color. By Peter Aronson.
- Interweave. Game with elements of Checkers and Ultima where all pieces are colorbound and only capture pieces on the other color. (8x8, Cells: 64) By Peter Aronson.
- Invader Zim Chess. Chess based on the show, Invader Zim. (8x8, Cells: 64) By Zim .
- Inverse Capture Chess . Pieces are captured the way they move. Author: Antoine Fourrière. Inventor: Ralph Betza.
- Invisible King Chess. Opponent can't see where you moved your king to. (8x8, Cells: 64) By (zzo38) A. Black.
- Iron Guard. Non-capturable guard replaces White queen. Author: Ed Friedlander.
- Iron Guard Chess. Instead of a queen, white has an Iron Guard who can move only to adjacent diagonal squares and cannot be captured. Author: Douglas Silfen.
- Iron Knight. Non-capturable knight. Author: Ed Friedlander. Inventor: Ralph Betza.
- The Iron Knight. A number of variants with uncapturable pieces. (8x8, Cells: 64) By Ralph Betza.
- Island Chess. Some connections between squares are missing. By Karl Scherer.
- It's not a job for King. Two relatively modest games, playing with power and royality. (8x8, Cells: 64) By Daniil Frolov.
- Italian Progressive Chess. White moves once, black two times, white three times, etc. Check is only allowed at last move of series. Author: Ed Friedlander.
- Italian Progressive Chess. White moves once, black two times, white three times, etc. Check is only allowed at last move of series. (8x8, Cells: 64) Author: Alessandro Castelli.
- Italian Progressive Chess Game Positions. Problem based on an actual game position.
- Jack-Be-Nimble Chess. Jumping pieces have to learn how before they jump tall pieces. (8x8, Cells: 64) By Ralph Betza.
- Jedi Chess. Maharajah and the Sepoys modified with a Star Wars theme. (8x8, Cells: 64) By Dave Leigh.
- Jinn Chess. Pieces start off the board, and game is divided into a placement phase and a traditional play phase. (8x8, Cells: 64) By Gyozo Nagy.
- Joari-Joara. West Indian variant in which you may capture a guarded piece if and only if the move gives discovered check. Author: Ed Friedlander.
- Journalist's Chess. Journalist is movable to any position but no capture. (8x8, Cells: 64) By (zzo38) A. Black.
- Joust. Missing description Author: Gerry Quinn.
- Joust. Two knights. Squares cannot be revisited. Author: Ed Friedlander.
- Joust Chess. Rotating pieces, long range movement, adjacent capture, both in one turn using different directions. By Jeff Cornell.
- Joyful Chess. One special square enhances a piece's powers, the other diminishes them. Author: Ed Friedlander. Inventor: Karl Schulz.
- Jungles and Mountains Chess. Chess with hindering terrain that must be removed to free up piece movement. (8x8, Cells: 64) By Gary K. Gifford.
- Jungles and Mountains Chess. Bull-Dozers must clear through jungle brush and Engineers must make passages through mountains to free up piece movement. By Gary K. Gifford.
- Junta Chess. The king and his knights are the junta. Author: Ed Friedlander. Inventor: Tony Paletta.
- Jurassic Chess. Dinosaur based chess variant played with regular chess pieces. (8x8, Cells: 64) Author: Arvind Pillai. Inventor: Tarun Gupta and Arvind Pillai.
- Juxtaposition Chess. Pawns and Pieces switch places with pseudo-pieces throughout the game. (8x8, Cells: 64) By Gary K. Gifford.
- Juxtaposition Chess. Normal moves, plus pawns switch places with stones; pieces switch places with flags. By Gary K. Gifford.
- Kamikaze Chess . Capturing pieces also are removed. Author: Uwe Wiedemann. Inventor: B. G. Laws.
- Kamikaze Chess. Capturing pieces also are removed. Author: Alessandro Castelli. Inventor: B. G. Laws.
- Kamikaze Chess. Capturing pieces also are removed. Author: Doug Chatham. Inventor: B. G. Laws.
- Kamikaze I. Capturing units are removed, except kings. Author: Ed Friedlander. Inventor: B. G. Laws.
- Kamikaze II. Capturing units are removed, kings may not capture. Author: Ed Friedlander. Inventor: B. G. Laws.
- Kamikaze III. If the lone queen checks, she wins. Author: Ed Friedlander.
- Kansas Progressive Chess. Missing description Author: Ed Friedlander.
- Kar Ouk. A variation of Khmer Chess (.rar unix archive file). By Yu Ren Dong.
- Karma Chess . A piece that has captured an opponent's piece is turned into one of better quality. By Karl Scherer.
- Khmer Chess:Kar Ouk . First check the opponent's Khun (King) , you win the game. By Yu Ren Dong.
- Kick the King. What happens if we remove check and stalemate rules and win by taking the king? By Michiel de Bondt.
- Killer Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- King Friday XIII Chess. Flexible castling, promotion to opponent's pieces, etc. (8x8, Cells: 64) By (zzo38) A. Black.
- King of the Hill. In addition to regular rules, win by moving your King to a center square. (8x8, Cells: 64) Author: Johan Richter.
