Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND FIND_IN_SET(:'Usual-Winning',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
10 Minute Melee. Score as many points during 10 minutes of time with regular chessset. (8x8, Cells: 64)
Accounting Chess. Modern Business Chess: win by capturing or indicting the opposing CEO (King), or bilking all of your Stockholders (Pawns). (8x8, Cells: 64)
Alapawn. A simplified, more chess-like version of Alapo 8x8. (8x8, Cells: 64)
All-round King. Things you must do with the king changes during the game: normal king transfors into ani-king and others. (8x8, Cells: 64)
Anti-Check Chess. Variation of Anti-King Chess II. (8x8, Cells: 64)
Anti-Chess
. Lose all your pieces to win.
Anti-King Chess. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. (8x8, Cells: 64) (Recognized!)
Arimaa. Board game playable with standard chess set, hard for computers. (8x8, Cells: 64)
Arimaa
. Uses same equipment as Chess, but designed to be difficult for computers.
Arktur. Two kings and randomized setup. (8x8, Cells: 64)
Ascending the Throne. When the king is lost, another piece becomes royal. (8x8, Cells: 64)
Assassin Kriegspiel. Kriegspiel variant with unknown setups and special roles for knights and queen. (8x8, Cells: 64)
Assimilation Chess. Increase your material by assimilating your opponent's pieces. (8x8, Cells: 64)
Ataturk Chess. One of your pieces in addition to your King is royal (your vice-president), and it can be changed. (8x8, Cells: 64)
Backlash. Play on two boards, but capturing on one board leads to a backlash on the other! (2x(8x8), Cells: 132)
Backwards Stalemate Chess. Missing description (8x8, Cells: 64)
Bastille Chess. Win by clearing your opponent's fortress. (8x8, Cells: 64)
Bedlam. A hybrid of Metamorphin' Fusion Chess and Chessgi. (8x8, Cells: 64)
Beginners Chess. Missing description (8x8, Cells: 64)
Behemoth Loop Chess. Pieces captured by a randomly moving Behemoth can be dropped later. (8x8, Cells: 64)
Blackjack chess. Win also if the value of pieces you have is exactly 21 points. (8x8, Cells: 64)
Bluff Chess. Players moving their pieces into danger may risk losing the game. (8x8, Cells: 64)
Braves' Chess. Solves the problem of draws in chess. (8x8, Cells: 64)
Capture-the-King. Missing description (8x8, Cells: 64)
CastleChess. White must prevent black from castling. (8x8, Cells: 64)
Center of Attention. In addition to regular rules, win by moving your King to a center square. (8x8, Cells: 64)
Central Rotational Chess. Plays like chess except the center (4 squares) rotate after each move and kings must be captured (instead of mated). (8x8, Cells: 64)
Chafl. combines Chess with Tafl. (8x8, Cells: 64)
Chain of Fools. Game with a Chess set where the goal is form chains of defended pieces. (8x8, Cells: 64)
Chaotic Chess. Missing description (8x8, Cells: 64)
Chaturanga. The first known variant of chess. (8x8, Cells: 64)
Cheapmate Chess. Mate your opponent with an illegal move. (8x8, Cells: 64)
Checker-capture Chess. Pieces can capture as in checkers game. (8x8, Cells: 64)
Checkismate. Put the King in check to win. (8x8, Cells: 64)
CheGo. Drop chess pieces on the board to control the largest number of squares. (8x8, Cells: 64)
Chesica. Game from the 19th Century combining elements of Checkers and Chess. (8x8, Cells: 64)
Chess without pawns. Variant where only kings can take and no pawns are used. (8x8, Cells: 64)
Chessapawn. Game where all pieces move forward and a win is by promoting. (8x8, Cells: 64)
Chessling
. Variant where the board starts empty and each player can move or drop a piece, and the goal is capture of all opposing pieces.
ChessNim. Drop chess pieces and reduce the number of unattacked squares on the board. (8x8, Cells: 64)
ChessXp. 10x10 Chess, strictly derived from the 8x8 architecture.
