Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'An%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
An-Qi. Played on the squares of half a Xiangqi board but using all the pieces. (8x4, Cells: 32)
Analysis of 3x3 Chess
. A complete analysis of Chess on a three by three board with FIDE pieces. Inventor: Kirill Kryukov.
Anatomy of a Preset: Chess. Detailed explanation of the code used to enforce the rules of Chess in Game Courier. Author: Superuser .
Ancient Bulgarian Chess
. Web page in Bulgarian with an English version of the page. Slow.
ancient chess. a antidevelopment of chess. (8x8, Cells: 64) By Andy Maxson.
Ancient Chess
. Site dedicated to the history and evolution of Chess! Author: Rick Knowlton.
Ancient world war. Play this game on Game Courier. By Daniil Frolov.
Ancient world war. Missing description (8x8, Cells: 64) By Daniil Frolov.
Andernach. The capturing piece changes colors. Author: Jeremy Gabriel Good. Inventor: Stefanos Pantazis.
Andernach Chess. Pieces change side when taking. Author: Stefanos Pantazis.
Andernach-Grasshopper. Leaps on Queen-lines to move or capture, and any piece leapt over changes color. By Ben Good.
Andromi
. Game with simple rules. Inventor: Ronald D. Planesi.
Andy's Chess. Missing description By andrewthepawn.
Anemic Chess. Rule-Enforcing Preset for Jaguaribe's short-range variant. Author: Nick Wolff. Inventor: Claudio Martins Jaguaribe.
Anemic Chess. A more anemic version of Chess that replaces riders with weaker short-range pieces. Author: Claudio Martins Jaguaribe and Fergus Duniho. Inventor: Claudio Martins Jaguaribe.
Angel Chess
. D'Autremont's very aggressive variant featuring Amazons that cannot be exchanged (with zrf). Author: M Winther. Inventor: L. P. D'Autremont.
Angel Chess. 9x8 board. Angels (Q+N) are difficult to exchange. Author: Ed Friedlander. Inventor: L. P. D'Autremont.
Angels and Devils. Chess game where white has two Angels and black has two Devils. (10x8, Cells: 80) By Greg Strong.
Anglis Qi. Xiang Qi and FIDE Chess variant. (8x8, Cells: 64) By Charles Gilman.
Anglojewish Chess. Hexagonal Chess with pieces following curved paths. (Cells: 91) By Charles Gilman.
Annan Shogi
. Shogi variant where pieces move like a friendly piece directly behind it (and similar variants). Author: Young-Hyun Joo.
Annan Shogi. Shogi variant where pieces move like a friendly piece directly behind it. (9x9, Cells: 81)
Annihilation I. Capture all non-royal units without checking the king. Author: Ed Friedlander.
Annihilation II. Capture all enemy units except the uncapturable king. Author: Ed Friedlander.
Announcement Circular Chess World Championship 2004. Missing description
Antarctic Chess or Predators and Penguins
. Missing description By Graeme C Neatham.
Antarctic Chess or Predators and Penguins. Penguins seek safety at the ice-pack's centre. Can the Predators stop them? (Cells: 295) By Graeme C Neatham.
Antelope. Makes (3,4)-jump. Author: Ben Good.
Anti-Check Chess. Variation of Anti-King Chess II. (8x8, Cells: 64) Author: Kieran Child.
Anti-Chess
. Lose all your pieces to win. Author: Fergus Duniho.
Anti-Gravity Chess. A newly-moved unit repels the nearest unit along each. Author: Ed Friedlander. Inventor: João Pedro Neto.
Anti-Gravity Chess. Pieces that moved repel pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
Anti-Gravity Chess
. Pieces that move repel other pieces. By João Pedro Neto.
Anti-King Chess. Each player has both a King and an Anti-King to protect. Play it! Author: Tony Quintanilla. Inventor: Peter Aronson.
Anti-King Chess
. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. By Peter Aronson.
Anti-King Chess. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. (8x8, Cells: 64) (Recognized!) By Peter Aronson.
Anti-King Chess I. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. Author: Ed Friedlander. Inventor: Peter Aronson.
Anti-King Chess II. Win by putting your opponent's Anti-King out of check. Author: Fergus Duniho and Tony Quintanilla. Inventor: Peter Aronson.
Anti-King Chess II. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. Author: Ed Friedlander. Inventor: Peter Aronson.
Anti-Magnetic Chain Chess. Pieces that moved must have a chain of `anti-magnetic interaction' with their own king. (8x8, Cells: 64) By João Pedro Neto.
Anti-Magnetic Chess. Like colors attract, opposites repel, along orthogonal lines. Author: Ed Friedlander. Inventor: João Pedro Neto.
Anti-Magnetic Chess. Pieces that moved repel and attract pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
Anti-Magnetic Chess
. Pieces that move repel pieces like magnets. Author: João Pedro Neto.
Anti-Magnetic Chess. Four anti-magnetic chessproblems. By Ben Good.
Anti-Magnetic Chess. Some AntiMagnetic Chess Games. By João Pedro Neto.
Anti-Prechess. The opponent must place your piece on the board. (8x8, Cells: 64) By Ralph Betza.
Anti-Relay Chess. Anti-relay is when a piece loses a movement capability it normally does have due to its position relative to another piece. By Michael Nelson.
Anti-Relay Tutti-Frutti Chess
. Anti-relay is when a piece loses a movement capability it normally does have due to its position relative to another piece. By Michael Nelson.
Anticipation Chess. Commit after moving to which kind of unit you will move next. Author: Ed Friedlander. Inventor: Raymond Pink.
Antimatter Chess. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
Antipodean Chess. Captured units move, if possible, to the square four ranks and four files away. Author: Ed Friedlander.
Antipodean Chess II. Captured units move, if possible, to the square four ranks and four files away. This can queen a pawn. Author: Ed Friedlander.
Anywhere Chess. Missing description Author: Ed Friedlander.
Anywhere Chess
. Pieces (except kings) can make teleport moves to any empty square on the board. Author: Uwe Wiedemann.
Anywhere Chess and Variations. Pieces (except kings) can make teleport moves to any empty square on the board. With several variants. (8x8, Cells: 64) By Edward Jackman.
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