- King of the Ladder Tournament Rules. Ideas for rules to mix variants together in one game. (8x8, Cells: 64) By Rich Hutnik.
- King Support Chess. Revised Chess intended to be clearer and less drawish. (8x8, Cells: 64) By Thomas .
- King to Bunker Leap. Play this exciting version of Pre-Chess using new king safety rules. By Charles Daniel.
- King to Bunker Leap . Includes Shuffle Chess and pre-Chess with new “bunker leap” king safety rules. By Charles Daniel.
- King to Bunker Leap. King can jump over own pieces to reach 1 of 2 bunker positions in Shuffle Chess or Pre-Chess. (8x8, Cells: 64) By Charles Daniel.
- King with a Shotgun . Twice each game, the King can make a non-moving Rook capture. Author: Peter Aronson. Inventor: Adam Norberg.
- King with a Shotgun. Twice each game, the King can make a non-moving Rook capture. (8x8, Cells: 64) By Adam Norberg.
- King with a Shotgun Chess. Twice each game, the King can make a non-moving Rook capture. Author: Ed Friedlander. Inventor: Adam Norberg.
- King with a Shotgun Chess II. Twice each game, the King can make a non-moving Queen capture. By Ed Friedlander.
- King's Corner Chess. Random setup with kings in opposite corners. Author: Ed Friedlander.
- King's Guard Chess. Missing description By Graeme C Neatham.
- King's Guard Chess. Pawns move like kings and only Pawns may capture. (8x8, Cells: 64) By Graeme C Neatham.
- King's Leap Chess. Variants with Chancellors (Knight+Rook) and old Russian Queens (Knight+Queen). By David Paulowich.
- King's progressive chess. Players may make a number of moves in a turn, depending on row where king is on. (8x8, Cells: 64) By Sergey Sirotkin.
- King's Reincarnation. Captured Kings return to the board, but at a price. 2 versions of play. (8x8, Cells: 64) By Gary K. Gifford.
- King's Reincarnation. Captured Kings return to the board, but at a price. By Gary K. Gifford.
- King's speech. 360 random positions with the King always exposed and vulnerable. By Davor Vujacic.
- King-Power. garr8903. By Freederick .
- Kingchess. Players may drop groups of unplaced pieces instead of moving. (8x8, Cells: 64) By Jury Adonin.
- Kinglet. Win by taking all the pawns of the opponent. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Kinglet . Win by taking all the pawns of the opponent. Author: Uwe Wiedemann. Inventor: Vernon Rylands Parton.
- Kinglet. Win by taking all the pawns of the opponent. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vernon Rylands Parton.
- Kinglet. Play Kinglet, where you win by capturing all pawns. Author: Greg Strong. Inventor: Vernon Rylands Parton.
- Kingmaker Chess. The first pawn to reach the opposite rank promotes to the enemy king. Author: Ed Friedlander. Inventor: Tony Paletta.
- Kings. Kings on the Game Courier. By Abdul-Rahman Sibahi.
- Kings. A modest variant with more than one king. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Kings or Lemmings?. Normal chess except that a player can produce clones of his king.
- Kings Reincarn. II - Altered States Variant. Captured Kings return to the board by replacing a friendly piece and moving as it did. By Gary K. Gifford.
- Kira Chess/Kira Shogi. "Kira" and "L" pieces which is not known by your opponent. (8x8, Cells: 64) By (zzo38) A. Black.
- Knavish Shatranj . Shatranj style game on 8x8 board. Author: Christine Bagley-Jones. Inventor: Jörg Knappen.
- Knavish Shatranj. Shatranj with Knaves and Debtors. (8x8, Cells: 64) By Jörg Knappen.
- Knight Chase. Game played on with two Knights on a Chessboard with differing goals. (8x8, Cells: 64) Author: Jeff Rients. Inventor: Alex Randolph.
- Knight games (improved). Missing description By Namik Zade.
- Knight Scattering Chess. Knights can neither capture nor be captured, but instead can move opposing pieces a Knight's move away. Author: Peter Aronson. Inventor: Sergey Sirotkin.
- Knight Scattering Chess. Knights can neither capture nor be captured, but instead can move opposing pieces a Knight's move away. (8x8, Cells: 64) By Sergey Sirotkin.
- Knight-Relay Chess. Uncapturable Knights give other pieces the ability to move as Knights. By Carlos Cetina.
- Knight-Relay Chess. Uncapturable Knights give other pieces the ability to move as Knights. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Mannis Charosh.
- Knight-Riding Chess. Missing description (8x8, Cells: 64) By John Smith.
- Knightmate. Win by mating the knight. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Bruce Zimov.
- Knightmate. Play Knightmate, where you win by mating the Knight. Author: Greg Strong.
- KnightMate Chess. The knight, not the kings, is royal. Author: Ed Friedlander. Inventor: Bruce Zimov.
- Knightmate-Relay Chess . Played with a royal-knight and special movement rules for pieces a knight's move away. By Peter Aronson.
- Knightrider Bouncy Chess II. Pieces bounce off of walls, Knightriders can't capture each other. Author: Ed Friedlander. Inventor: Stuart Conquest.
- Knights games . Missing description By Namik Zade.
- Knights of the Round Table. Missing description (8x8, Cells: 64) By Adam Goss.