Chicken Chess. Combines Losing and Benedict Chess. (8x8, Cells: 64)
Chivalrous Attrition
. Two knights jump over and may not go to visited squares. (8x8, Cells: 64)
Claustrophobia Chess. game is lost if King has no space to move.
Co-Regal Chess. Take the enemy King/Queen and checkmate the remaining monarch to win.
Cold War Chess. A long and very challanging game against all odds.
Combined Arms Brigade Chess. New movement for traditional Chess pieces with a modern military theme. (8x8, Cells: 64)
Connect Chess. Players win by forming a link between the first and last ranks of the board. (8x8, Cells: 64)
Continental Chess. Continental Chess is Chess Variations with many types of pieces such as stepper, leaper, hopper and rider. (8x8, Cells: 64)
Coregal Chess. Both kings and queens are royal. (8x8, Cells: 64)
Cotati Chess. Promotion of a Pawn wins the game. (8x8, Cells: 64)
Crown Prince Chess. One Knight on each side is replaced by a Crown Prince. (8x8, Cells: 64)
Custodian Chess. A combination of Chess and ancient Tafl games. (7x7, Cells: 49)
d4 d6 chess. Dice determine the number of steps you can move with your piece. (8x8, Cells: 64)
Davis Variation of Suicide Chess. Win by checkmate or by loosing your pieces. (8x8, Cells: 64)
Decisive Chess. Chess, but replacing draw rules with win/loss rules.
Desertion Chess. When you move next to opposing pieces, they desert to your side; win by converting or capturing all opposing pieces. (8x8, Cells: 64)
Dice Mate Chess. No capture; checkmate only happens if roll of the dice is favorable. (8x8, Cells: 64)
Diceless Chessgammon. Move all pieces off the opponents side of the board. (8x8, Cells: 64)
Diplomatic Chess. The Diplomat replaces the King. (8x8, Cells: 64)
The Disguised King. Unknown pawn becomes royal piece. (8x8, Cells: 64)
Dodo Chess. From a special setup, be the first to have your king reach the last row. (8x8, Cells: 64)
Dragon Chess. Regular chess army against a single, 3x3, unwieldy but powerful piece.
Dutch Chess. Different objective and piece movements with orthodox chess set. (8x8, Cells: 64)
Eight Kings. Each player has eight kings and wins by mate or stalemate one of the kings. (8x8, Cells: 64)
Euqorab. Anti-Baroque. (8x8, Cells: 64)
Exhausted King. Win by giving permanent check. . (8x8, Cells: 64)
Expansion chess. Get points per each your piece on other half of board to win. (8x8, Cells: 64)
Extended Chess. Standard setup with changes in moves and win conditions. (8x8, Cells: 64)
Extinction chess. Win by making your opponents pieces of one type extinct. (8x8, Cells: 64) (Recognized!)
The Fellowship of the Ring. White may win by carrying a 'ring' to the other side of the board. (8x8, Cells: 64)
Fifty-fifty chess. Mating is allowed after having taken eight pieces. (8x8, Cells: 64)
Five-stars chess. One can also win by having five pieces in a row. (8x8, Cells: 64)
Flying Dutchman. Win by Reaching Port. (8x8, Cells: 64)
Forward Chess. Variant where backward movement is limited. (8x8, Cells: 64)
Four-Fold Chess. Missing description (16x16, Cells: 256)
Fusion Chess. Variant in which pieces may merge together or split apart. (8x8, Cells: 64)
Ghast knights. Missing description (8x8, Cells: 64)
Give & Take Chess. After setting up pieces, players must capture each turn. (8x8, Cells: 64)
Giveaway Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!)
Gladiator Chess. Missing description (8x8, Cells: 64)
The Grand Crossing. Win by moving your king to the opponents side of the board. (8x8, Cells: 64)
Hamiltonian Chess. Win by forming a Hamiltonian path between your pieces. (8x8, Cells: 64)
Heraldic Extinction Chess. Win by taking a pair of pieces that started on the same line in the opening setup. (8x8, Cells: 64)
High Chess. Drawn games are instead won by the player whose King is closest to the centre.
