| More Information on this item |
Rate this page! | Skip to comments
The largest difference is Prisoner's Escape concept of check and checkmate. A player is in check when at the start of their turn, the opposing Prisoner is not attacked. It is checkmate if they are not able to move so that at the end of their turn the opposing Prisoner is attacked. Following usual FIDE Chess rules, when in check, only moves that relieve check are legal. Stalemate is possible, if unlikely, and is a draw as in FIDE Chess.
|
| +---+
8 |:I:|
+---+---+---+---+---+---+---+
7 |:f:| n |:h:| g |:h:| n |:f:|
+---+---+---+---+---+---+---+
6 | p |:p:| p |:p:| p |:p:| p |
+---+---+---+---+---+---+---+
5 |:::| |:::| |:::| |:::|
+---+---+---+---+---+---+---+
4 | |:::| |:::| |:::| |
+---+---+---+---+---+---+---+
3 |:P:| P |:P:| P |:P:| P |:P:|
+---+---+---+---+---+---+---+
2 | F |:N:| H |:G:| H |:N:| F |
+---+---+---+---+---+---+---+
1 | i |
+---+
a b c d e f g |
|
|
The following pieces -- the Knight, Hunter, Falcon and Guard -- have in addition to their normal moves, the ability to make a friendly leap forward or diagonally forward. For a friendly leap to be made, a friendly piece must be adjacent to the leaping piece, in one of the three forward squares, and the space immeadiately beyond the friendly piece in the same direction must be empty. The leaping piece may then leap over the friendly piece to that empty square. The following diagram shows the possible friendly leaps for the White Guard on the first turn:
|
| +---+
8 |:I:|
+---+---+---+---+---+---+---+
7 |:f:| n |:h:| g |:h:| n |:f:|
+---+---+---+---+---+---+---+
6 | p |:p:| p |:p:| p |:p:| p |
+---+---+---+---+---+---+---+
5 |:::| |:::| |:::| |:::|
+---+---+---+---+---+---+---+
4 | |:*:| |:*:| |:*:| |
+---+---+---+---+---+---+---+
3 |:P:| P |:P:| P |:P:| P |:P:|
+---+---+---+---+---+---+---+
2 | F |:N:| H |:G:| H |:N:| F |
+---+---+---+---+---+---+---+
1 | i |
+---+
a b c d e f g |
Where the green circles/'*'s show where the Guard can leap to.
|
| +---+
8 |:::|
+---+---+---+---+---+---+---+
7 |:*:| |:::| |:::| |:*:|
+---+---+---+---+---+---+---+
6 | |:*:| |:::| |:*:| |
+---+---+---+---+---+---+---+
5 |:::| |:*:| |:*:| |:::|
+---+---+---+---+---+---+---+
4 | |:::| |:F:| |:::| |
+---+---+---+---+---+---+---+
3 |:::| |:::| * |:::| |:::|
+---+---+---+---+---+---+---+
2 | |:::| |:*:| |:::| |
+---+---+---+---+---+---+---+
1 | * |
+---+
a b c d e f g |
(This piece is not to be confused with the Falcon from Falcon Chess, which would be distinctly crowded on a board this side.)
|
| +---+
8 |:*:|
+---+---+---+---+---+---+---+
7 |:::| |:::| * |:::| |:::|
+---+---+---+---+---+---+---+
6 | |:::| |:*:| |:::| |
+---+---+---+---+---+---+---+
5 |:::| |:::| * |:::| |:::|
+---+---+---+---+---+---+---+
4 | |:::| |:H:| |:::| |
+---+---+---+---+---+---+---+
3 |:::| |:*:| |:*:| |:::|
+---+---+---+---+---+---+---+
2 | |:*:| |:::| |:*:| |
+---+---+---+---+---+---+---+
1 | |
+---+
a b c d e f g |
|
| +---+
8 |:*:|
+---+---+---+---+---+---+---+
7 |:*:| |:::| * |:::| |:*:|
+---+---+---+---+---+---+---+
6 | |:*:| |:*:| |:*:| |
+---+---+---+---+---+---+---+
5 |:::| |:*:| * |:*:| |:::|
+---+---+---+---+---+---+---+
4 | |:::| |:G:| |:::| |
+---+---+---+---+---+---+---+
3 |:::| |:*:| * |:*:| |:::|
+---+---+---+---+---+---+---+
2 | |:*:| |:*:| |:*:| |
+---+---+---+---+---+---+---+
1 | * |
+---+
a b c d e f g |
As I mentioned above, stalemate is possible in this game. Here's an example with White to move:
|
| +---+
8 |:I:|
+---+---+---+---+---+---+---+
7 |:::| |:h:| g |:h:| |:::|
+---+---+---+---+---+---+---+
6 | |:::| |:::| |:::| |
+---+---+---+---+---+---+---+
5 |:::| |:::| |:::| |:::|
+---+---+---+---+---+---+---+
4 | |:::| |:::| |:::| |
+---+---+---+---+---+---+---+
3 |:i:| |:::| |:::| |:::|
+---+---+---+---+---+---+---+
2 | |:::| N |:::| |:::| |
+---+---+---+---+---+---+---+
1 | |
+---+
a b c d e f g |
The ZIP archive also includes a ZRF for King's Escape, which is close to Ralph's Anticheckmate Chess, but uses the Prisoner's Escape checkmate rules instead of Anticheckmate's instant win.
Submit this game to be available for rating!
For author and/or inventor information on this item see: this item's information page.
Created on: March 27, 2004. Last modified on: March 27, 2004.
This item has comments. View all comments for this item.
Provide feedback on this page!
|
|
Last modified: Monday, December 22, 2008