Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'Ba%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Babylonian Chess. Captures are determined by rolling dice. (8x8, Cells: 64) By Muhammad Hidayat.
- BacCanCat. 4-player variant with Cannons and Arrows, Cathedralling, and alternative ways to win. (16x16, Cells: 256) By Charles Gilman.
- Bach Dang Chess. On board with 100 squares, with crafts and other special pieces and rules. (10x10, Cells: 100) By Vu Q Vo.
- Bachelor Chess. Win by mating your opponent, or marrying off your King. (7x6, Cells: 42) By Doug Chatham.
- Bachelor Hunterbeest. Hunterbeest without the Queen or Gnu - to start with... (9x8, Cells: 72) By Charles Gilman.
- Bachelor Kamil. Combines ideas from Bachelor Chess and Wildebeest Chess. (9x8, Cells: 72) By Charles Gilman.
- Bachelor Nearlydouble. Applying the Nearlydouble principle to Bachelor Chess. (9x9, Cells: 81) By Charles Gilman.
- Bachelor Nimrod. Small variant with one each of distinctive Nimrod pieces, and of Knight. (6x6, Cells: 36) By Charles Gilman.
- Back-to-Back Chess. Both sides start "Back-to-Back", seperated by an uncrossable line on a specially-shaped 100 square board. (14x8, Cells: 100) By Paul Kreutzer.
- Backgammon Chess. Play backgammon and chess game together. (8x8, Cells: 88) By (zzo38) A. Black.
- Backlash. Play on two boards, but capturing on one board leads to a backlash on the other! (2x(8x8), Cells: 132) By Greg Strong.
- Backwards Stalemate Chess. Missing description (8x8, Cells: 64) By John Kipling Lewis.
- Baladãna. The way figures can move is dynamic, determined by their 'powers'. By Martin Miller.
- Balaklava Chess. Many pieces have additional knight moves. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Gianluca Vecchi.
- Balanced Swap Chess. Move has second part where a swap is made on the board. (8x8, Cells: 64) By João Pedro Neto.
- Balbo's chess. Board with a strange shape designed to make Bishops stronger in relation to Rooks. (Cells: 68) Author: Hans L. Bodlaender and Fergus Duniho. Inventor: M G Balbo.
- Ballista Chess. game in which Ballistae give Pieces the ability to move across the Board. (9x8, Cells: 72) By NeodymiumPhyte.
- Bandit Chess. Missing description (9x7, Cells: 63) By Patrik Hedman.
- Banner Xiangqi. Xiangqi with Banners (from the Game of Three Kingdoms) and simplified endgame rules. By A. M. DeWitt.
- Barasi Chess. Game named after inventor with Berolina pawns can also move backwards; other pieces can only move forwards. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Paul Barasi.
- Barca. Twelve animals fight over watering holes in nice looking commercial game. (10x10, Cells: 100) Author: Hans L. Bodlaender. Inventor: Andrew Caldwell.
- Bario. Pieces are undefined until they move. (8x8, Cells: 64) Author: Alex . Inventor: Panos Louridas.
- Bario Shogi. A shogi game with pieces that can be change typed. (9x9, Cells: 81) By (zzo38) A. Black.
- Barion. A variant of the chess variant Bario. By M Winther.
- Baroque/Ultima. Game where each type of piece has a different capturing ability. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Fergus Duniho. Inventor: Robert Abbott.
- Baseball Chess. Missing description (9x9, Cells: 81) By George William Duke.
- Baseball Chess 2. Missing description (9x9, Cells: 81) By George William Duke.
- Baseball Chess Hits & HomeRuns. Missing description By George William Duke.
- Baseline chess. Start chess with main pieces in different order on baselines. Overview of several variants. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Baseline chess with Fischer rules. Start with dropping major pieces on baseline, a variant that uses rules from Fischer Random Chess but is not random. (8x8, Cells: 64) By Ken Regan.
- Basic Bestiary. Like Wildeurasian Bestiary but without the Hopping-capture pieces. (13x12, Cells: 156) By Charles Gilman.
- Basic Chess. Variable baseline chess without drawing lots. Restrict Rooks to a and h files, and King to d or e files. By Charles Daniel.
- Basilisk Chess. Introducing the Basilisk cannon, with standard pieces (zrf exists). By M Winther.
- Bastardo. 4-player game.
- Bastille Chess. Win by clearing your opponent's fortress. (8x8, Cells: 64)
- Battery Chess. Chess on a Battery shaped board, with lots of batteries. (5x10, Cells: 46) By Abdul-Rahman Sibahi.
- Battle Chieftain Chess. Warriors and a king fight on a board with walls and holes. (10x11, Cells: 84) By Craig Daniel.
- Battle of Kings. You start with eight pawns. The rest chess pieces appear on the board during the game. By Вадря Покштя.
- The Battle of the Animals. Simulated conflict between animal kingdoms. (7x9, Cells: 63) Author: Hans L. Bodlaender and Jean-Louis Cazaux.
- Battle of the Diagonals. Each player uses the three kinds of diagonal in different ways. (6x(9x9), Cells: 270) By Charles Gilman.
- Battle of the Six Armies. Construction of board and pieces to play B6A. By Graeme C Neatham.
- Battle of the Six Armies. Multiplayer with a trigonal board. (29x18, Cells: 378) By Graeme C Neatham.
- Battle of titans. Missing description (3x(9x5), Cells: 135) By Daniil Frolov.
- Battlefront Chess. Game with standard pieces, 12 pawns, 2 Generals, the Archbishop, and the Chancellor. (12x8, Cells: 96) By Davor Vujacic.
- Battler Chess. Game with powerful King, and improved Bishops, Knights and Pawns. (8x8, Cells: 64) By Modest Solans.
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