Hindustani Chess. 19th century Indian game. (8x8, Cells: 64)
Ideal Chess. A social game that melds FIDE chess with playing cards. (8x8, Cells: 64)
Illusionary Piece Chess. A piece and a Pawn on each side are more powerful, but can not offer check or prevent bare King. (8x8, Cells: 64)
Insurrection. Capturing causes promotion, demotion, or a coup in the opponent's ranks. (8x8, Cells: 64)
Interchange Chess. Get as many of your own pieces to their destination squares on the other side of the board as possible. (8x8, Cells: 64)
Invader Zim Chess. Chess based on the show, Invader Zim. (8x8, Cells: 64)
Kar Ouk
. A variation of Khmer Chess (.rar unix archive file).
Killer Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!)
King Friday XIII Chess. Flexible castling, promotion to opponent's pieces, etc. (8x8, Cells: 64)
King's Guard Chess. Pawns move like kings and only Pawns may capture. (8x8, Cells: 64)
Kinglet. Win by taking all the pawns of the opponent. (8x8, Cells: 64)
Kira Chess/Kira Shogi. "Kira" and "L" pieces which is not known by your opponent. (8x8, Cells: 64)
Knavish Shatranj. Shatranj with Knaves and Debtors. (8x8, Cells: 64)
Knightmate. Win by mating the knight. (8x8, Cells: 64)
Knights of the Round Table. Missing description (8x8, Cells: 64)
Kuniegit. Each player has two knights and two warriors on standard chess board. (8x8, Cells: 64)
Lancelot. Missing description (8x8, Cells: 64)
LiQi. Very Strong Chess. (8x8, Cells: 64)
Losing Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!)
Magna Carta Chess. Black has the FIDE array, White has a Marshal and an Archbishop instead of a Queen and King. (8x8, Cells: 64)
Maxima. Maxima is an interesting and exiting variant of Ultima, with new elements that make Maxima more clear and dynamic. (Cells: 76)
Medieval War Chess. This game has quite a few differences from regular chess, but it does use the standard board and pieces, making it easy to play. (8x8, Cells: 64)
Merger Chess. Pieces are merged into the capturing piece. (8x8, Cells: 64)
Mesmer Chess. Each player has a Mesmerist piece that can move opposing pieces it attacks. (8x8, Cells: 64)
Messenger Chess. A quick, dynamic variant. It adds one new piece, the Courier, which is necessary to win. (8x8, Cells: 64)
Mockery Chess. Missing description (8x8, Cells: 64)
Monochrome Chess
. All pieces are the same color. Players move pieces on their side of the board.
Multi-King Chess. Missing description (8x8, Cells: 64)
Near Chess. This is a variant of Skirmish Chess designed to be friendlier to newbies. (8x8, Cells: 64)
Near vs Normal Chess. This version pits pieces of Near Chess vs those of normal chess (FIDE). (8x8, Cells: 64)
Necromancer Chess. The Undead Walk. (8x8, Cells: 64)
Neutral King Chess. V.R. Parton's game where two armies share a King both must try to mate. (8x8, Cells: 64)
No-Retreating Chess. A varient where you can't retreat until you get to the last rank. (8x8, Cells: 64)
Noli Me Tangere Chess. Missing description (10x10, Cells: 100)
Odds Chess. Ways of giving a weaker opponent better odds. (8x8, Cells: 64)
Orda Chess. Asymmetric variant where one army has pieces that move like knights but capture differently.
Paloma Chess. Game with Royal Queen, promotable Kings, and an unusual array. (8x8, Cells: 64)
Pawn-Only Chess. Training chess variant. Only pawns, first promotion wins. (8x8, Cells: 64)
Pawns-to-Kings Chess. Missing description (8x8, Cells: 64)
Pink Chess. White has two Kings, black two Queens as royal pieces.
Pioneers Chess. An elegant solution to draws in chess. (8x8, Cells: 64)
Poison Pawn Chess. Capture the wrong pawn and you lose.
Presto chess. First player who checks with untakable piece wins. (8x8, Cells: 64)
Progressive Give-Away Chess. Giveaway chess played in progressive fashion. (8x8, Cells: 64)
Promote King Chess. King can promote into Cthulhu, and white pawns can promote into black pawns. (8x8, Cells: 64)
Quantum Chess
. Chess meets Quantum Physics.
