If you visit Hans web-pages, you already have noticed the Hans37, Hans38 and Hans39 contests! Each year, like everybody, Hans have an one year increase to his age. We, to celebrate his great work, invent some new games where the board must have the number of squares exactly equal to his age at that moment. My point here, is that we only started at 37, and his past? Nobody remembers his past? I did! Or at least I'm trying! :-)
Not all are chess games, but almost all are playable and I try to use nothing more than the usual equipment.Some games can turn out to be fun for kids that are giving their 1st steps with games and puzzles, some others can be challenging to many of us.
Another thing:
There are thousands of games out there. I wanted to be as original as possible, but that does not mean that every game is a new one. Sometimes I took ideas from other games, like Tetris or Set. Possibly, there are very close variations about already existing games. If that happens, Im sorry, that was not my intention.
On the other side, I would enjoy very much if someone pick one or more of these games, twist them and create better games using the original concept. Feel free to do that!
Introductory Notes:
Hans-1 : Putting the piece!
Hans-2 : Hey, that square is mine!
Hans-3 : Meeting in Battle Field a2
Hans-4 : Dont clean the Board!
Hans-5 : !
Hans-6 : The Promotion Line
Hans-7 : The 7 Kings of Sevenland
Hans-8 : Clean the Board!
Hans-9 : The 9th Protocol
Hans-10 : The Board of Patterns
Hans-11 : Hans 1-D Chess
Hans-12 : The 4 Knights of the Apok-Calypso
Hans-13 : The bad luck intersection
Hans-14 : Mancala Chess
Board
+---+
| |
+---+
Rules
White: Joao Neto (with knight)
Black: Carl Lewis (with queen)
0-1
Remarks
Hans-2 : Hey, that square is mine!
Board
+---+---+
| | |
+---+---+
a b
Rules
Moves (W vs B) Result so far:
1. N?a B?a
0-3 (the W knight is taken, now there is
&n
bsp;
a B bishop at square a)
2. B^b Q?a
0-3 (the bishop escaped by an inch!)
3. B!a,R?a Q!a 0-3 (there
is a tie! Q!a values 9 points,
&n
bsp;
B+R = 4+5 = 9. So all disappear)
4. B?b N?a
0-3
5. B!b,R?a N!a,R?b 0-10 (at square a, the self-supported
&n
bsp;
knight values 5 against the rook=5,
&n
bsp;
so both disappear. The self-supported
&n
bsp;
bishop values 6 against the W rook=5,
&n
bsp;
so the W rook is taken, 5 points for B
&n
bsp;
plus one more point because the bishop
&n
bsp;
stand on the same square)
...
Remarks
Hans-3 : Meeting in Battle Field a2
Board
+---+---+
| | | 2
+---+---+
| | 1
+---+
a b
Rules
Hans-4 : Dont clean the Board!
Board
+---+---+
| | | 2
+---+---+
| | | 1
+---+---+
a b
Rules
1. wRa2
bQb1
2. wKb2 (Ra2#,Kb2#) wQa2
3. bBb2 (Bb2#)
bBa1 (Ba1#)
4. wBb2 (Bb2#)
wBa1 (Ba1#)
5. wRa1 (Ra1#,Qa2#,Qb1#)
0-1
Remarks
Board
+---+
| | 5
+---+
| | 4
+---+
| | 3
+---+
| | 2
+---+
+---+
| | 1
+---+
a
Rules
Sample Game
Board
+---+---+---+
| | | | 2
+---+---+---+
| | | | 1
+---+---+---+
a b c
Rules
Initial Position p p p
O O O
1. a:b2=Q c:b1=R 2. Q:a1 b:c1=Q
Q p p
O r r
3. a:b2=B R:b2 4. Q:b2 c:b1=Q 5. Q:b1 R:b1 6.
a:b2=B R:c1
7. B:c1 c:c1=N 8. b:c2=R a:b2 9. R:b2 1-0 (black cannot
move)
Final Position p R p
O b n
Hans-7 : The 7 Kings of Sevenland
Board
+---+---+
| 1 | 2 |
+---+---+
| 3 |
+---+---+
| 4 | 5 |
+---+---+
| 6 |
+---+
| 7 |
+---+
Rules
Board
+---+---+---+---+
| | | | |
2
+---+---+---+---+
| | | | |
1
+---+---+---+---+
a b c d
Rules
1.
bNd1
wBb2
2.
wKb1
bQc1 (Bb2#)
3.
wRd2
bBa2
4. bBc2 (Nd1#,Bc2#,Kb2#) bNb1
b . . R
. n q .
