Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2001' AND `YearInvented` <= '2003' AND `Language` = 'English' AND `LinkText` LIKE 'S%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Samarcanda. Variant of Mideast Chess with Crooked Bishops. (10x10, Cells: 100) Author: Nuno Cruz and Peter Aronson. Inventor: Nuno Cruz.
- Schizophrenic Chess. Game on 12x7 board with Left and Right Schizzys, Bobbers, Teleporters and other exotic pieces. (12x7, Cells: 84) By David Short.
- Seenschach. Variant on 10 by 10 board with lake in the middle and new pieces. (10x10, Cells: 84) By Jörg Knappen.
- Separate Realms Chess II. A Variant of Separate Realms Chess with standard FIDE King, and more powerful Knights and Queens. (8x8, Cells: 64) By Jörg Knappen.
- Shatranji. A hybrid of Shatranj and Chessgi. (8x8, Cells: 64) By Fergus Duniho.
- Shifted Square Chess. One square is removed from the normal playing area and one square is added at the edge of the normal playing area. (8x8, Cells: 64) By Ralph Betza.
- Skirmish Chess. Tony Paletta Modest proposal as separate link for discussion. (8x8, Cells: 64) Author: Rich Hutnik. Inventor: Tony Paletta.
- Sonic the Hedgehog Chess. After capturing, the capturing piece bounces off the enemy piece and continues moving. (8x8, Cells: 64)
- Spinal Tap Chess Redux. Updated version of Spinal Tap Chess with some pieces from Existentialist Chess. (11x11, Cells: 121) By David Short.
- Standoff Chess. A threat to capture the opponent's King does not give check if it opens one's own King to immediate recapture. (8x8, Cells: 64) By Robert Shimmin.
- Star Pool Chess. Large variant of Makruk, with a center non-square that acts as a bridge. (Cells: 84) Author: Tony Quintanilla. Inventor: Peter Aronson and Tony Quintanilla.
- Storm the Ivory Tower. A Smess adaptation of Chinese Chess. (9x10, Cells: 90) By Fergus Duniho.
- StrategiChess . Large multi-player, multi-board chess variant. (14x14, Cells: 196) By Alan Cartwright.
- Suicide Void Chess. Variant of Suicide Chess. A piece creating a void in the board is moved after each capture. (8x8, Cells: 64) By Robert Atkinson.
- Supremo Superchess. Decimal variant with extra powerful pieces. (10x10, Cells: 100) By Lim Ther Peng.
- Swash. Different shaped boards. (Cells: 64) By Robert J. Bell.
- Switching Realms Chess. All noncapturing moves must change the board subset a piece occupies. (8x8, Cells: 64) By Jörg Knappen.
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