Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND (`AuthorID` = 'CharlesGilman' OR `AuthorID2` = 'CharlesGilman') AND `LinkText` LIKE 'N%' ORDER BY `Type` ASC, `LinkText` ASC LIMIT 500 OFFSET 0
- Nearlydouble Chess. A 2d variant with the whole of two identical sets minus the second King. (11x11, Cells: 121) By Charles Gilman.
- Nearlydouble Hex Chess. Applying the Nearlydouble principle to Wellisch and McCooey Chess. (15x15, Cells: 169) By Charles Gilman.
- Nearlydouble Wildebeest. A variant with the whole of two identical Wildebeest sets minus the second King. (15x14, Cells: 210) By Charles Gilman.
- Nearlytriple Raumschach. The logical extension of the Nearlydouble principle to Raumschach. (7x(7x7), Cells: 343) By Charles Gilman.
- Nested Chess. A variant hiding another on its diagonals. (15x15, Cells: 141) By Charles Gilman.
- Nested Shogi. A variant hiding Shogi on its diagonals. (17x17, Cells: 177) By Charles Gilman.
- Nested Xiang Qi. A variant hiding Xiang Qi on its diagonals. (18x18, Cells: 196) By Charles Gilman.
- Neutral Subject Chess. Most pieces start neutral, and players compete to recruit them. (8x8, Cells: 64) By Charles Gilman.
- Nichtschach. A 3d version of Notchess. (6x(6x6), Cells: 216) By Charles Gilman.
- Nietzsche Chess. That which does not capture a piece, makes it stronger. (8x8, Cells: 64) By Charles Gilman.
- Nimrod Chess. All the same moves as FIDE Chess, but not NECESSARILY on the same pieces. (8x8, Cells: 64) By Charles Gilman.
- Ninepiece Nichtschach. Combining 4 Linepiece Fusion with Nichtschach. (6x(6x6), Cells: 216) By Charles Gilman.
- Notake Shogi. All pieces stay on the Shogi board at all times. (9x9, Cells: 81) By Charles Gilman.
- Notchess. A family of games with Chess and Chess-Variant pieces but no King. () By Charles Gilman.