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Angel Chess

If you had a Java-capable browser, you could play Angel Chess here.
Keys "s"=save "l"=load "b"=back once

L P D'Autremont, 1918. The "angel" is represented by a crowned knight, moves as Q+N. You cannot capture an angel if on the next move your own angel could be captured. An angel under attack by a non-royal enemy unit cannot check or capture the king. Pawns promote to angels only on the king's file.

Chess Variants

These are simple illustrations rather than strong opponents.

Bug Reports -- Thank you! Keep them coming!

Written by Ed Friedlander


WWW Page Added: Sunday, December 30, 2001
/home1/chessvar/public_html/play/erf/AngelChs.html

Credits

Author: Ed Friedlander. Inventor: L. P. D'Autremont.

Comments

DateNameRatingCommentEdit
This item is a Java program,
It belongs to categories: Two dimensional, Large board
It is a 2 player game.
It was last modified on: 2001-01-01
 Author: Ed  Friedlander. Inventor: L. P. D'Autremont. Angel Chess. (9x8, Cells: 72)
2006-01-10GoodI see a problem: both bishops have the same colour upon setup!View [*]
Number of ratings: 1, Average rating: Good, Number of comments: 1

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The Chess Variant Pages

http://www.chessvariants.com/play/erf/AngelChs.html
Last Modified: Mon, 22 Dec 2008 15:12:17 -0700
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