Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'PBM' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND (`InventorID` = 'MatsWinther' OR `InventorID2` = 'MatsWinther') ORDER BY `Type` ASC, `LinkText` ASC LIMIT 500 OFFSET 0
- Accessory Chess (with Divaricator). Drop chess with external piece. The Divaricator can capture by withdrawing in an oblique angle (+zrf). By M Winther.
- Adjutant Chess. Regular chess with extended castling, and extra corner squares. Makes new strategies possible (+zrf). By M Winther.
- Adjutant Chess (with Adjutants). The Adjutant, besides sliding on the diagnals, can slide on the orthogonals by ignoring the other colour (+zrf). By M Winther.
- Alpaca Chess. An Alpaca, worth two pawns, is added to the standard piece context (with zrf). By M Winther.
- Arrangement Chess. Swap king & queen before play begins. With mirrored kings and non-mirrored queens (with zrf). By M Winther.
- Brigadier Chess. Introducing the powerful Brigadier piece on a 68-square Gustavian board. By M Winther.
- Cannonrider Chess. The Cannonrider moves differently depending on square colour: on white squares as a Nightrider; else as a Chinese Cannon. By M Winther.
- Castle Chess. As Fide-chess, but with extended castle: the king may jump three squares (with zrf). By M Winther.
- Chess 25 (Fischer Placement Chess). Swap king and/or queen before play begins. Follows FRC rules (with zrf). By M Winther.
- Chess with Extended Castle. Standard chess with extended castle rule, effectuating greater opening variance (with zrf). By M Winther.
- Chess100. Piece positions are modestly randomized according to Arrangement Chess rules, castling is retained (+ zrf). By M Winther.
- Chess256. The pawns are randomized on the 2nd and 3rd rank. By M Winther.
- Chess400. Piece setup is randomized according to Configuration Chess rules, producing 400 modest, mostly non-mirrored, positions (+ zrf). By M Winther.
- Chess484. Before play, certain pieces are regrouped, creating natural positions. Castling is retained (+ zrf). By M Winther.
- Chess64. The piece array is moderately randomized according to Relocation Chess rules, castling is retained. By M Winther.
- Commodore Chess. Featuring the Commodore piece (also called Leo) on a Gustavian board. By M Winther.
- Configuration Chess. King and queen swap with other pieces before play begins - enormous variety! (with zrf). By M Winther.
- Crab Chess (Chess4). Blocked flank pawns are have an additional jump move to empty square (with zrf). By M Winther.
- Culverin Chess. The Culverin is a cannon that can move like a king but must jump to capture (+zrf). By M Winther.
- Dimachaer Chess. The Dimachaer is a gladiator bifurcation piece that must collide to move (+zrf). By M Winther.
- Dragonet Chess. The Dragonet flies to any square queenwise, captures piece behind landing square (with zrf). By M Winther.
- Dromedary Chess. Pieces adjacent to the King can leap like a Dromedary (Camel). By M Winther.
- Elephant Chess. Featuring the time-honoured Burmese Elephant. By M Winther.
- Elk Chess. The double-barrelled Elk moves differently depending on square colour. By M Winther.
- Elk Chess (with Scorpions). Poisonous Scorpion pawns combined with the restive Elk, that changes with the colour of the square. By M Winther.
- Elkrider Chess. Elkrider plus regular pieces. The Elkrider moves like a Nightrider if standing on white squares, otherwise it moves like a Rook. By M Winther.
- Essedar Chess. The Essedar is a bifurcation piece that moves by colliding (+zrf). By M Winther.
- Extrapawn Chess. Standard chess with one extra pawn per player in the reserve (with zrf). By M Winther.
- Flexible Chess (F-chess). The light pieces are external and can move from any empty first rank square (with zrf). By M Winther.
- Gorgona Chess. V. R. Parton's Gorgona paralyzes enemy pieces so they can't move (with zrf). By M Winther.
- Gunnery Chess. Cannon pawns can leap over friendly piece and explode an enemy piece on the same file. By M Winther.
- Gunnery Chess (8x10). Cannon pawns can leap over friendly piece and explode an enemy piece on the same file. Regular pieces plus Mastodons. By M Winther.
- Gunnery Chess (with Scorpions). The Scorpion pawns have the additional capability of cannon-like moves. Very advanced. Only recommendable to grandmasters! By M Winther.
- Gustavian Camelrider Chess. Camelriders and regular pieces on a Gustavian (68squares) board. By M Winther.
