Comments by CarlosCetina
Links to logs mentioned by Kevin:
https://www.chessvariants.com/play/pbm/play.php?game=Cetran+Chess+2&log=sissa-panther-2022-270-803
https://www.chessvariants.com/play/pbm/play.php?game=Cetran+Chess+2&log=sissa-panther-2022-270-832
Testing the preset of this variant using the PLAY someone at the same location resource, I got to a position that shows that there is a bug.
After the following moves
1. P g4-g6
1 ... p g9-g7
2. Z i1-g4
2 ... c g10-g9
3. Z g4-i7
3 ... c g9-g8
4. P f4-f5
4 ... a e11-i7
5. S e3-f4
5 ... a i7-d2; q-dest
6. S f4-g5
6 ... q d2-i7
7. A h2-f4
7 ... q i7-i3 // - check! -
White has only 2 moves for removing the check: 8. E j3-i3 and 8. I k3-i3
However, the first is banned by the software warning that
g4 is empty. Use your browser's BACK button to go back to the previous page, then reload if necessary. If this is your settings file, you may edit it at https://www.chessvariants.com/play/pbm/play .php? game = Mosaic + Chess & settings = mosaic & submit = Edit
while when wanting to perform the latter, the software asks
Which piece will you promote to?
showing a menu of 19 options, all pieces of the blue side.
EDIT: Just realized that moving 8. U j1-i3 cancels the check correctly but does not invalidate the gist of the report.
Very good, having cleared the cache and deleted the cookies, the AI no longer commits the illegality of not converting the bishop. Now it plays 24 ... Qc4. Continuing the game it developed like this:
1.g3 d5 2.d4 f5 3.Bg2 e6 4.f4 Qb4 5.c3 Qb5 6.Nf2 g6 7.Nd3 a5 8.a4 Qc4 9.Nd2 Qc6 10.Ne5 Qb6 11.b3 Nc6 12.Ndf3 Qd6 13.Ba3 Qd8 14.Bc5 Qa6 15.Qf2 Nxe5 16.Nxe5 b6 17.Ba3 Nf7 18.Nxf7 Bxf7 19.O-O Qf6 20.c4 dxc4 21.Bxa8 Qxa8 22.Ki1 cxb3 23.Rb1 Qd5 24.Rxb3 Qc4 25.Rd3 b5 26.axb5 Qxb5 27.Qa1 i5 28.Rb1 Qd5 29.Bc5 Qa8 30.Qa4 c6 31.Bb6 Bd8 32.Bxd8 Kxd8 33.Rdb3 Qa6 34.Rb6 Qa7 35.Qxc6 h5 36.Qd6 Qd7 37.Rb8#
Thanks for showing me the solution. So when will we see the Interactive Diagram offered on the Google Apps Store?
It seems that there is a bug such that the AI does not always make the conversion as can be seen in the following game on move 24 of the blue side:
1.g3 d5 2.d4 f5 3.Bg2 e6 4.f4 Qb4 5.c3 Qb5 6.Nf2 g6 7.Nd3 a5 8.a4 Qc4 9.Nd2 Qc6 10.Ne5 Qb6 11.b3 Nc6 12.Ndf3 Qd6 13.Ba3 Qd8 14.Bc5 Qa6 15.Qf2 Nxe5 16.Nxe5 b6 17.Ba3 Nf7 18.Nxf7 Bxf7 19.O-O Qf6 20.c4 dxc4 21.Bxa8 Qxa8 22.Ki1 cxb3 23.Rb1 Qd5 24.Rxb3 Bd7 25.Rc3 c5 26.Rd3 c4 27.Rd2 i5 etc
Magnificent! I encourage you to publish your Interactive Diagram in the aforementioned apps store since it is a very good showcase to spread ideas, in such a way that a certain number of variants could be played by default (including Symmetric Chess, of course!). I believe that you could get a fair remuneration in money for your work including banner ads. Using the app would be free. What do you say?
Thank you very much, HG. It's a great improvement.
One of my biggest dreams is to see one day in the Google Apps Store one with which this chess variant can be played against the AI. Do you think that the Interactive Diagram software could be used in the Android environment?
Okay, Greg, you are welcome. The new link does work. I see that you have added 12 variants including 2 invented by Vitya Makov: Chess 9x9 and Cardinal Chess. Those interested in seeing how ChessV handles these 2 variants take a look at the following YouTube links:
Congratulations and thank you for such a commendable work you do!
Hi Greg,
I can't download ChessV2.3 RC1.zip. The link does not work. Chrome seems to block it. I wonder if it has nothing to do with the fact that this browser wants URLs to be safe and I see that the protocol you use is http and not htpps.
This would depend on how those pieces are defined. If they are treated as making two separate moves on the same turn, and the second move is capable of checking the King, things could prove difficult. If their move is treated as a single move that requires a turning point, or checking is allowed only on the first part of a move, then it's not a problem. There could even be a hybrid solution, in which the piece has a checking-only move that completes the whole move, but it otherwise handles actual moves as a pair of separate moves.
With regard to Sissa, perhaps the hybrid solution is the right one. Take into account the uniqueness of this piece. In the diagram below the blue King is in check in two different ways but what is somewhat paradoxical is that by moving to d6 or e6 it evades the check.
@Kevin:
Ready! Mission accomplished. It is difficult to understand how we did not realize that mistake before.
