Items Invented by João Pedro Neto
Fiction
- The Hitchhiker's Guide to Chess. Several chess variants in the context of a Socratic dialog. By Claude Chaunier and João Pedro Neto.
Game
- Abstract Chess. Pieces are represented by stacks of different heights. By João Pedro Neto.
- Anti-Gravity Chess. Pieces that moved repel pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
- Anti-Magnetic Chain Chess. Pieces that moved must have a chain of `anti-magnetic interaction'
with their own king. (8x8, Cells: 64) By João Pedro Neto.
- Anti-Magnetic Chess. Pieces that moved repel and attract pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
- Balanced Swap Chess. Move has second part where a swap is made on the board. (8x8, Cells: 64) By João Pedro Neto.
- The Central Squares. 3d chess variant where all three levels share their central squares. (3x(6x6), Cells: 100) By João Pedro Neto.
- Chess And Physics. Taken pieces leave energy on the board that can be transformed into `mass': pieces. Author: João Pedro Neto. Inventor: João Pedro Neto and Claude Chaunier.
- Conditional Chess. In addition to a normal move, a player states a move that is executed if a certain condition holds. (8x8, Cells: 64) By João Pedro Neto.
- Connect Chess. Players win by forming a link between the first and last ranks of the board. (8x8, Cells: 64) By João Pedro Neto.
- Construction Chess. The idea for this variant is to give each player the possibility to construct his own chess army. By João Pedro Neto.
- Delegating Chess. 84 square variant in which pieces delegate moving powers. (7x12, Cells: 84) By João Pedro Neto.
- Diplomacy chess. Simultaneously selected moves are only carried out when they do not conflict. By João Pedro Neto.
- Economy in Chess Variants. Several chess variants based on economic principles. By João Pedro Neto.
- Entropy Chess. Every move, you may move an enemy piece to an unattacked square. (8x8, Cells: 64) By João Pedro Neto.
- Finding ways to spin your games. After having moved, pieces change type in rotating order. By João Pedro Neto.
- Gravity Chess. Pieces that moved attract pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
- Hop Chess. The same as FIDE chess plus a special piece called the hopper. (8x8, Cells: 64) By João Pedro Neto.
- Hyperspace Chess. When moving more than one square, pieces travel some turns in hyperspace before arriving at their destination. (8x8, Cells: 64) By João Pedro Neto.
- The Knightliest Black Hole. Knighted pieces on a constantly diminishing board. By João Pedro Neto.
- Life, the Universe and Everything. 42-square double-move variant with unusual pieces, inspired by Douglas Adams' fiction. (6x7, Cells: 42) By João Pedro Neto.
- Magnetic Chess. Pieces that moved attract and repel pieces like magnets. (8x8, Cells: 64) (Recognized!) By João Pedro Neto and Claude Chaunier.
- Particle Collision Chess. Taken pieces leave energy on the board that can be transformed into `mass': pieces. Author: João Pedro Neto. Inventor: João Pedro Neto and Claude Chaunier.
- Portugese Progressive Chess. Progressive chess variant where you move each piece at most once. (8x8, Cells: 64) By João Pedro Neto.
- Promotions & Demotions. Every turn, the piece that has moved promotes or demotes to another piece. By João Pedro Neto.
- Retrochess. Play chess from the end of the game backwards. (8x8, Cells: 64) By João Pedro Neto and Ralph Betza.
- Slide-Chess. Variant on 44 squares with moving cages. (7x8, Cells: 44) By João Pedro Neto.
- Soccer Chess. Chess Variant inspired by soccer. (11x17, Cells: 189) By João Pedro Neto.
- Swap Chess. A move can consist of a series of pieces swapping places. (8x8, Cells: 64) By João Pedro Neto.
- Traitor Chess. Some of your pieces are traitors and can suddenly be controlled by your opponent. (8x8, Cells: 64) Author: João Pedro Neto and Fergus Duniho. Inventor: João Pedro Neto.
- Unreal Tournament Chess. Chess variants with a different objective, inspired by the multiplayer computer game Unreal Tournament. (8x8, Cells: 64) By João Pedro Neto.
- The Weak Square of the Jumping King. Kings start jumping around, dropping the other pieces on a board with 38 squares. (6x6, Cells: 38) By João Pedro Neto.
Java
- Abstract Chess. Pieces are represented by stacks of different heights. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Anti-Gravity Chess. A newly-moved unit repels the nearest unit along each. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Anti-Magnetic Chess. Like colors attract, opposites repel, along orthogonal lines. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Assault Chess. Play twice; which can win as White against a weakened Red faster? Author: Ed Friedlander. Inventor: João Pedro Neto.
- Capture the Flag Chess. As in the kids' tag game. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Connect Chess. Win by connecting the opposite ranks with a chain of mutually supporting units. Inventor: João Pedro Neto.
- Eclipse Chess. Units in the eclipse zone cannot move or give check. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Erosion Chess. Units erode after eight moves. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Gravity Chess. Moved unit attracts. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Hyperspace Chess. Units travelling more than 1 square go through hyperspace. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Magnetic Chess. Moved unit attracts and repels. Author: Ed Friedlander. Inventor: João Pedro Neto.
Misc
- Recognized Chess Variant: Magnetic Chess. Missing description Author: Hans L. Bodlaender. Inventor: João Pedro Neto and Claude Chaunier.
PBM
- Delegating Chess. 84 square variant in which pieces delegate moving powers. Author: Fergus Duniho. Inventor: João Pedro Neto.
- Slide Chess. Variant on 44 squares with moving cages. Author: Antoine Fourrière. Inventor: João Pedro Neto.
SampleGame
- Anti-Magnetic Chess. Some AntiMagnetic Chess Games. By João Pedro Neto.
- Magnetic Chess: 4 sample games. Missing description Author: Jim Aikin. Inventor: João Pedro Neto and Claude Chaunier.
Zillions
- Abstract Chess . Pieces are really by stacks of stones of different heights, with their move depending on the number of stones. Author: Peter Aronson. Inventor: João Pedro Neto.
- Anti-Gravity Chess . Pieces that move repel other pieces. By João Pedro Neto.
- The Central Squares . 3d chess variant where all three levels share their central squares. By João Pedro Neto.
- Delegating Chess . 84 square variant in which pieces delegate moving powers. Author: Peter Aronson. Inventor: João Pedro Neto.
- Gravity Chess . Pieces that moved attract pieces like magnets. By João Pedro Neto.
- Knightliest Black Hole . Knighted pieces on a constantly diminishing board. By João Pedro Neto.
- Life, the Universe and Everything . 42-square double-move variant with unusual pieces, inspired by Douglas Adams' fiction. Author: Peter Aronson. Inventor: João Pedro Neto.
- Magnetic Chess . Pieces that moved attract and repel pieces like magnets. Author: João Pedro Neto and Fergus Duniho. Inventor: João Pedro Neto and Claude Chaunier.
- Promotions & Demotions . Every turn, the piece that has moved promotes or demotes to another piece. By João Pedro Neto.
- Slide Chess . Variant on 44 squares with moving cages. Author: Antoine Fourrière. Inventor: João Pedro Neto.
- Swap Chess. A move can consist of a series of pieces swapping places. By João Pedro Neto.
- Unreal Tournament Chess . Chess variants with a different objective, inspired by the multiplayer computer game Unreal Tournament. Author: Robert Price. Inventor: João Pedro Neto.
- The Weak Square of the Jumping King . Kings start jumping around, dropping the other pieces on a board with 38 squares. By João Pedro Neto.
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