Starts with the letter 'Re'
- Ready Chess. Play this game, where pieces cannot capture right after capturing, they have to be restored first! By Tony Quintanilla.
- Reformed Chess. Pawn can swap with an enemy piece located on the last rank, except king. Thusly, many more won endgames (zrf available). By M Winther.
- Regement Random Chess. The Secutor is a bifurcation piece that must bounce in order to capture (+zrf). By M Winther.
- Regiment Chess. Black determines king position, white can swap the queen before play begins (with zrf). By M Winther.
- Regiment Random Chess. The Secutor is a bifurcation piece that must bounce in order to capture (+zrf). By M Winther.
- Relativistic Chess. http://www.chessvariants.org/boardrules.dir/relativistic.html. By Carlos Cetina.
- Relocation Chess. Swap a pair of your own pieces before you begin. With Fischer Random castling rules. By M Winther.
- Remote Sensing. 2 remote sensor pieces per side can mimic pieces on their current square color. By Gary K. Gifford.
- Remote Sensing 8 x 8. An 8 x 8 version of Remote Sensing. By Gary K. Gifford.
- Remote Sensing with On & Off-Board Detection. Special pieces mimic others, some on-board, some which have been captured. By Gary K. Gifford.
- Rennaissance Chess II. Missing description By Matthew La Vallee.
- Renniassance Chess. Also referred to as Rennchess, this is a famous, decades-old Tamerlane inspired variant. Author: Jeremy Gabriel Good. Inventor: Eric V. Greenwood.
- Replacement Chess. Replace your opponent's men on the board after you capture them. Author: Kevin Pacey.
- Revised Chess. A revision of Fide-chess: a pawn on the seventh rank can also capture forwards. Makes chess much less drawish (with zrf). By M Winther.
|14 'Play by mail item' entries listed|
Total items listed: 14