@Kevin:
Tomorrow I will make the correction because now I have no access to my laptop.
I don't know what happened after I submitted my last move but, although the log seems to be broken, it can be restored by clicking on the small rectangle below the promotions menu.
It seems that the sissa-arx-2020-246-116 log is broken, however I happened to discover a strange way to recover it by clicking on the small rectangle below the promotions menu.
OK, thanks again for your attention. Currently I am accessing that and all the logs normally. I don't know what could have happened. Sorry for the false alarm.
I discovered that the log is loaded correctly from the main logs page only when I am NOT signed in. From my "Your Active Game Logs + Open Invitations" page, being me signed in, the log is displayed rightly when I click on my name, but if I click the link listed in the logs column, then the problem arises.
What makes the matter more intriguing is that this happens only with a particular log and using my laptop with Windows 10 and Chrome. No problem using mobile devices.
Anyway, thanks for answering, I already made my move.
Fergus:
The following log has a strange glitch because the page doesn't load completely and I can't make my move. Could you please take a look at it?
https://www.chessvariants.com/play/pbm/play.php?game=Sac+Chess&log=panther-cvgameroom-2020-231-152
I don't think my computer or the browser I use has anything to do with it.
Thanks, Kevin, I already read the game. It shows very well the dangers that exist since the opening. Playing carelessly Black enters after just 4 moves into a near-deadly whirlwind. Your style of play is clearly very aggressive trying to do as much damage as possible in the minimum amount of time.
I share 2 games that I played vs the applet imitating its style of play. The first testifies that the AI does make castlings. The second took a long time because I intentionally sought to reach a final of kings and pawns to test pawn's promotion on both sides.
1.Ng4 Jb7 2.Nd4 Ji7 3.c4 Nd7 4.Jc3 Ng7 5.h4 Mc9 6.Jh3 Mh9 7.e4 Jg6 8.f4 Jd6 9.i4 Nf6 10.b4 Md7 11.Mb3 Cc9 12.Mi3 c7 13.Bf3 Ne6 14.Be3 Jde7 15.Nxe6 Jxe6 16.Nxf6 Jexf6 17.d4 Mhg7 18.g4 h6 19.Cd3 Bh8 20.Cg3 O-O 21.O-O Ac8 22.f5 Jgf7 23.e5 J6e7 24.Ac2 Af9 25.f6 Jexf6 26.exf6 Mxf6 27.Cgf5 Mfe6 28.Cxi8+ Ki9 29.Cxg7 Bxg7 30.Mj5 Ch8 31.Jj4 Ad6+ 32.M°g3 Ade7 33.Jd5 Ad7 34.Jxe6 Jxe6 35.Cg6 Bxd4 36.Cxh8+ Bxh8 37.Ji6 Bxb2 38.Jxj8+ Kh8 39.Ai8#
1.Jb4 Jb7 2.Ji4 Ji7 3.Jh4 Ng7 4.Ni4 f6 5.Jc4 Mh9 6.Nb4 Af8 7.f5 Jd6 8.Jxd6 Axd6 9.Af3 Nd7 10.Ad5 Mc9 11.Axd6 Bxd6 12.e4 Jh7 13.Bf4 Cg9 14.Bxd6 Cxd6 15.Ch2 Mf8 16.Cd2 Ne5 17.d4 Nf7 18.Cf4 Mcd7 19.Cxd6 Mxd6 20.Mc2 Cc9 21.Me3 Cd7 22.g4 Ne5 23.Ac2 Cb6 24.dxe5 Cxe3+ 25.Qxe3 Mdf7 26.e6 Me7 27.e5 fxe5 28.Cxe5 Mexe6 29.Bf3 Me7 30.O-O Jf6 31.M°g3 Jxe5 32.M°xe5 Mff7 33.Nc6 Md7 34.Jg6 Mg9 35.Jf6 Mf8 36.Qxj8 b7 37.Nd4 d6 38.M°g3 Mxf6 39.Qg5 Mgf7 40.Qf4 Sg9 41.Ng5 M7d7 42.a5 Qxa5 43.Ra2 Qc5 44.Rxa8 Af8 45.M°b5 Ne6 46.fxe6 Mxf4 47.M°xc5 Mxc5 48.M°xf4 Axf4+ 49.Ki2 Mxg5 50.Ad2 Sf8 51.Axf4 Sxf4 52.Mh2 M°d8 53.Sd2 Rg9 54.Sf2 Sf6 55.b5 M°ee9 56.Be2 g6 57.Sxf6+ M°xf6 58.Rf2 M°eg7 59.b6 Sc9 60.Nb5 Mxe6 61.Nc7 Me4 62.Sc1 Mg3+ 63.Kj2 Rb8 64.Rxb8 Sxb8 65.Nxd9 Sc9 66.Nc7 Se9 67.Bb5 Sf8 68.c4 Md3 69.Sf1 M°ff7 70.Rf3 Me5 71.Sd1 M°ff6 72.Sxd6 M°xi3+ 73.Kxi3 Mxf3 74.Sd9+ Kf10 75.Sd10+ Kf9 76.Mxf3 Sxf3 77.Bxe8+ Kf8 78.Sf10+ Rf9 79.Sxf9+ Ke7 80.Sxf3 i6 81.Sf7+ M°xf7 82.Bxf7 Kxf7 83.g5 i5 84.Ki4 Kg7 85.Kxi5 Kh7 86.j5 Ki7 87.h4 Kh7 88.j6 Ki8 89.Kh6 h7 90.Ne8 Kh8 91.j7 Kg8 92.Ki7 Kf7 93.Nc7 Kg7 94.j8 Kg8 95.Ki8 Kg7 96.j9 Kf7 97.j10=A Kg8 98.c5 h6 99.gxh6 Kf7 100.h7 Kf8 101.h8 Kg8 102.h9 Kf8 103.h10=A+ Kf7 104.Af8+ Kxf8 105.Ag7+ Kxg7 106.Ki7 Kg8 107.Kh6 Kf7 108.Nb5 Kf6 109.Nd6 c6 110.Nxb7 Kf7 111.Nd8+ Kf6 112.b7 Ke7 113.Nxc6+ Kf6 114.b8 Kf7 115.b9 Ke6 116.b10=A Kf7 117.Nd8+ Kf6 118.c6 Kf5 119.c7 Kf6 120.c8 Kf5 121.c9 g5 122.c10=A gxh4 123.Acd9 h3 124.Adc10 h2 125.Acd9 h1=A+ 126.Ah5+ Axh5+ 127.Kxh5 Kf4 128.Ab4+ Kf5 129.Ad4#