- KnightSweeper . Single player game similar to the Minesweeper computer game. By Michiel de Bondt.
- Knockoff Chess. Chess with pieces that push each other around and off the board. By Daniel Zacharias.
- Kobayashi Maru Variant of Star Trek 3-D Chess. A variant set of rules for playing chess using the 3 dimentional set featured on the TV series Star Trek. Author: Larry L. Smith and Tony Quintanilla. Inventor: Larry L. Smith.
- Koksal Karakus' En Passant Chess -. All pieces have the en passant option. Author: Jeremy Gabriel Good. Inventor: Köksal Karakus.
- Koksal's Primitive Chess . Short-range major pieces and no pawns, but a piece like an apprentice for each major piece. Author: Marek14 . Inventor: Köksal Karakus.
- KonoSuba Chess variant. Missing description By kinme.
- Koopa Chess. Form of chess based on the Mario Brothers series of video games. (8x8, Cells: 64) Inventor: Ralph Betza.
- Korkser Chess. Local rules in parts of Germany. Author: Ed Friedlander.
- Korkser Chess II. Same as Korkser Chess, but without initial double pawn moves. Author: Ed Friedlander.
- Kramnik plays Thai Chess. Two sample games of Thai Chess, one by Chess world champion Kramnik.
- Kriegspiel. With help of a referee, two players move without knowing the moves of the opponent. Author: Ed Friedlander. Inventor: Henry Michael Temple.
- Kriegspiel Zillions v 2.0 file . Zillions file to play Kriegspiel against the computer. The human player's pieces are not hidden. By Andreas Kaufmann.
- Kung Fu Chess . Simultaneous movement in chess variant as an action and thinking game. Author: Hans L. Bodlaender.
- Kuniegit. Each player has two knights and two warriors on standard chess board. (8x8, Cells: 64) By Danny Purvis.
- l. Missing description By Daniil Frolov.
- Lag Chess. The last move made by your opponent is not known to you. (8x8, Cells: 64) By Ralph Betza.
- Lambeth Conference. Bishops bounce off the walls. Author: Ed Friedlander. Inventor: Adam Sobey.
- Lancelot. Missing description (8x8, Cells: 64) By Stan Druben.
- LancerChess (or LeopardChess). Missing description By Glenn Nicholls.
- Lancers Chess. chess with lancer piece, lancers instead of knights. By JT K.
- Lao Tzu Chess. www.schemingmind.com. (8x8, Cells: 64) By John Kipling Lewis.
- Last Rook Chess. King and last remaining rook are both royal. Author: Ed Friedlander. Inventor: Tony Paletta.
- Latrumcolorum Chess. Piece caught between two opponent pieces is moved by him. (8x8, Cells: 64) By (zzo38) A. Black.
- Latrunculi duo milia et septum. Chess with rook/ferz & bishop/wazir substitutes for rooks and bishops. By Gary K. Gifford.
- Latte Chess. Alternative starting position, with each player having 4 rooks/bishops/knights, 1 king and queen, and 8 pawns. (8x8, Cells: 64) By Michael .
- Leandro's Chess. You can move any number of units one time each per turn, providing. Author: Ed Friedlander. Inventor: Tony Quintanilla.
- Leandro's Chess. You may make a non-capturing move with each of your pieces in one turn, or make a normal capturing move. (8x8, Cells: 64) By Tony Quintanilla.
- Leandro's Chess. You may make a non-capturing move with each of your pieces in one turn, or make a normal capturing move. By Tony Quintanilla.
- Leandros Chess . You may make a non-capturing move with each of your pieces in one turn, or make a normal capturing move. By Tony Quintanilla.
- Leapfrog Chess. The pawn can leap over any man in its initial two-step move (with zrf). By M Winther.
- Legan's Chess . Normal set and board, different setup and pawn moves. Author: Marek14 . Inventor: L. Legan.
- Legan's Chess. Normal set and board, different setup and pawn moves. Author: Ed Friedlander. Inventor: L. Legan.
- Legler's Chess. Modest 1926 variant using an Archbishop and a Chancellor. (8x8, Cells: 64) Author: John Ayer. Inventor: Hugo Legler.
- Legler's Chess . Modest 1926 variant using an Archbishop and a Chancellor. Author: Peter Aronson. Inventor: Hugo Legler.
- Leko, Peter. An interview about a Fischer Random Chess match.
- Lemurian Shatranj. Lemurian pieces which utilize either or both types of their possible moves, possibly changing direction after the first. By Joe Joyce.
- Lemurian Shatranj. 8x8 variant that features short-range pieces. (8x8, Cells: 64) By Joe Joyce.
- Lemurian Shatranj . Missing description By Christine Bagley-Jones.
- Lene Hau Chess. Pieces take several turns for doing one move, going only one square per turn. (8x8, Cells: 64) By Ralph Betza.
- Leo Chess. The Queen is replaced by a Leo, which must leap over a screen to capture. Author: Ed Friedlander.
- Levantine Chess. One unit is immune to capture if it is not attacking. Author: Ed Friedlander.
- Levitating Kings. Kings can levitate orthagonally or diagonally over a line of friendly pieces. (8x8, Cells: 64) By Gary K. Gifford.
