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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'Bla%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Black and White Chess. Two moves per turn, the first from a white square, the second. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- The Black Ghost. Betzan attempt to remedy White's first move advantage in FIDE by giving Black a noncapturing but capturable teleporting piece. Author: Jeremy Gabriel Good. Inventor: Ralph Betza.
- The Black Ghost. Black gets a teleporting Ghost piece that can not capture to balance White's first move advantage. (8x8, Cells: 64) By Ralph Betza.
- Black Hole Chess. Game with missing center and two extra spaces just behind the kings. Author: Jeremy Gabriel Good. Inventor: David Short.
- Black Hole Chess. Pieces moved to the center four squares of the board fall into your hand. Author: Ed Friedlander. Inventor: Karl Scherer.
- Black Hole Chess. Variant on board with 100 squares with hole in middle of board, combination pieces and hiding squares for kings. (9x11, Cells: 100) By David Short.
- Black Hole Chess . Variant on board with 100 squares with hole in middle of board, combination pieces and hiding squares for kings. Author: Fergus Duniho. Inventor: David Short.
- Black Holes . On 5 by 8 board with holes as pieces which also can be used for transport. Author: Peter Aronson. Inventor: Juraj Lörinc.
- Black Holes. On 5 by 8 board with holes as pieces which also can be used for transport. (5x8, Cells: 40) By Juraj Lörinc.
- Black Holes. Sample game 1. By Juraj Lörinc.
- Black Holes. Sample game 2. By Juraj Lörinc.
- Black Holes. Sample game 3. By Juraj Lörinc.
- Black Holes. Sample game 4. By Juraj Lörinc.
- Black Swan. Pieces are replaced by Black Swans with unpredictable outcomes. (8x8, Cells: 64) By Florin Lupusoru.
- Blackburne's Proposal. QR becomes a marshall, QB becomes a pegasus, and KB becomes a queen are enhanced. Author: Ed Friedlander. Inventor: S. S. Blackburn.
- Blackjack Chess. Reduce the point value of your pieces to exactly 21 points and win the game. Or do it the old-fashioned way. Author: Jeremy Gabriel Good and Adrian Alvarez de la Campa. Inventor: Henk Breugem.
- Blackjack chess. Win also if the value of pieces you have is exactly 21 points. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
- Blackjack Chess. If the point value of your remaining units totals 21, you win. Author: Ed Friedlander. Inventor: Henk Breugem.
- Bland Chess. Chess, but with no diagonal movements (aside from that built within the Knight). Author: Gary K. Gifford.
- Bland Chess. Chess with no diagonal moves. (8x8, Cells: 64) By (zzo38) A. Black.
- Bland Chess 46. A 46 square variant of Bland Chess. Allows for War Machine, Knight, and/or Modern War Machine use. Author: Gary K. Gifford. Inventor: Gary K. Gifford and (zzo38) A. Black.
- Bland Chess 46. Orthogonal moves only on a board with 46 squares. (6x8, Cells: 46) Author: (zzo38) A. Black. Inventor: (zzo38) A. Black and Gary K. Gifford.
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