I just did the test and the result is that the Applet says ***I resign!*** highlighted in red, so I don't think you have to worry, HG, because there could be a bug. On the other hand, I already changed the definition of the King from KisO2 to KisjO2. I use Chrome on Windows 10. I would very much like, Kevin, if you would share a game of yours vs the Applet!
Kevin:
I configured the Muller's applet to play your variant. Hope you like it and find it interesting to face its AI. For me it is a great resource to enjoy doing something that I like.
I share the next game I played vs it driving me the white side.
1.Ng4 Jb7 2.Nd4 Ji7 3.h4 Nd7 4.Jh3 Ng7 5.c4 Mc9 6.Jc3 Mh9 7.Mc2 Jc5 8.Mh2 Jg6 9.b4 Jd6 10.f4 a6 11.a5 Nf6 12.e5 Nxg4+ 13.Jxg4 Jde7 14.Be4 Jgf7 15.M°h3 Md7 16.Nf5 Nxf5 17.Jxf5 Cc9 18.Jxe7 Mxe7 19.Jd5 Mb7 20.Bc3 Mg7 21.Kf1 Ch9 22.Jc5 Mc7 23.d5 h6 24.e6 Je7 25.Bxg7 fxg7 26.Jb6 Af8 27.Jxc7 bxc7 28.Qf3 Rb7 29.M°c3 Bh8 30.M°e5 Ca7 31.M°d4 Cb8 32.Cc3 i6 33.M°e5 Sg9 34.Cd4 Ri7 35.Mg4 d6 36.exd7 cxd7 37.f5 d6 38.M°e6 Jd8 39.Mg6 Ah7 40.g5 Cf8 41.Rf2 hxg5 42.Mxg5 Ah6 43.i5 Aj7 44.Ce2 g6 45.f6 Ch7 46.M°e7 Cxg5 47.Axg5 Rxe7 48.fxe7+ Jf7 49.Axi6 Axi6 50.Qxi6 Bxb2 51.Mxb2 Qg7 52.Sg1 Ae9 53.Bxg6 Jf6 54.Rxf6+ Qxf6 55.Sf2 Ag7 56.Cd4 Axi6 57.Sxf6+ Sf8 58.Sxf8+ Kg10 59.Axi6 Sc9 60.Ai10#
King, Queen, Rook, Bishop, Knight and Pawn are labeled as usual. The remain thus:
Amazon: A
Marshall: M
Cardinal: C
Sailor: S
Missionary: M°
Judge: J
I renamed the Archbishop as Cardinal so I could use the A to label the Amazon.
Thanks for answering. Actually, I was only interested in what is related to printing, that is, how the movements are described and listed suitable to be read by anyone. I am not concerned if a pawn can not be promoted to a piece whose label includes a special sign.
I have noticed that currently, when copying and pasting the applet's HTML code into a webpage, only is displayed an empty board, piece images are not uploaded. Is this because of a bug? Or did you temporarily put a lock on it so that your work on the GAME code table-driven move generator is not affected?
The applet that I'm posting on Sac Chess, since several days ago I already had it stored in another point of the cyberspace.
OK, thanks; issues of symmetry and castling have been fixed.
I have a question about labeling pieces: I see that 4 are prepended by a + sign [tokin, promoted lance, promoted knight and promoted silver], could the applet handle IDs prepended by an asterisk (*)?
In the effort you, Greg, HG, are making to improve and order the piece images, it would be worthwhile to include the sissa. For many years I have been using the following icons designed by Matthew La Vallee that belong to the Alfaerie Many set:
Of course I am very grateful to him, however I keep thinking that it could be improved by designing an icon that most faithfully represents a Hindu man. As an example, please take a look at this link: https://iconscout.com/icon/turban-man-avatar-1847750.
Do you think that icon could be used? I have the doubt if one could get it for only 1 dollar. It seems very cheap.
Anyway, it would be something great if the sissa could be included in the piece set available in the Play-test applet.
