Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'Con%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Conclave Ecumenical Chess. Large variant with wide variety of Rook and Bishop compounds. (9x12, Cells: 108) By Charles Gilman.
- Condi Chess. Speed chess with the clock twelve meters from the board. Author: Hans L. Bodlaender.
- Conditional Chess. In addition to a normal move, a player states a move that is executed if a certain condition holds. (8x8, Cells: 64) By João Pedro Neto.
- Conditional Quantum Chess. You may move to two squares each turn, but only one is a real move. (8x8, Cells: 64) By John Smith.
- Configuration Chess. Some pieces are rearranged before play begins, thus enhancing opening ramification (with zrf). By M Winther.
- Confusion Chess 1b. Every piece is replaced by something roughly equivalent that moves strangely. (8x8, Cells: 64) By Ralph Betza.
- Congo. Animals fight on 7 by 7 board. (7x7, Cells: 49) Author: Christian Freeling. Inventor: Demian Freeling.
- Connect Chess. Players win by forming a link between the first and last ranks of the board. (8x8, Cells: 64) By João Pedro Neto.
- Connect Shoot Kill. A mix of dots and boxes with chess pieces.
- Conquer II. The goal of the game is to conquer the opponent's army and to add it to your own army. (8x8, Cells: 64) By Gerd P. Degens.
- Conquer the opponent's army. Captured pieces change sides immediately, occupying the square the capturer moved from. (8x8, Cells: 64) By Gerd P. Degens.
- Conquest ®. A popular board game, designed and marketed by Donald Benge. (8x8, Cells: 64)
- Conservative Capablanca Chess. Alternative, more traditional Capablanca chess setup. Author: Davor Vujacic. Inventor: Davor Vujacic and David Paulowich.
- Constable Chess. Introducing the Constable piece on an H-shaped board. A game for attacking players. With zrf. By M Winther.
- Construction. Chess pieces are modelled after construction vehicles. (8x8, Cells: 64) Author: Karl Kristianson.
- Construction Chess. The idea for this variant is to give each player the possibility to construct his own chess army. By João Pedro Neto.
- The Consuls. Chess with two Kings and Pawns that can capture as Bishop, Knight, and Rook on the enemy side. By Albert Lee.
- Contact Chess. Connecting pieces enhances movement, attack and defense. Powerful pawns and kings. By John Gallez.
- Contemporary Random Chess. Missing description (8x8, Cells: 64) By Jose Carrillo.
- Continental Chess. Continental Chess is Chess Variations with many types of pieces such as stepper, leaper, hopper and rider. (8x8, Cells: 64) By Siwakorn Songrag.
- Continuous Chess. There are no 'squares' on the board, and pieces are not restricted to moving discrete distances. By David Howe.
- Contrast Chess. Pieces lose or gain strength depending on the colour of the square they stand on. (8x8, Cells: 64) By David Howe.
- Convergent Chess. Attack king directly or move to its home square on board with 40 squares. (6x6, Cells: 40) By A.J. Winkelspecht.
- Conversion Chess. A co-chess variant. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Ralph Betza.
- Conveyor Chess. Large variant with conveyor belt on middle of board. (12x12, Cells: 144) By Zachary Catlin.
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