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This is an attempt to codify those rules so that a simple reference to this document can be used in new games to save the writing of several repetitive paragraphs.
If the piece on the a-file is colorbound, castling Queenside involves moving the K to the b-file and the other piece from the a-file to the c-file. This is not optional, and the reason for the rule is that the colorbound piece must land on a new square of the same color.
In games where moving pieces has side effects, Castling counts as moving two pieces.
A Pawn on the second rank can make its two-step move even if it has previously moved or been moved. When it does so, it is subject to en passant capture.
Unless the rules of the game specify otherwise, a non-leaping Knight is considered to move first Rookwise and then diagonally; and so, a non-leaping Knight on b1 can go to c3 even if c2 is occupied but if b2 is occupied it cannot go from b1 to c3.
Unless a variant specifies that the game is won by capturing the King, or of course unless it specifies some other object entirely, the object is assumed to be checkmate.
Another common case is when either stalemate or checkmate wins the game.
In games where there are neutral pieces, it is forbidden to make a move with a neutral piece that simply undoes the move just made by the opponent with the same piece.
For author and/or inventor information on this item see: this item's information page.
Created on: June 28, 2002. Last modified on: June 28, 2002.
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Last modified: Monday, December 22, 2008