Okay, thanks. The issue about images has been fixed as can be seen in the following diagram:
The applet works fine with mirror symmetry but something is wrong with asymmetric setups since after uploading the applet to a webpage they are distorted duplicating some images.
I am already labeling the pieces with single letters.
On the other hand, while playing vs the applet's AI at one point it castled Fischer-style, which is problematic in this variant because I am proposing there be no castling. It would be nice if in asymmetric setups one could choose the option "do not cast", but if implementing it requires to spend too much time, please do not worry, for me it is not something urgent, do it when you can.
OK, thanks!
I'm reporting that the following log is broken:
When trying to access it, one gets this message:
A King may not castle after it moves. Use your browser's BACK button to go back to the previous page, then reload if necessary.
If this is your settings file, you may edit it at https://www.chessvariants.com/play/pbm/play.php?game=Symmetric+Chess&settings=rules&submit=Edit
@Fergus: Could you, please, take a look at it to try to figure out the cause? I know from email alerts that the last move was from my opponent (wdtr2) 10.Nb1-c3. The settings file was edited by Greg but I don't think he made any changes to the code that might have affected the log.
Okay, no rush. While fixing the issue, I'm using this other setup which is very useful to study the tactical possibilities that Sissa offers within the context of standard chess when replacing Queen for Sissa.
Configuring the applet to play test my variant called Cetran Chess 3, I find that something is wrong after inserting the HTML code on a web page because images of certain pieces are not uploaded. Five are the ones that fail: Amazon, Marshall, Archbishop, Knight-Wazir and Knight-Ferz.
Regardless of this small inconvenience, I can not but congratulate you for having developed such an extraordinary applet and I hope it is not complicated to fix the problem.
@Greg:
I just noticed that in both standard and alternate piece sets the labels for Sailor (R+F) and Missionary (B+W) are reversed.
They are currently incorrectly labeled thus:
= M
= S
They must be correctly labeled thus:
= S
= M
Could you please take a look at it?
It seems that the script change affected the editor that is used in presets to write a brief description of the rules since these now appear in html view.
Example: Apothecary Chess-Classic
You are welcome, Kevin.
The formatting issues seem to have been fixed. It only remains to mention that the available presets are three.
Set. Problem solved. Thank you very much for your help, Fergus.
Interesting deduction, Ben. Let's see what Fergus thinks.
Yes, but then how to explain that the program allows moving the piece like Ferz?
With the following code I have made some progress because the piece already can make the desired legal moves:
def Osprey fn (checkride #0 #1 1 1 and empty #0)
where #0 0 * 2 sign - rank #1 rank #0
#1
or fn (checkride #0 #1 1 1 and empty #0)
where #0 * 2 sign - file #1 file #0 0
#1
or checkleap #0 #1 2 0;
def Osprey-Range mergeall
leaps #0 2 0
rays where #0 0 2 1 1
rays where #0 0 -2 1 1
rays where #0 2 0 1 1
rays where #0 -2 0 1 1;
However something must be wrong since the program allows the Osprey to be moved as ferz. What do you think is the cause?
Thanks. I think we are close to finding the solution!
Then the question is how do we get the where operator returns the 4 options:
where #0 2 0
where #0 -2 0
where #0 0 2
where #0 0 -2
Is there any other digit to use instead of 0 that fulfills the desired purpose? I mean the zero that I previously underlined.
What is easy to deduce is that the first backward line of code should look like this:
or checkleap #0 #1 2 0;
Is my assumption about the Osprey-Range definition correct?
def Osprey-Range mergeall leaps #0 2 0 rays where #0 0 2 1 1 rays where #0 0 -2 1 1 rays where #0 2 0 1 1 rays where #0 -2 0 1 1;
How should the underlined parts be read (interpreted)?
def Aanca fn (checkride #0 #1 1 1 and empty #0) where #0 0 sign - rank #1 rank #0 #1 or fn (checkride #0 #1 1 1 and empty #0) where #0 sign - file #1 file #0 0 #1 or checkleap #0 #1 1 0;
Particularly, what do the underlined
0
's mean?
def Aanca fn (checkride #0 #1 1 1 and empty #0) where #0 0 sign - rank #1 rank #0 #1 or fn (checkride #0 #1 1 1 and empty #0) where #0 sign - file #1 file #0 0 #1 or checkleap #0 #1 1 0;
@Fergus,
Trying to edit a preset for this interesting variant by using the fairychess include file I'm almost done, just need to define the function of the Osprey which is a color-bound aanca, first jumping as dabbabah and then sliding outward as bishop. The following diagram shows its move:
I guess the code for Osprey-Range would look like this:
def Osprey-Range mergeall leaps #0 2 0 rays where #0 0 2 1 1 rays where #0 0 -2 1 1 rays where #0 2 0 1 1 rays where #0 -2 0 1 1;
and the Osprey-Desc thus:
"The %s jumps to the second square on the same rank or file, and then slides outward as a bishop."
Could you please tell me the code for such a function? No hurry; when you can spend some time it's fine. Thanks in advance.
@Greg,
The key at the bottom that describes the pieces shows Alfaerie images.
So is. I already corrected it. I even put links to the three presets separately so that the player who is going to launch an invitation can choose the one he/she likes.
@Greg,
Thank you very much!
@Kevin,
The new preset page is already updated. Please let me know if you want us to write any particular text there. You don't have to worry about past game logs being affected because I have used another settings name.
