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PantherChess

Introduction

PantherChess follows all the rules of Capablanca Chess (10x8 board) with two exceptions:

Firstly, the Archbishop and Chancellor are replaced with two Panthers per side.

Secondly, the initial position has the minor pieces randomly placed in a mirror-symetric setup.  This results in six possible starting positions.

Setup

The Rooks and Royals start as in Capablanca Chess: Kings are on f1 and f8 and the Rooks are in the corners.  The minor pieces are between a Royal and a Rook in a randomized setup.  This results in six possible starting arrangements.

Graphics thru ChessV, Snipping Tool, and Photoshop.

Pieces

The King, Queen, Rook, Bishop, Knight, and Pawns all move as in normal chess.  The new piece is called a Panther.  The Panther moves as a Threeleaper (0,3) or a Wazir (0,1).  The Panther can jump over friend or foe.  It can capture on its landing square.

The Panther is the same as Greg Strong's  Scout (but does not have the initial knight move ability).  Thanks to Aurelian Florea for pointing this out.  I have used a Lion icon to represent the Panther.

Panther (and Scout) Moves:

Rules

The castling, en passant, etc. rules are all as in Capablanca Chess.

Notes

I have an engine for this variant that only works in console mode.  It is based on AdaChess (AdaChess.com).  I will release it as open source when I get it working with a GUI.

I have 6 .cvc files (one for each starting position) that can be used with Greg Strong's ChessV program.

Email a request for these files if you want them.  They are also available from the download section of prchessvariants.com



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By James Zuercher.
Web page created: 2018-05-04. Web page last updated: 2018-05-04