- Lias's Proposal. Pawns may move, but not capture, one square sideways. Author: Ed Friedlander. Inventor: A. G. Lias.
- Limited Doublemove Chess. Several variants on Doublemove Chess. (8x8, Cells: 64) By Ralph Betza.
- Lines of Relay. The addition of a piece - the "Lore Apprentice" adapted from the Querquisite. "LoR(e)" stands for Lines of Relay. Author: Jeremy Gabriel Good. Inventor: Jörg Knappen.
- Lines of Relay (LoR). Chess variant featuring a new type of morphing piece, the Lore apprentice, on a standard board together with the standard pieces. (8x8, Cells: 64) By Jörg Knappen.
- Link to: Rainbowchess . Cards determine which pieces are placed on the board. Author: Hans L. Bodlaender. Inventor: Jozias Hillenkamp and Melchior Hillenkamp.
- Lion Chess. Queen, rook and bishops are cannons that must leap in order to capture. Author: Ed Friedlander. Inventor: Joseph Boyer.
- Lion Chess. Replaces the riders in Chess with hoppers. Author: Fergus Duniho. Inventor: Joseph Boyer.
- LiQi . Very Strong Chss. By Larry L. Smith.
- LiQi. Very Strong Chess. (8x8, Cells: 64) By Larry L. Smith.
- Little Great Chess. Chess on an 8 by 8 board with lots of new pieces, and rules like prisoner exchanges, throne ascensions, reinforcements. (8x8, Cells: 64) By Terry H. Jones.
- Lively chess. Fast development is the basis in chess. (8x8, Cells: 64) By Piotr Smagacz.
- LOCKING CHESS. Play chess in a new way with pieces superimposing and moving over each other, special moves, strategies, tactics and checkmates! (8x8, Cells: 64) By LUCIANO IMOTO.
- Lord of the Rings Chess. Missing description Author: Ed Friedlander. Inventor: Robert Price.
- Losing Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- Losing Chess. Taking is obligatory; the first player that loses all his pieces wins. Author: Antoine Fourrière.
- Losing Chess. Play this variant with the object of being stalemated on Jocly. Author: Michel Gutierrez and Jérôme Choain.
- Losing Chess. Captures are mandatory, object is to be unable to move. Author: Ed Friedlander.
- Losing Chess II. Captures are mandatory, stalemate draws. Author: Ed Friedlander.
- Losing Chess III. Captures are mandatory; checkmating or having bare. Author: Ed Friedlander.
- Losing Chess IV. Captures are mandatory, being checkmated or having bare. Author: Ed Friedlander.
- Ludus Equitum. Game in style of Society of Creative Anachronism. By (zzo38) A. Black.
- Ludus Equitum. Dice chess variant, using standard set and two dice, designed in a 13th-century style for the SCA. (8x8, Cells: 64) By Glenn Overby II.
- Ludus Equitum. Game designed in style of Society of Creative Anachronism. By (zzo38) A. Black.
- Lumberjack. Pieces move depending on the column they are on. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Bruce Zimov.
- Lumberjack. Pieces move according to their current column. Author: Ed Friedlander. Inventor: Bruce Zimov.
- Lumberjack . Pieces move depending on the column they are on. Author: Robert Price. Inventor: Bruce Zimov.
- Luotuoqi (Camel Chess). Fun contest: Help us create a new chess variant by committee. Author: Glenn Overby II.
- Luotuoqi (Camel Chess) . Chess variant designed by committee. Author: Larry L. Smith. Inventor: Various.
- Luotuoqi: Nominations. The list of official nominations for the variant-by-committee. Author: Glenn Overby II. Inventor: Various.
- M-Chess. Pieces change movement capabilities depending on the column they occupy. (8x8, Cells: 64) By Stan Druben.
- M-Chess . Pieces change movement capabilities depending on the column they occupy. Author: Robert Price. Inventor: Stan Druben.
- Machine Gun Chess. Attacked units are removed. The object is to remove. Author: Ed Friedlander. Inventor: J. E. H. Creed.
- Mad Elephant Chess. Missing description By Daniil Frolov.
- Mad King Chess . Missing description By Larry L. Smith.
- Mad King Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Mad Mate . Wooden set for chessgi: captured pieces change hands and can be used as reinforcement. Inventor: Alex Randolph.
- Mad Queen Shogi. Play this new Chess/Shogi hybrid on Game Courier. Author: Fergus Duniho. Inventor: Larry L. Smith.
- Mad Queen Shogi. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Mad Queen Shogi. Missing description By Larry L. Smith.
- Mad Scientist Chess. Fetch me the Pawn, Igor! (8x8, Cells: 64) By Peter Aronson.
- Madcap Chess. If a capture is available, the player must capture,. Author: Ed Friedlander. Inventor: Mannis Charosh.
- Madhouse Chess. Usually called Replacement Chess. Captured pieces must be put on an empty square on the board. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Madness of Kings Chess. The Kings are, simply put, insane!! (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Madrasi Chess. Units of opposite color and identical kind which attack one another cannot move. Author: Ed Friedlander. Inventor: Abdul Karwatkar.