I have never seen the word 'compound' used in sequential meaning; I would say the Sissa is an (isosceles) hook mover. And I would not say the Tai Shogi Hook Mover is a (conjunctive) compound of two Rooks. The word 'or' usually implies 'and', and if you consider this operations on the move sets, the 'conjunctive compound' of R and B would have no moves (as B and R have no moves in common), and the conjunctive compound of K and R would be the Wazir, etc. There doesn't seem a case where this cumbersome way of describing more elementary move sets is useful, as they tend to all have simple names of their own. Note that the Sissa can neither move as a Rook, nor as a Bishop.
It seems to me the addition of 'disjunctive' serves no other purpose here then sow confusion in a case that otherwise would be correctly understood with 100% certainty.
Thank you very much, HG, for the clarification. Soon I will make the correction in what corresponds to the Sac Chess preset. It will take more time to do it in other texts because they are many.
What is paradoxical and anecdotal about this case is that I believed that making that distinction introduced clarity!
In passing, it should be borne in mind that 90% of what I write in English is "formatted" [written, thought, said] by the Google translator.
Thanks Greg. I would suggest that players could choose customize the piece set between abstract and alfaerie.
The one who edited the preset in use was me with some guidance from Fergus.
Sissa is a compound of rook and bishop but its move is not disjunctive, it is conjunctive.
Conjunctive = A and B
Disjunctive = A or B
Am I right?
Hello Greg,
I would like to know if there is any way to access the set of pieces that ChessV uses for Sac Chess, that is, to which group does it belong and the name of the particular set?
I am looking to change in the current preset of Sac Chess the image of the zebra for the most appropriate of the knight/guard.
Analysis of the final position of the Cetran Chess 3 game played by Carlos Cetina (White) vs Daniel Zacharias (Black) made to answer a question raised by Thor Slavensky.
Black to move. 25th turn. Black's King is double-checked. White's Sissa checks via j4-j6-l8. Then 25. ... Kxl7 is forced. After 26.k6+ arises the following position.
Black has 5 alternatives:
1) 26. ... Kk7 27.l6#
2) 26. ... jxk6 27.lxk6+ Kk7 27.DKl7#
3) 26. ... Sxk6 27.lxk6+ Kk7 28.DKl7+ Kj8 29.DKxj7#
4) 26. ... GRYxk6 27.lxk6+ Kk7 28.DKl7#
5) 26. ... Kl6 27.Sl3+ giving check via l3-i3-l6
Now Black has 2 alternatives: (A) 27. ... Kk7 and (B) 27. ... GRYj4 [obstructing the checking path].
If (A) 27. ... Kk7, then 28.l6+
Now Black has 2 possible moves: (A1) 28. ... Kxk6 and (A2) 28. ... Kl8.
Let's see A1 in detail move by move. 28. ... Kxk6 29.DKk1+
The White's Sissa from l3 controls l7 (via l3-h3-l7), l6 (via l3-i3-l6) and l5 (via l3-j3-l5). Then 29. ... Kj5 [forced] 30.Sk5+
Now the Sissa from k5 controls i6 (k5-j6-i6), i5 (k5-i3-i5 or k5-k3-i5 or k5-k7-i5) and k6 (k5-l5-k6 or k5-j6-k6). Then 30. ... Kj4 [forced] 31.DKk4#
Sissa and Dragon King defend each other.
Now let's see the A2 alternative 28. ... Kl8 29.k7+
29. ... AANxk7 [forced because the White's Sissa controls l7 via l3-h3-l7] 30.lxk7+ Kxk7
At this point it is not clear whether or not White has any decisive advantage. To continue attacking it needs to move its Gryphon to g2 so that the Amazon can join the fight and the Aanca from c1 can also do it later. Maybe Black could rearrange his defense starting with Gryphon k6.
Returning to the position after 26. ... Kl6 27.Sl3+
The B alternative, 27. ... GRYj4, could be replied with 28.Sxj4 and if 28. ... AANxi5 then 29.DKk1.
Again, it is not clear that White has any decisive advantage. However I think White has enough compensation for the Queen. The fight continues and "the coin is in the air".
@Aurelian,
At our current game I cannot make 7... b h5-f3 (bishop x wizard) because the GC program says: "A King may not use the special moves out of check. Use your browser's BACK button to go back to the previous page, then reload if necessary."
In order not to affect the current games, it would be convenient to do the tests to improve the code in a cloned preset using another settings name.
I have already downloaded the new version. Thanks again for your excellent work. I think the released date mentioned on your website has the wrong year.
Thanks, Greg, for answering. Hopefully soon some mobile apps developer could join and help in your ChessV undertaking.
I'm sorry to tell you that I have found these bugs:
1. In Ministers Chess setup the i-rook and the h-knight from White side are switched.
2. In Sac Chess both kings cannot castle.
3. When rotating the boards the numerical coordinates remain unchanged.
4. In Gross Chess the window size does not fit proportionally to the PC screen.
Aside of that, I'm enjoying immensely your masterpiece!
You are welcome, Greg. Let's follow playtesting your masterpiece! Have you thought about developing a ChessV app for mobile devices, tablets and phones?
Those who are participating in the current tournament and are playing Symmetric Chess for the first time maybe might be interested in seeing how ChessV manages the matter.
