Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND FIND_IN_SET(:'Other',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'B%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Bandit Chess. Missing description (9x7, Cells: 63) By Patrik Hedman.
- Barion. A variant of the chess variant Bario. By M Winther.
- Baroque/Ultima. Game where each type of piece has a different capturing ability. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Fergus Duniho. Inventor: Robert Abbott.
- Belfry Chess. Introducing the belfry catapult. By M Winther.
- Bifold Halfgi. A variant of Halfgi, but with half-sized pieces. By David Howe.
- BordahBee, A Two-Board Game (two 8x8 boards). Missing description (2x(8x8), Cells: 128) By Gary K. Gifford.
- Border Wars. Game played on the 42 edges of a grid, with elements of Shogi and XiangQi. (Cells: 42) By Jared B. McComb.
- Border Wars II. Game played on line edges with Shogi-like aspects. (Cells: 44) By Jared B. McComb.
- Borderline. Without pawns, with only one king, capturing opponent's pieces is omitted. (7x7, Cells: 49) By Gerd P. Degens.
- Buypoint Chess. Buy your fighting force - each piece costs a number of points. By Ralph Betza.
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