Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE FIND_IN_SET(:'Multiplayer',`Categories`) AND FIND_IN_SET(:'Commercial',`Categories`) AND FIND_IN_SET(:'Large',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- CARDCHESS. Utilizes the two key elements of card games: four suits and the ability to place cards face down to hide their values. (10x10, Cells: 100) Author: David Howe.
- CardChess for Four. Utilizes the two key elements of card games: four suits and the ability to place cards face down to hide their values. Author: Ed Friedlander.
- CardChess for Teams. Utilizes the two key elements of card games: four suits and the ability to place cards face down to hide their values. Author: Ed Friedlander.
- CardChess for Three. Utilizes the two key elements of card games: four suits and the ability to place cards face down to hide their values. Author: Ed Friedlander.
- ChesK: Risk and Chess Combination. A combination of the classic chess and Risk. Author: David Howe. Inventor: Khalid Waheed.
- Chess Empire. Large four player chess variant. (20x20, Cells: 322) Author: Hans L. Bodlaender. Inventor: Harry Jackson.
- Djambi. Four-player all-against-all game with unusual pieces; also known as Djambi. Inventor: Jean Anesto.
- Feudal. The Game of Siege and Conquest, 3M Company - 1967. Author: Dennis Matheson.
- Feudal. Chesslike game of wellknown game company. Author: David Howe.
- Four-Way Chess. 4-Way Chess. By Stephen R. Stockman.
- Imperial Chess III. Four-player all-against-all game on a cross-shaped board. Author: Ed Friedlander. Inventor: Mike Calkoviks and Jeff Knight.
- Konigsritter. Four-player game on curiously-shaped board with one player having a different army than the others. Author: Ed Friedlander. Inventor: Albert Buttner.
- Machiavellian Chess. Four-player all-against-all game with unusual pieces; also known as Djambi. Inventor: Jean Anesto.
- Memory CardChess for Four. Prior to each turn, turn over a card if it is available. If it is your unit, it is activated, otherwise, remember where it was. Author: Ed Friedlander.
- Memory CardChess for Teams. Prior to each turn, turn over a card if it is available. If it is your unit, it is activated, otherwise, remembers where it was.
- Memory CardChess for Three. Prior to each turn, turn over a card if it is available. If it is your unit, it is activated, otherwise, remember where is was. Author: Ed Friedlander.
- Non-Random CardChess for Four. Cardchess with predetermined locations for card pieces. Author: Ed Friedlander.
- Non-Random CardChess for Teams. Cardchess with predetermined locations for card pieces. Author: Ed Friedlander.
- Non-Random CardChess for Three. Cardchess with predetermined locations for card pieces. Author: Ed Friedlander.
- Ploy. Strategic Game of Maneuver and Capture, 3M Company - 1970. (9x9, Cells: 81) Author: Dennis Matheson.
- Sceptre 1027. Photo's of a set of this commercial multiplayer chess variant of the 1980's. Author: Simon Westenra.
- Sceptre 1027 A.D.. Large, commercial, multiplayer chess variant. (9x(8x8), Cells: 576) Author: David Howe.
- StrategiChess . Large multi-player, multi-board chess variant. (14x14, Cells: 196) By Alan Cartwright.
- StrategiChess II . Large, multi-player, mult-board variant with new piece types. (14x14, Cells: 196) By Alan Cartwright.