- Gustavian Cannonrider Chess. Cannonriders and regular pieces on a Gustavian (68 squares) board. Cannonriders move differently depending on square colour. By M Winther.
- Gustavian-Camelrider Chess (with Scorpions). Camelriders and Scorpions on a 68 square Gustavian board. By M Winther.
- Gustavian-Cannon Chess. The Swedish Cannon moves like a Korean Cannon, but can move like a rook if it cannot jump (+zrf). By M Winther.
- Hopper Chess (with Scorpions). Pieces standing before friendly pieces can jump over enemy Scorpion pawn and land directly behind it. By M Winther.
- Hopper-Chess. Pieces in front of friendly pieces can land immediately behind enemy pawns. By M Winther.
- Hopper-Elk Chess. Pieces can hop over an enemy pawn and land directly behind it. The Elk moves differently depending on square colour. By M Winther.
- Improved Chess. An improvement of standard chess: a blocked pawn on the far side gets extra jump moves to empty squares (with zrf). By M Winther.
- Magicpawns Chess. Any piece can move to friendly pawn and change place with it. Pawns thus become more dynamic and pieces less constrained. By M Winther.
- Mastodon Chess. Standard pieces plus two Mastodons per side. A strategical big-board variant. By M Winther.
- Mastodon Chess (8x10). Standard pieces plus two Mastodons per side. A strategical big-board variant. By M Winther.
- Meteoric Chess. A sober but lively drop chess variant with standard pieces (zrf available). By M Winther.
- New Chess. Drop-chess with pawn relocation. Standard pieces and rules. Ideal for avoiding opening theory. By M Winther.
- Nonary Chess. King or queen are optionally swapped with a bishop before play begins (with zrf). By M Winther.
- Orphic Chess. Before the King is dropped the pieces can only capture. A very tactical and fast variant. By M Winther.
- Orphic Chess (with Elks). Before the King is dropped the pieces can only capture. A very tactical and fast variant, with Elks. By M Winther.
- Oxybeles Chess. The Oxybeles can sling a piece to the farthest square in the movement direction (+zrf). By M Winther.
- Placement Chess. King and queen are swapped before play begins, generating FRC subset (with zrf). By M Winther.
- Placement Random Chess (Chess 20). The piece setup is randomized following Placement Chess rules, generating 20 modest Fischer Random positions. By M Winther.
- Pyrrhus Chess. The Pyrrhus moves like a king but paralyzes enemy pieces at queen's distance (with zrf). By M Winther.
- Randomscorpions Chess. The Scorpions are randomly distributed on the 2nd and 3rd rank. Otherwise regular setup. By M Winther.
- Reformed Chess. Pawn can swap with an enemy piece located on the last rank, except king. Thusly, many more won endgames (zrf available). By M Winther.
- Regement Random Chess. Pieces are relocated to create a modest setup that most chessplayers will feel at home in (+ zrf). By M Winther.
- Regiment Chess. Black determines king position, white can swap the queen before play begins (with zrf). By M Winther.
- Relocation Chess. Swap a pair of your own pieces before you begin. With Fischer Random castling rules. By M Winther.
- Revised Chess. A revision of Fide-chess: a pawn on the seventh rank can also capture forwards. Makes chess much less drawish (with zrf). By M Winther.
- Royal CannonChess. Pieces next to the king can capture forwards by a cannon leap. By M Winther.
- Schach-B. One selected from among the Fischer Random boards, also known as Fischer Random position # 542. Author: Jeremy Gabriel Good. Inventor: M Winther.
- Scorpion Chess. Poisonous Scorpions instead of pawns. By M Winther.
- Secutor Chess. The Secutor is a bifurcation piece that must collide and deviate in order to capture (+zrf). By M Winther.
- Seirawan Chess. Play this variant with extra pieces to drop into the game. By M Winther.
- Swedish Chess. Drop chess with regular pieces. Pieces dropped can relocate friendly pawns. By M Winther.
- Turret Chess. The Turret catapult can sling any piece above its head, and let it land on an enemy piece (+ zrf). By M Winther.
- Twinmove Chess (uncompelled). Double move variant where a pawn can, optionally, be moved first. By M Winther.
- Twinmove-Chess (compulsory). Double move variant where a pawn must be moved first. (This is like a pistol held to your head.). By M Winther.
- Valiant Chess. Knight pawns at the fifth rank have an additional jump move to empty square (with zrf). By M Winther.
- Zeppelin Chess. The Zeppelin flies directly to any empty square orthogonally, captures piece before landing square (+zrf). By M Winther.