- Mafeking Kriegspiel. Players choose their own setups, unknown to opponent, units adjacent by Knights (spies) are visable. Author: Ed Friedlander. Inventor: Hubert Philips.
- Mage. Rooks cannot be captured or capture, and the Queen is replaced by a Mage. Author: Peter Aronson. Inventor: Oliver Xymoron.
- Mage Chess. Queen can swap with any friendly unit. Author: Ed Friedlander. Inventor: Oliver Xymoron.
- Mage Chess II. Queen can swap with any friendly or enemy unit. Author: Ed Friedlander. Inventor: Oliver Xymoron.
- Magic Carpet Chess. Each player has a magic carpet to move a non-King to any empty square on the board. Author: Ed Friedlander. Inventor: Denis van Straten and Karl Scherer.
- The magic mashers. another experimental chess with different armies variant. (8x8, Cells: 64) By Andy Maxson.
- Magic Ring Chess. Each player has a magic ring which will give the piece wearing it additional powers of movement. (8x8, Cells: 64) By Lim Ther Peng.
- Magician's Chess. Pieces switch board sides with each move. (8x8, Cells: 64) By John Smith.
- Magicpawns Chess. Any piece can move to friendly pawn and change place with it. Pawns thus become more dynamic and pieces less constrained. By M Winther.
- Magna Carta Chess. Black has the FIDE array, White has a Marshal and an Archbishop instead of a Queen and King. Author: Ed Friedlander. Inventor: Charles Gilman.
- Magna Carta Chess. lack has the FIDE array, White has a Marshal and an Archbishop instead of a Queen and King. Author: Peter Aronson. Inventor: Charles Gilman.
- Magna Carta Chess. Black has the FIDE array, White has a Marshal and an Archbishop instead of a Queen and King. (8x8, Cells: 64) By Charles Gilman.
- Magnetic Chess. Moved unit attracts and repels. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Magnetic Chess . Pieces that moved attract and repel pieces like magnets. Author: João Pedro Neto and Fergus Duniho. Inventor: João Pedro Neto and Claude Chaunier.
- Magnetic Chess. Pieces that moved attract and repel pieces like magnets. (8x8, Cells: 64) (Recognized!) By João Pedro Neto and Claude Chaunier.
- Magnetic Chess: 4 sample games. Missing description Author: Jim Aikin. Inventor: João Pedro Neto and Claude Chaunier.
- Magneticpawns Chess. Introducing the magnetic pawn, which can dislocate an enemy piece by magnetic force. Regular board and pieces (zrf available). By M Winther.
- Maharadscha . Lone king, moving as queen+knight, versus an army. Author: Uwe Wiedemann.
- Maharaja and Sepoys I. Lone king, moving as queen+knight, versus an army. Author: Ed Friedlander.
- Maharaja and Sepoys II. Lone king, moving as queen+knight, versus an army. The maharaja. Author: Ed Friedlander.
- The Maharaja and the Sepoys. Powerful lonely king against a full set of pieces. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Majority Chess. You can move a piece only if it is on a file where you have a majority of pieces. (8x8, Cells: 64) By Emiliano "Wentu" Venturini.
- Makarenko's Chess. Pieces are stacks which can be split and combined to create other pieces. Author: Jacek Dobrzyniecki. Inventor: Anton Makarenko.
- Makruk. Play the Thai version of Chess on Jocly. Author: Michel Gutierrez and Jérôme Choain.
- Makruk. Play the traditional Chess variant of Thailand on Game Courier. Author: Jose Carrillo.
- Makruk (Thai chess). Rules and information. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender.
- Makruk and Sittyuin. Zillions file to play Thai Chess and Burmese Chess. Author: Malcolm Maynard.
- Makruk Library. Missing description Author: Jose Carrillo.
- Makruk match. Moves of a match of Thai chess.
- Makruk match 2. Moves of Thai Chess game Gralla - Mendel.
- Makruk Set Photos. Photos of handmade Makruk set by Gary Gifford. Author: Gary K. Gifford.
- Manticore. Moves one space orthogonally, then slides outward as a Bishop. Author: Bn Em. Inventor: Ralph Betza.
- March Hare Chess. Each side moves first a black unit, then a white unit. Author: Ed Friedlander.
- Marseillais Chess. Move twice per turn. (Recognized!) Author: Fergus Duniho.
- Marseillais Chess. Move twice per turn. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- Marseillais Chess . Move twice per turn. Author: Young-Hyun Joo.
- The Marvellous Megafauna. A diverse Chess with Different Armies faction with riders and leapers. (8x8, Cells: 64) By Andrew L Smith.
- Masking Chess. Mask and move pieces so they are invisible to the opponent. (8x8, Cells: 64) By James Lummel.
- Masonic Chess. Game played on a Masonic tile board. Author: KelvinFox and Ben M Reiniger. Inventor: George Dekle.
- Mastering Chechmates, by Neil McDonald. A review of a book. Author: Hans L. Bodlaender.
- Mat-al-magnun. The fool's mate in Shatranj.
- Mathematichess. A chess variant specially designed for mathematicians. (8x8, Cells: 64) By Florin Lupusoru.
- Matron Chess. Introducing the peculiar Matron queen, which makes regular chess more aggressive (zrf available). By M Winther.