Okay, following your instructions, I was finally able to run the program. It's wonderful! 106 chess variants available!
Congratulations Greg. You have done an excellent job.
Thanks again for all your support!
Hi Greg.
Unfortunately the problem persists.
I must tell you that I am now using a new recently purchased HP laptop, whose main specifications are:
Model: 14-cm0026la
Name: LAPTOP-M9SUMFI7
Processor: AMD A4-9125 RADEON R3, 4 COMPUTE CORES 2C+2G 2.30 GHz
Installed RAM: 4.00 GB (3.88 GB usable)
Operative System: Windows 10 Home (1903 version)
When I double click on ChessV.exe, a window pops up saying "Fatal Error. Directory of piece set graphics could not be found. Please re-install ChessV."
After re-downloading http://chessv.org/downloads/ChessV2.2RC2.zip and following the whole process to run it, I get the same outcome.
If I double click on ChessV.Engine, then it pops up a window with a black background, a blinking cursor and a header saying "C:\Users\Carlos\Downloads\ChessV2.2RC2\ChessV2.2RC2\ChessV.Engine.exe"
What's going on?
I have just updated this page by adding a link to the preset programmed by Greg Strong. So, from now on I start using it.
Thanks Greg!
Hi Greg:
Bad news. I followed your instructions completely but cannot run the app. Now the emerged window had a black background, no text and there was only a blinking cursor; the window header said:
C:\users\Carlos\downloads\ChessV2.2RC1\ChessV2.2RC1\ChessV.Engine.exe
Out of curiosity, I tried to do the same thing I did with Nebiyu, that is, to run it with WinBoard but the action was stopped.
It seems that I have no choice but to wait for the new ChessV version.
Thank you very much for all!
Greg:
I reloaded ChessV2.2 again and, trying to run it, a window was opened saying:
System.NotSupportedException: An attempt was made to load an assembly from a network location, so the assembly would have been included in an isolated space from previous versions of .NET Framework. This version of .NET Framework does not enable the CAS directive by default, so this load can be dangerous. If this load is not going to include the assembly in an isolated space, enable the loadFromRemoteSources modifier. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information.
A smaller window said:
The program stopped working correctly due to a problem. Windows will close the program and notify you if a solution exists.
Then I loaded your program one more time by using another PC (also with Windows 10) and the result was the same error message.
So there is no doubt that whoever has the problem is me. And to think that I was so excited because I was going to try Symmetric Chess vs an engine!
Thank you, H.G., for the explanation and directions. I could already run Nebiyu properly but unfortunately... playing chess it defeats me easily!
OK, I already downloaded Nebiyu 1.45 and unzipped NebiyuAlien; then double clicked on NebiyuAlien.exe and a window was opened but everything is black; there is only one blinking cursor; the window header says:
C:\Users\Carlos\Downloads\Nebiyu\NebiyuAlien.exe
But now I don't know what to do.
There is Fairy-Stockfish, which is very much worth having. But it is not an independent app that goes accompanied with an installer. Just something you unzip in a folder of your choice, after which you have to point WinBoard to the executable through the Load Engine dialog, so that it can use it as an engine.
The same holds for Nebiyu, which is not as strong as Stockfish, but rather easy to configure for playing new chess variants.
Thank you very much for the info. Of the two, attracts me more Nebiyu. I'm somewhat confused on how to proceed with the installation because I don't see any link that be unique and clearly says "download". There are these 4 links:
Could you, please, tell me which of them to click?
Do you know what version of Windows 10 you are using?
I'm using Windows 10 Home, 1903 version, operative system version 18362.476, installed on 14/Oct/2019.
My PC is a Compaq Mini CQ-1100, Intel(R) Atom(TM) CPU N2600, 1.60 GHz RAM.
Go in to the EnginesXBoard folder and delete everything underneath and then try running ChessV.exe again?
I already did it but the problem persists: no error message is issued nor the system crashes, it simply behaves as if nothing had happened.
In order to determine the cause there are 2 steps:
1) To install ChessV2.2 in other computer with Windows 10 Home .
2) To install in my PC another app.exe
For the second, I would be grateful if you, Fergus, HG or anyone else tell me of any program (preferable of chess or chessvariants) that I could download.
Greg:
When I double click on ChessV.exe it appears a window asking me if I agree the app makes changes in the device. After clicking "yes" NOTHING HAPPENS. It's disconcerting why does WinBoard 4.8.0 works while ChessV2.2 doesn't.
HG:
I already learned to drop pieces in Seirawan Chess. Thanks!
Greg:
The same day you pre-released ChessV 2.2 I downloaded it but it does not work.
Recently I upgraded the OS from Windows 7 to 10. Save by the button sizes issue I still can run ChessV 2.1
I have archived the ChessV 2.2's 10 elements: 3 folders, 5 extensions and 2 apps, but Windows 10 may require programs to include an installer.
By contrast, some days ago I downloaded H.G. Muller's WinBoard 4.8.0 and I can run it perfectly; its logo appears listed in the Start Menu while the one of ChessV 2,2 doesn't, but the ChessV 2.1 logo yes appears listed.
I will look forward to the official release with installer included!
HG:
I will try to configure the Interactive Diagram as you say using the Bishop image for both Dragon Horse and Wazir.