5.
wBb2
bKc2 (Rd2#,Nb2#)
6. wQd1 (Qc1#,Qd1#,Kc2#,Rd2#) wNc1
7.
bRc2
wNb1
8. bRd2
b B r r
. N N .
1/2-1/2
Board
+---+---+---+
| 8 | 3 | 4 |
+---+---+---+
| 1 | 5 | 9 |
+---+---+---+
| 6 | 7 | 2 |
+---+---+---+
Rules
S2 = 111112345623456234
1 are repeated 5 times
S1 wins S2
In case of a tie, the player with more digits repeated more times looses.
S1 = 123123123123445566
1, 2 or 3 are repeated 4 times
S2 = 111123456234562345
1 are repeated 4 times
S2 wins S1, since
in S2 only 1 is repeated 4 times,
while in S1 there are 3 digits (1,2 and 3)
White: 8 1 2 4 7 0-1 (cannot move to 5)
Black: 2 9 7 1 5
^ ^
| |
1st turn-+ |
|
2nd turn---+
Remarks
Hans-10 : The Board of Patterns
Board
+---+
| |
4
+---+---+---+
| | | | 3
+---+---+---+
| | | | 2
+---+---+---+
| | | | 1
+---+---+---+
a b c
Rules
Sample Game (symbol '+' means one point)
Drop Phase:
1. Na1 Rb3 2. Rc1 Bb1+ 3. Nb2+ Nc3+ 4.
Ba3++ Ra2+
.
B r n
r N .
N b R
Move Phase: (so far 3-3)
5. Bb4+ Ra3+ 6. Nc2 Na2+ 7. Bc3++ Nb4 8.
Na1++ Bc2
9. Rb1 Ra2+ 10. Rc1 Ra3 11. resigns (white was
caught
in a loop, black can reach 20 easily)
8-20
Remarks
Board
+---+---+---+---+---+---+---+---+---+---+---+
| | | | |
| | | | | |
| 1
+---+---+---+---+---+---+---+---+---+---+---+
a b c d
e f g h i j
k
Rules
R N K O . . . p k n r
1. e1 g1 2. Nd1 Nh1 3. O-O Nh1/g1 4. f1
Ne1+
5. Kb1 Ne1/d1+ 6. Kc1 N:f1 7. Kb1/a1
K R . . N n . p k . r
7... O-O 8. Ne1/f1 g1 9. Nd1 f1 10. resigns
0-1
Remarks
Hans-12 : The 4 Knights of the Apok-Calypso
Board
+---+---+---+
| | | | 4
+---+---+---+
| | | | 3
+---+---+---+
| | | | 2
+---+---+---+
| | | | 1
+---+---+---+
a b c
Rules
1. Na2(R) Nb2(B) 2. R:c4 N:c4(K) 3. Nb4(R) K:a1
4. R:a4 Kb2 5. resigns
0-1
Remarks
Hans-13 : The bad luck intersection
Board
+---+
| |
7
+---+
| |
6
+---+
| |
5
+---+---+---+---+---+---+---+
| | | | |
| | | 4
+---+---+---+---+---+---+---+
a b c | | e
f g 3
+---+
| |
2
+---+
| |
1
+---+
d
Rules
Sample Game
Remarks
Board
+---+---+---+---+---+---+
| | | |
| | | 3
+---+---+---+---+---+---+---+---+
| |XXXXXXXXXXXXXXXXXXXXXXX| | 2
+---+---+---+---+---+---+---+---+
| | | |
| | | 1
+---+---+---+---+---+---+
a b c
d e f
Rules
Sample Game
Remarks