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Wide Nightrider Chess. Chess on a 12x10 board with Nightriders, Champions and fast castling rules.[All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Mon, Jan 15 03:22 PM UTC in reply to H. G. Muller from 03:13 PM:

Hi H.G.

On the Applet page there is still a link 'tutorial' near the bottom of the page. It actually is a link to a Wizard page of yours, in the 'Tools' menu as well (I thought it had some advice on ID generation, too, at the top of the Wizard page):

https://www.chessvariants.com/invention/game-code-generation

Regarding the piece table on the Applet page (for generating IDs), I only discovered recently that I cannot see much of it unless I use [cnrl -] to reduce my view to 90% from 100%. Then I see the sidebar, to scroll down. My fault I didn't realize the very Betza displayed (assuming I can see that at 90% level - I need to check again -edit: yes, I can see the whole Betza at 90%) goes into a box on the Applet page by cut and paste (I guess).

edit2: my brain fog issue is real enough, perhaps affecting whether I can work even part-time - see what my doctor says at the end of the month.

edit3: without any pasting of the Betza code for the Omega pawn into a 'box' (which I think I'd do only if I wished to slightly change the pawn's Betza code, anyway), I dragged an Omega pawn from the table in front of each K on the 8x8 diagram for the Applet and pressed 'start', then 'play it'. For some reason the Applet assumed I was playing chess, and would only allow a one or two step advance by the White pawn as my first move once I clicked on the pawn. Maybe Omega Pawns work for the Applet only on non-8x8 boards(?)