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# Zones of Action

`Inspired from Lines of Action.`

## Setup

```

For starting position, Stones must be placed on the first row closest to that player.  King may be placed in any arrangement on any empty square.

White Stone: a1 b1 c1 d1  e1 f1 g1 h1
White King: any empty square

Black Stone: a8 b8 c8 d8 e8 f8 g8 h8
Black King: any empty square```

## Pieces

```Each player has One King and Eight Stones.

For captruing Opponent's King or moving to an empty square, Stone would
make a (x, y) jump  as  any any-owner stones or Friend's King is in  the
fomer's {x,  y} relative coordinate. (x=0, 1, -1, or 2; y=0, 1, -2, or 2)```

## Rules

```1. Players alternate move one of their own pieces.

2. The object of the game is to checkmate Opponent's King.

For example

d4 Stone lets f5 Stone jump like a Knight.
f6 Stone lets f5 Stone step like a Wazir.```

## Notes

```ZoA Problem 1

Black to play and mate in one.

1...Stone d3-c4#

ZoA Problem 2

White to play and mate in one.

1 King h8-f4#

ZoA Problem 3

Black to play and mate in one.

1...Stone f7-f8#```

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By Yu Ren Dong.
Web page created: 2010-05-30. Web page last updated: 2010-06-02﻿