Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'Non%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Non-Prise Chess. Only kings and pawns can capture queens, rooks, bishops, or knights. Author: Ed Friedlander. Inventor: Bruce Zimov.
- Non-prise Chess. Queens, rooks, knights, and bishops cannot take each other. (8x8, Cells: 64) By Bruce Zimov.
- Non-Random CardChess for Four. Cardchess with predetermined locations for card pieces. Author: Ed Friedlander.
- Non-Random CardChess for Teams. Cardchess with predetermined locations for card pieces. Author: Ed Friedlander.
- Non-Random CardChess for Three. Cardchess with predetermined locations for card pieces. Author: Ed Friedlander.
- Non-Random CardChess for Two. Cardchess with predetermined locations for card pieces. Author: Ed Friedlander.
- Non-stop Equihopper. Jumps across a piece in any direction with the same distance before and after the hurdle.
- Noname Chess. Missing description By orian.
- Nonary Chess. King or queen are optionally swapped with a bishop before play begins (with zrf). By M Winther.
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