- Maxim chess. Variant, invented by my little brother. (8x8, Cells: 64) By Daniil Frolov.
- Maya Chess. Indian variant in which a defended unit (not king or pawn) moves according to the defender(s). Author: Ed Friedlander.
- Mayhem Chess. Different pieces and setup. Author: Tony Quintanilla. Inventor: Christina Ziolkowski.
- Mayhem Chess. Different pieces and setup. (8x8, Cells: 64) Author: Christina Ziolkowski Inventor: Christina Ziolkowski.
- Meares's Proposal. Bishops can also move and capture one square orthogonally. Author: Ed Friedlander. Inventor: J. W. Meares.
- Medieval War Chess. This game has quite a few differences from regular chess, but it does use the standard board and pieces, making it easy to play. (8x8, Cells: 64) By Anthony Peterson.
- Medusa Chess II. Non-capturing medusas petrify enemy units. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Mega Doom Chess Project. Missing description By Claudio Martins Jaguaribe.
- MegaMan Chess. Pieces fire projectile weapons when capturing. (8x8, Cells: 64)
- Mercenary Pawn Chess. Use either side's pawns to capture units. Author: Ed Friedlander. Inventor: Tony Paletta.
- Merger Chess. Pieces are merged into the capturing piece. (8x8, Cells: 64) By Mike Reeves-McMillan.
- Mesmer Chess. Each player has a Mesmerist piece that can move opposing pieces it attacks. (8x8, Cells: 64) By Dan Troyka.
- Mesmer Chess. Introduces a new piece, the mesmerist, which can control how opposing pieces move. Author: Jeremy Gabriel Good. Inventor: Dan Troyka.
- Mesmer Chess . ach player has a Mesmerist piece that can move opposing pieces it attacks. By Dan Troyka.
- Mesmer Chess. Missing description Author: Ed Friedlander. Inventor: Dan Troyka.
- Messenger Chess. A quick, dynamic variant. It adds one new piece, the Courier, which is necessary to win. (8x8, Cells: 64) By Flynn Leek.
- Meta Chess. Game where players decide how the pieces move and where they go. (8x8, Cells: 64) By Rich Hutnik.
- Metamorph Chess. Play this variant in which pieces frequently promote or demote. By Fergus Duniho.
- Metapontum . Cooperative chessvariant on hexagonal board. Author: Hans L. Bodlaender. Inventor: Hans Theo Frenkel.
- Metapontum Peace Chess. Metapontum Peace Chess cooperative chess game. By Francois Tremblay.
- Meteoric Chess. A sober but lively drop chess variant with standard pieces (zrf available). By M Winther.
- mettamorphachess. Missing description (8x8, Cells: 64) By Eric S. Clayton.
- Mexican King Chess. Win the usual way or by making it safely to Mexico. Author: Ed Friedlander.
- Michael's Chess. An elaboration of Lord Dunsany's Chess with varying Pawn sides. By Roger Cooper.
- Michell's Proposal. Pawns may underpromote on next-to-last rank. Author: Ed Friedlander. Inventor: R. P. Michell.
- Michelson's Chess. Each side moves first a red unit, then a white unit. Author: Ed Friedlander.
- Mid-Evil Chess. A mid point between chess and shatranj. (8x8, Cells: 64) By Andy Maxson.
- Midgard Chess. Midgard Chess has two unusual shortrange pieces, the War Elephant and the War Machine. (8x8, Cells: 64) By David Paulowich.
- Midgard Chess. Midgard Chess has two unusual shortrange pieces, the War Elephant and the War Machine. By David Paulowich.
- Mighty Lion Chess. Orthodox Western Chess but with one knight replaced by Chu Shogi Lion. Author: Jeremy Gabriel Good. Inventor: H. G. Muller.
- Mighty-Lion Chess. Normal Chess augmented with a hard-to-trade Lion super-piece that can make double-captures. (8x8, Cells: 64) By H. G. Muller.
- Mike's Camel Chess . Lùotuoqí (Camel Chess) variant with more balanced pieces. By Michael Nelson.
- Military Chess. 19th century commercial chess variant. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: E. Joseph Cossman.
- Miller's Spherical Chess. Play this early adaptation of Chess to a spherical board on Game Courier. Author: Fergus Duniho. Inventor: Don Miller.
- Millinn3um (M3) Chess. varied opening positions for each player, two sets standard pieces per player, symmetrical piece drops, two kings each. By Michael Williams.
- Mime Attack Chess . Pieces capture like the pieces they're capturing usually capture. By Adrian Alvarez de la Campa.
- Minefield Chess. Two of your squares have hidden mines that can destroy an enemy unit. Author: Ed Friedlander.
- Minesweeper chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
- mini-Chieftain. One Small Multi-Move Game in Two Configurations. (8x8, Cells: 64) By Joe Joyce.
- Minotaur Chess. Variant with board turned 45 degrees. (8x8, Cells: 64) By Frank M. Truelove.
- Mir Chess. Missing description (8x8, Cells: 64) By David Paulowich.
- Mir Chess. Play this variant that is mid-powered between Chess and Shatranj. Author: Fergus Duniho and David Paulowich. Inventor: David Paulowich.
