Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '1991' AND `YearInvented` <= '1993' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Bastardo. Cut-throat four-player variant. Author: Ed Friedlander.
- Bastardo. 4-player game.
- Beirut Chess. One unit is secretly carrying a bomb. Author: Ed Friedlander. Inventor: Jim Winslow.
- Brotherhood Chess. A piece cannot capture one of its own kind. Author: Ed Friedlander. Inventor: Gianluca Vecchi.
- Brotherhood chess. Pieces cannot take pieces of the same type. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Gianluca Vecchi.
- Brotherhood Chess . A piece cannot capture one of its own kind. Author: Marek14 . Inventor: Gianluca Vecchi.
- Brotherhood Chess. A piece cannot capture one of its own kind. Author: Antoine Fourrière. Inventor: Gianluca Vecchi.
- Crushed Chess. After every 10 turns, the perimeter disappears. Author: Ben M Reiniger.
- Diamond Chess II. Game on diamond-shaped board with 98 triangular cells. Author: Ed Friedlander. Inventor: Bart D. Follis and James G. Chapman.
- Dynamic Bastardo. Cut-throat four-player variant with free setup. Author: Ed Friedlander.
- Falcon Random Chess. Missing description (10x10, Cells: 100) By George William Duke.
- Fidchell. Gary Gygax's Fidchell. Author: Larry L. Smith. Inventor: Gary Gygax.
- Fidchell. A large Great Chess variant with blended historical elements, invented for an RPG. (12x12, Cells: 144) Author: Glenn Overby II. Inventor: Gary Gygax.
- Imperial Chess III. Four-player all-against-all game on a cross-shaped board. Author: Ed Friedlander. Inventor: Mike Calkoviks and Jeff Knight.
- Kilyow. Invented by Furugouri Akio(古郡章雄) in 1991. By Yu Ren Dong.
- Konigsritter. Four-player game on curiously-shaped board with one player having a different army than the others. Author: Ed Friedlander. Inventor: Albert Buttner.
- Modern Courier Chess. Missing description Author: Abdul-Rahman Sibahi. Inventor: Paul Byway.
- Objective Bastardo. Cut-throat four-player variant where each player has a secret objective. Author: Ed Friedlander.
- Renezan's Chess . Proprietary game, Bi Triad, 1993. Inspired by Wildebeest Chess. Author: Yu Ren Dong. Inventor: BiTriad.
- Renezans Chess. 9x9 game with gnus and central powerup square. Author: Ben M Reiniger. Inventor: Bi-Triad.
- Renezans Chess. Proprietary game, 9x9, in which the occupant of the center. Author: Ed Friedlander. Inventor: BiTriad.
- Shogessi.... A link to the Tabletop Simulator module. Updated rules/graphics. (17x(17x19), Cells: 289) By Eric Watkins.
- The Sons of Mithra. Elaborate Fantasy variant with 13 different types of pieces per side. (10x10, Cells: 100) Author: Michael Chang Gummelt. Inventor: Michael Chang Gummelt and Holly Gummelt.
- The Sons of Mithra. Computer program for playing fantasy variant. Author: Michael Chang Gummelt. Inventor: Michael Chang Gummelt and Holly Gummelt.
- Super Chess 1993. Missing description (14x14, Cells: 196) Author: Sam Trenholme. Inventor: Michael N Goldshteyn.
- Treyshah. A commercial three-player hexagonal variant with 23 pieces a side. (Cells: 210) By Matt Seabury.
- Wildebeest. A Knight/Camel compound from Wildebeest Chess. Author: Fergus Duniho. Inventor: R. Wayne Schmittberger.
- Wuji Chinese Chess. Invented by Zheng Lei(鄭磊,河南光山縣人) in 1993. Author: Yu Ren Dong. Inventor: Zheng Lei.