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Three-Quarter Board

Introduction

A variant invented by Rafael Snell-Feikema

Setup

Section off one quarter of the board. You will not use this. Set up the pieces so the pawn’s last square of both players forms a right angle. Set the back pieces so that the queen is next to the non-used part of the board. (QBKrR/RKrBQ)

+---+---+---+---+---+---+---+---+
| q | p |   |   |   |   |   |   |
+---+---+---+---+---+---+---+---+
| b | p |   |   |   |   |   |   |
+---+---+---+---+---+---+---+---+
| n | p |   |   |   |   |   |   |
+---+---+---+---+---+---+---+---+
| r | p |   |   |   |   |   |   |
+---+---+---+---+---+---+---+---+
|               |   |   |   |   |
+               +---+---+---+---+
|               |   |   |   |   |
+               +---+---+---+---+
|               | P | P | P | P |
+               +---+---+---+---+
|               | Q | B | N | R |
+---+---+---+---+---+---+---+---+

Pieces

As in normal chess.

Rules

Movement:

All pieces move as in normal chess.

Pawns:

Pawns can promote on the last square they can move to. They capture as normal to the player’s point of view.

Winning

There is no checkmate, because there is no king. To win, you must eliminate all the other player’s pieces. In a situation where two of the same piece besides pawns are the only pieces remaining, the match is declared a draw.



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By Rafael Snell-Feikema.
Web page created: 2008-03-24. Web page last updated: 2008-03-24