Regarding WinBoard 4.8.0, I don't know how to drop the Hawk and the Elephant playing Seirawan Chess against the Fairy-Chess engine. After moving a piece, no menu appears asking you to choose which piece you want to drop. Could you, please, help me?
Thanks for your reply, HG.
What I'm looking for is an engine or computer program that allows me to analyze Symmetric Chess games with the idea of publishing them on YouTube, for which it would be very useful to have teaching resources such as those before mentioned: arrows, highlighting squares, etc.
I think I could use the Interactive Diagram but I feel a bit unpleasant the fact that on the starting setup appear Dragon Horses instead of Bishops. Would it be possible to implement the Bishops Convertion Rule without the intermediation of neither Dragon Horses nor Wazirs?
HG:
Your Interactive Diagram is undoubtedly an excellent resource to show easily the various ways of moving pieces.
Given your obvious computer skills, I wonder if you could develop a software that serve as support when analyzing chessvariants games just like many bloggers do with standard chess; features such as arrows indicating piece movements, highlighting squares of threatened pieces, soon return to the basic position after seeing one or more variants. For example, please take a look at this YouTube video.
I mean to add said features to the Interactive Diagram. Or are they more typical of a video editor software?
Greg:
I have been testing your preset and find it 100% OK, everything is working nice, but I would like to ask you a special favor: change its appearance by cloning the preset that I'm currently using whose URL is
https://www.chessvariants.com/play/pbm/play.php?game=Symmetric+Chess&settings=default
and its appearance is
You know, it's something very simple: copy the code from your preset and paste it on the mine; then edit the clone with your userID and the settings name you like.
Note that in the Pre-Game box there is a line of code saying:
remind Watch Symmetric Chess games at www.youtube.com/channel/UCGEF6o8z5oW-OZlaat-Lqkg;
I use it to advertise my Youtube channel as a mean of attracting players.
The underlying reason to change the appearance is that blue pieces stand out better on an orange background than on a brown one; the same applies to the lines used to highlight the squares of origin and destination of the moves.
This is evident by comparing a whole sequence of movements.
Video with cream/brown background.
Video with cream/orange background.
Thank you very much for your support!
Thanks, H.G., for your posting. I will comment something later. Rightnow I'm leaving home.
Okay, Greg, sorry for the misunderstanding. Thousand thanks and good luck!
Greg:
I appreciate very much the effort you make to reinforce the rules of the Symmetric Chess preset, however I wonder if using the preset you suggest will not be more confusing for some people than if we used the entirely uncoded one.
I don't know; it's just a presumption, a guess. In my personal case, I would play without problems with any of those two options.
Certainly, coding the Bishops Conversion Rule is a tremendous challenge.
Hi Greg:
The wording is from Hans based on the info I sent him by email and I admit that it can be somewhat confusing because I really had not considered the possibility that you refer until Mike Nelson pointed out it in a comment wrote on Oct 21/2002.
My answer is that said remaining bishop would have FREE CHOICE to be converted or moved normally according to the color of the square in which it is placed.
Hi Greg,
I could already make the move.
Thank you very much!
Greg:
I think we could start the next round since the result of my Colossus game vs Fergus is practically decided, regardless of the bug in the preset program.
Fergus:
To help you spot the bug that is in our Colossus game here is part of the program:
Syntax Error on line 673
658 MOVE: r i3-j3 659 postauto2 660 moveindex 146 661 MOVE: B h1-j3 662 postauto1 663 moveindex 147 664 MOVE: q g3-j3 665 postauto2 666 set posvar join "b" join fencode boardflags 667 if >= var #posvar 3 668 say Three Times Repetition! Drawn Game! 669 drawn 670 elseif sub stalemated #K 671 if sub checked #K 672 say Checkmate! Black has won! 673 won: else: say Stalemate! The game is drawn. 674 drawn 675 endif 676 elseif >= #nopvc 100 677 say Fifty Moves Without Moving a Pawn or Capturing! Game Drawn! 678 drawn 679 elseif sub checked #K 680 say Check! 681 endif 682 end
I understand the problem is the two points after the "won" word.
There is a bug that prevents to make 66... Qxj3#
A message appears saying "Syntax Error on line 673 ..."
@Aurelian
Please note that the pair of personal invitations you gave me recently
Modern+Chess&log=-Vernon+Parton-2019-159-445
Symmetric+Chess&log=-Vernon+Parton-2019-159-446
were wrongly addressed to a Game Courier user that does not exist: carlos cetina (with lowercase initial letters).
I am registered as Carlos Cetina (with uppercase initial letters) and userID: sissa.
Such logs are not listed in my "Your Games on Game Courier" page.
Now then, regardless of this random fact, I'm sorry to tell you that I'm currently focused on promoting the Symmetric Chess only; and, for reasons of time and energy savings both physical and mental, I have decided not to play other variants except those included in the current tournament.
So my dear friend, send me all the invitations you want as long as they be of Symmetric Chess!!!
Today, five years after having released this variant, it’s opportune to recapitulate what has happened and make a sort of balance.
There are 119 finished games recorded in the Game Courier database, of which 114 are games that I played with different opponents, while the remaining 5 were played by other people (although some of these 5 are plaged with illegal moves).