- mir chess II. a variant of mir chess with same piece strength. (8x8, Cells: 64) By Andy Maxson.
- Miscellaneous Chess FAQ. Some answers to some frequently asked questions about chess and trivia. Author: Hans L. Bodlaender.
- Missile Chess. Each unit can rifle-capture once. Author: Ed Friedlander. Inventor: R. Wayne Schmittberger.
- Missile Chess. Each non-king pieces or pawn may capture without moving once per game. (8x8, Cells: 64) Inventor: R. Wayne Schmittberger.
- Missile Chess. Missing description Author: Douglas Silfen. Inventor: R. Wayne Schmittberger.
- Missing the Mark. Making intentional errors. (8x8, Cells: 64) By Ralph Betza.
- Mitred Framing 3: 6x6 to 8x8. Adding a rim of forward-only pieces around a 6x6 board. (8x8, Cells: 64) By Charles Gilman.
- Mobile Pawn Chess. Pawns have increased movement. By Tony Quintanilla.
- Mock Chess. No royal piece, mandatory captures. Author: Ed Friedlander.
- Mockery Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Moderate Progressive Chess. A player may make one more move than his opponent just made. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Moderate Progressive Chess. A player may move one more piece than his opponent just moved. By Adrian Alvarez de la Campa.
- Modern Chess960. chess960 with piece placement by players and orthodox castling. (8x8, Cells: 64) By Piotr Smagacz.
- Modern Shatranj. A bridge between modern chess and the historic game of Shatranj. By Joe Joyce.
- Modern Shatranj. A bridge between modern chess and the historic game of Shatranj. Author: Christine Bagley-Jones and David Howe. Inventor: Joe Joyce.
- Modern Shatranj. A bridge between modern chess and the historic game of Shatranj. (8x8, Cells: 64) By Joe Joyce.
- Modern Shatranj D & R. Missing description By Joe Joyce.
- Modest Proposals. An Introduction to Modest variants. By Tony Paletta.
- Modest Proposals - Various Authors. Missing description (8x8, Cells: 64) Author: Tony Paletta.
- Modest Variant.. Black may castle out of check. (8x8, Cells: 64) By Steven A Brown.
- Momentum Chess. Pieces keep moving in the same direction. (8x8, Cells: 64) By Ralph Betza.
- Mongolian Chess. Shatar, the major form of chess played in Mongolia for centuries. Author: Ed Friedlander.
- Mongredian Chess. Both bishops on queenside, both knights on kingside. Author: Ed Friedlander.
- Monkey Do Chess. If possible, make a second move with any unit. By Ed Friedlander.
- Monochromatic Chess. Pieces remain on squares of the same color. (8x8, Cells: 64) By Harry Pijls.
- Monochrome Chess . All pieces are the same color. Players move pieces on their side of the board. Author: David Howe. Inventor: Andrew Looney.
- Monochrome Chess. All units are of the same color. Win by accumulating captures. Author: Ed Friedlander. Inventor: Andrew Looney.
- Monster Chess Variants. A Discussion of the value of Double-Move pieces. (8x8, Cells: 64) Author: Ralph Betza.
- Monte Carlo Chess. Random movement variant. (8x8, Cells: 64) By Jeremy Gardiner.
- More Shifted Square Chess. Shifted Square Chess needs more than one page to explore its possibilities. (8x8, Cells: 64) By Ralph Betza.
- Moroccan Chess. If you have one or more captures, you must make a capture. Author: Ed Friedlander.
- Mortal Chessgi. Play this Chessgi variant in which each capture decreases material. By Fergus Duniho.
- Mortal Chessgi. A Chessgi game in which captures reduce material. (8x8, Cells: 64) By Fergus Duniho.
- Mortal Chessgi . A Chessgi game in which captures reduce material. By Fergus Duniho.
- Moscow King Chess. Board starts empty. Author: Ed Friedlander.
- Move as square says. Game with identical piece, movement depends on location. (8x8, Cells: 64) By Daniil Frolov.
- MRC64. Missing description (8x8, Cells: 64) By Jose Carrillo.
- MRC64. Modern Random Chess 64. By Jose Carrillo.
- Mrs. Graycheck's Chess. Pawns promote only to a unit already captured. Author: Ed Friedlander.
- Multi-King Chess. Missing description (8x8, Cells: 64) By Roberto Lavieri.
- Multimove Chess. Players spend points to make multiple moves. (8x8, Cells: 64) By David Howe.
- Multimove FIDE Chess. Each turn utilizes a number of points that get applied to movement. Author: Jeremy Gabriel Good. Inventor: David Howe.
- Multiple Formations. A proposal to add a set of formations to Chess. (8x8, Cells: 64) By Rich Hutnik.
- Multiple Occupancy Miscellany. Various chess variants with multiple pieces per square. (8x8, Cells: 64) By Ralph Betza.
- Multiple of 10 Checkmate. Variant where you can only checkmate or be checkmated on move 10, 20, 30, ect.. By Calvin Jack Pomerantz.
- Multiple of 10 Checkmate. Missing description (8x8, Cells: 64) By Calvin Jack Pomerantz.
- Musketeer Chess. A game that adds extra pieces to Chess, playable online with Game Courier. Author: Fergus Duniho. Inventor: Zied Haddad.