Racing Kings. From a special setup, be the first to have your king reach the last row. (8x8, Cells: 64)
Radioactive Queen Chess. White has a little diff in setup, but great diff in the game. (8x8, Cells: 64)
Reflex Chess. Force your opponent to mate you. (8x8, Cells: 64)
Retro Chess. A chess game progresses backwards from an empty board. (8x8, Cells: 64)
Rooksquare Chess. Win by moving piece to corner at opponent's side. (8x8, Cells: 64)
Royal Rumble. A 6 board all-out melee with random pieces, royals and starting positions.
Safe Passage. Move pieces to opposite side without putting pieces in danger of capture.
Sanctuary Chess. Archbishop and Swiss Guard replace Queen and King; no checkmate. (8x8, Cells: 64)
Secret Stallmate. Both players win if stalemated, but information is secret and setup is random. (8x8, Cells: 64)
Shambhala chess. Maybe, it's the misterious first form of chess? Actually, most probably, not. (8x8, Cells: 64)
Sharp Chess. Drawless Chess with minor victory conditions. (8x8, Cells: 64)
Showdown Chess. No draws permitted. (8x8, Cells: 64)
Simplified Chess. Missing description (8x7, Cells: 56)
Simplified Makpong. Makruk variant.
Single check chess. Checking the opponent wins the game. (8x8, Cells: 64)
Sirlin's Chess. Alternative presentation of "Chess 2 - The Sequel". (8x8, Cells: 64)
Stallmate Chess. Both players win or both players loose. (8x8, Cells: 64)
Stylish victory or stylish fail. Missing description (8x8, Cells: 64)
Suction Chess. Pieces swap places instead of being removed from the board, resulting in very different strategy.
Suicide Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!)
Suicide Chess
. http://www.windowsphone.com/en-us/store/app/suicide-chess-free/b89dc1a3-2d23-410d-b580-aaaff54d81f5.
Suicide Chess, Davis Variation. Win by checkmate or by loosing your pieces. (8x8, Cells: 64)
Suicide Void Chess. Variant of Suicide Chess. A piece creating a void in the board is moved after each capture. (8x8, Cells: 64)
TaflChess. A mix of FIDE chess and the old European game Tafl. (8x8, Cells: 64)
TaflChess for Zillions
. TalfChess on Zillions site.
Take-all Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!)
Take-all Chess. Take all pieces of your opponent. (8x8, Cells: 64)
Three Player Chess. Three players must win both games simultaneously to win. (8x8, Cells: 64)
Throne Chess
. Same game as chess, except playing King to K8 wins too, by Thronemate.
Thunder Chess. A hybrid of Metamorph Chess, Fusion Chess, and Assimilation Chess. (64x(8x8))
Towers Chess. Win by pushing towers to the Kings' squares. (8x8, Cells: 64)
Train Wreck Chess. Move your piece, then one of your opponent's, but only forward. (8x8, Cells: 64)
Training Chess: Knights move. Simple chess variant for training the move of the knight for children that start to learn chess. (8x8, Cells: 64)
Training Chess: Rook, Bishop, Queen moves. Simple chess variant for training moves of pieces for children that start to learn chess. (8x8, Cells: 64)
The Travelers. Missing description (9x9, Cells: 81)
Triumvirate Chess. Uses three Knights. The last remaining opposing Knight must be checkmated as the King. (8x8, Cells: 64)
Two Kings Chess. The queen is replaced by a second king. (8x8, Cells: 64)
Two Ring Chess. Symmetric variant of "The Fellowship of the Ring". (8x8, Cells: 64)
Unreal Tournament Chess. Chess variants with a different objective, inspired by the multiplayer computer game Unreal Tournament. (8x8, Cells: 64)
VIZAVI. Missing description
Warm Spit Chess. One of your pieces in addition to your King is royal (your vice-president), and it can be changed. (8x8, Cells: 64)
Where Eagles Fly. Missing description (9x9, Cells: 81)