1 Сергей Бугаевский – per hommerberg [per31-cvgameroom-2018-230-424]
2 Сергей Бугаевский – per hommerberg [per31-cvgameroom-2018-230-425]
3 Play Tester – per hommerberg [per31-cvgameroom-2018-235-544]
4 per hommerberg – Play Tester [per31-cvgameroom-2018-247-532]
5 per hommerberg – Aurelian Florea [per31-cvgameroom-2018-342-417]
My performance against my various opponents is the following:
|
Total Games |
Wins |
Draws |
Defeats |
|
1 |
Kevin Pacey |
33 |
5 |
10 |
18 |
2 |
Vitya Makov |
13 |
10 |
0 |
3 |
3 |
Сергей Бугаевский |
11 |
10 |
1 |
0 |
4 |
wdtr2 |
8 |
8 |
0 |
0 |
5 |
Aurelian Florea |
8 |
8 |
0 |
0 |
6 |
per hommerberg |
8 |
7 |
0 |
1 |
7 |
Bogot Bogot |
5 |
4 |
1 |
0 |
8 |
Jeremy Hook |
4 |
4 |
0 |
0 |
9 |
Jarid Carlson |
3 |
3 |
0 |
0 |
10 |
Colin Weaver |
3 |
3 |
0 |
0 |
11 |
José Carrillo |
2 |
2 |
0 |
0 |
12 |
Jeremy Good |
2 |
2 |
0 |
0 |
13 |
sxg |
2 |
2 |
0 |
0 |
14 |
Gary Gifford |
1 |
1 |
0 |
0 |
15 |
Joe Joyce |
1 |
1 |
0 |
0 |
16 |
Nick Wolff |
1 |
1 |
0 |
0 |
17 |
erik |
1 |
1 |
0 |
0 |
18 |
Pat Quexionez |
1 |
1 |
0 |
0 |
19 |
DJ Linick |
1 |
1 |
0 |
0 |
20 |
Sagi Gabay |
1 |
1 |
0 |
0 |
21 |
xxman |
1 |
1 |
0 |
0 |
22 |
Vitaly Rabitz |
1 |
1 |
0 |
0 |
23 |
Bn Em |
1 |
1 |
0 |
0 |
24 |
Николай Сокольский |
1 |
1 |
0 |
0 |
25 |
Kacper Rutkowski |
1 |
1 |
0 |
0 |
T O T A L |
114 |
80 |
12 |
22 |
In view of the little interest that there is in chess variants, I would say that 119 games in 5 years is not so bad; they are almost 24 per year, that is, 1 every 15 days!
Anyway, in order to attract more fans I just created a channel on YouTube where I will regularly upload videos showing games that have been played here in Game Courier so that viewers can easily and conveniently see in a few minutes the full development of a game. For optimal viewing I recommend see them in full screen mode. I have started with the first two games of the long and endless match that I have with my dear friend Kevin Pacey.
Hello Greg.
Please sign me in at the event. Certainly Symmetric Chess is the variant that I would propose as my favorite.
Thanks for the organization!
@Aurelian
Click here: https://www.chessvariants.com/index/listcomments.php?id=36867
There is no doubt that this case is totally atypical and very difficult to solve!
Why do not you try to create another account here in Game Courier with a different username and email? You could also create an email account in Yahoo.
You do not need to have an account there to send an email to someone who does have an account.
I'm waiting for you to accept the invitation for playing Chess that sent you almost two hours ago and make your first move.
There's really little I can do to help you, so let's wait for Fergus' response.
OK, then let's wait for his answer. Why did not you send it to his yahoo account?
Did you already send Fergus the screencast of what you are doing to his yahoo email he requested?
I will send you another invitation for playing Chess and again please choose white side and try to make your first move.
First of all, you should stop accepting open invitations until you have learned the proper functioning of making moves in Game Courier.
By other part, what happens in your Opulent Chess game versus Greg? Why do not you make there the second move, if you could already do the first?
Why did you take the black side in the invitation I made you to play standard chess, if I asked you to take the white side?
Please do not accept my invitations for playing Symmetric Chess.
I believe that the Russian user named Сергей Бугаевский is boycotting the open invitations since he accepts them all indiscriminately choosing to always drive the black side and after the first player makes his move he never responds. I suggest forbidding him access to Game Courier.
Congratulations Vitya for such an overwhelming victory!
Thanks Greg for organizing the event. I enjoyed it greatly. There will be a 2018 edition?
I would not doubt that Alpha Zero could be invincible playing this variant, which would be something very good for simple defective mortals like us; it would be great if we could use it to spend some of our free time trying to beat it.
With the advent of mobile devices and thanks to Fergus' masterpiece, Game Courier, it is now possible for two people to play face-to-face a game of this variant, each of them seeing the board in their respective device.
Checking my inbox mail I see that the last email received from this website was last December 26.
Me neither get email alerts from this website since some time ago (don't remember exactly from when, 3 or 4 weeks). It would be useful to know if there are more people who are experiencing the same thing.
Kevin:
I do not know what would happen if the case referred to is met. If you help me explain the answer, I gladly include it in the rules.
Since this comment is for a page that has not been published yet, you must be signed in to read it.
No, not yet. I think Fergus did not notice my report.
100 comments displayed
Permalink to the exact comments currently displayed.
@HG
Trying to enforce the rules to the Cetina Random Chess preset through the Play-Test Applet I get this warning:
I don't know what that means nor how to fix it. Could you please take a look at it?