- Musketeer Chess. Adding 2 newly designed extra pieces. (8x8, Cells: 64) By Zied Haddad.
- Must Capture Chess. Capturing is mandatory. Author: Roger Cooper.
- Mustang Chess problem. Missing description By Namik Zade.
- Muster Chess. Each player can muster different armies. (8x8, Cells: 64) By Grant Sinclair.
- Mutation Chess. Units other than kings transform into whatever they capture. Queens do not move to give check. Author: Ed Friedlander. Inventor: John E. Bosley.
- Mutation Chess. Pieces that capture become the type of piece they captured. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: John E. Bosley.
- Mutatis Mutandis. Astonishing variant featuring 22 different changelings at random setups. (8x8, Cells: 64) By Carlos Cetina.
- Mystery Chess. An imperfect information variant you can play online with Game Courier. Author: Fergus Duniho. Inventor: Ross Gillies.
- N-Relay Chess. Uncapturable Knights give other pieces the ability to move as Knights. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Mannis Charosh.
- N-Relay Chess. Uncapturable Knights give other pieces the ability to move as Knights. Author: Pierre Tourigny. Inventor: Mannis Charosh.
- Nachtmahr. "Study game" with several different types of nightriders. Author: Jeremy Gabriel Good. Inventor: Jörg Knappen.
- Nachtmahr. Game with seven different kinds of Nightriders. (8x8, Cells: 64) By Jörg Knappen.
- Nadvorney's Spherical Chess. Play Nadnorney's adaptation of Chess to a spherical board on Game Courier. Author: Fergus Duniho. Inventor: Leo Nadvorney.
- Narrowness. Board filled with pawns and two kings per player. (8x8, Cells: 64) By Sergey Sirotkin.
- Narrowness Chess. Many pawns. Author: Ed Friedlander. Inventor: Sergey Sirotkin.
- Near Chess. This is a variant of Skirmish Chess designed to be friendlier to newbies. (8x8, Cells: 64) By Rich Hutnik.
- Near Chess Preset. This is the preset for Near Chess. By Rich Hutnik.
- Near vs Normal Chess. This version pits pieces of Near Chess vs those of normal chess (FIDE). (8x8, Cells: 64) By Rich Hutnik.
- Nearly Anywhere Chess. Pieces teleport anywhere without capturing or checking. Author: Ed Friedlander. Inventor: Edward Jackman.
- Nearly Colorboundmost Chess . Game where all pieces except the Pawns are entirely colorbound, and interactions between colors are weak. Author: Peter Aronson. Inventor: Ralph Betza.
- Necromancer Chess. The Undead Walk. (8x8, Cells: 64) By Larry L. Smith.
- Nemesis Chess. Some pawns are replaced by the Nemesis, which moves only toward the enemy king and cannot be captured by pawns or kings. Author: Ben M Reiniger. Inventor: Philip M. Cohen.
- Nemesis Chess. Missing description Author: Ed Friedlander. Inventor: Philip M. Cohen.
- Nemoroth, The Game of. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) By Ralph Betza.
- Nemoroth. A Visit to. Ralph visits Nemoroth in a dream, and reports a game by its greatest champion. By Ralph Betza.
- Neoclassical Chess. The opening moves are selected through a random ballot. By Gabriel F. Bobadilla.
- NeoSchaak. Load your own units, onto the first two ranks, as you like during the game. Author: Ed Friedlander.
- Neoteric Chess. Pieces are swapped before play begins. An external piece is introduced (with zrf). By M Winther.
- Neoteric Different Pawns Random Chess. Really different pawns are shuffled in asynchronous way on pawn rows. (8x8, Cells: 64) By Lev Grigoriev.
- Net Chess. Variant of InterGrid Chess. Move between intersections. (8x8, Cells: 64) By Tony Quintanilla.
- Net Chess. Variant of InterGrid Chess. Move between intersections. By Tony Quintanilla.
- Net Chess . This game allows pieces to move to the grid intersections and between intersections. By Tony Quintanilla.
- Neutral King Chess. V.R. Parton's game where two armies share a King both must try to mate. Author: Antoine Fourrière. Inventor: Vernon Rylands Parton.
- Neutral King Chess. Missing description Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Neutral King Chess . V.R. Parton's game where two armies share a King both must try to mate. Author: Peter Aronson. Inventor: Vernon Rylands Parton.
- Neutral King Chess. V.R. Parton's game where two armies share a King both must try to mate. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Vernon Rylands Parton.
- Neutral Subject Chess. Most pieces start neutral, and players compete to recruit them. (8x8, Cells: 64) By Charles Gilman.
- New Age Chess. CDA variant substitutes Pushme-Pullyu as queen, and army with crabrooks, charging knights and waffles. Author: Jeremy Gabriel Good. Inventor: Andy Maxson.
- new age chess. a game played with the same board and set but with different rules. (8x8, Cells: 64) By Andy Maxson.
- New Chess. Drop-chess with pawn relocation. Standard pieces and rules. Ideal for avoiding opening theory. By M Winther.
- New Concepts. Missing description
- New Types of Progressive Chess. Several new progressive chess variants. (8x8, Cells: 64) By Ralph Betza.
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