Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE FIND_IN_SET(:'Multiplayer',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` = '2007' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- 3 Level 4 Player Variants. Putting 4 players on a 3d board usually used for 2. (3x(8x8), Cells: 192) By Charles Gilman.
- AltOrth Hex Chess. Hexagonal variant using pieces moving only one way along each orthogonal. (11x11, Cells: 91) By Charles Gilman.
- Antarctic Chess or Predators and Penguins. Penguins seek safety at the ice-pack's centre. Can the Predators stop them? (Cells: 295) By Graeme C Neatham.
- Armies of Faith 1: The Dawn of Civilisation. The first in of a series of 3d variants themed on various religions of history. (3x(9x9), Cells: 243) By Charles Gilman.
- Armies of Faith 2: Later Antiquity. The second in a series of 3d variants themed on various religions of history. (5x(10x10), Cells: 245) By Charles Gilman.
- Armies of Faith 3: Assimilation. The third in a series of 3d variants themed on various religions of history. (5x(), Cells: 350) By Charles Gilman.
- Easterhouse. Captured pieces switch between Xiang Qi and Shogi boards. (9x19, Cells: 171) By Charles Gilman.
- European Chess. A multiplayer, different armies form of chess. (8x8, Cells: 64)
- Guru Mahachaturanga. 2d India-specific offshoot of AOF series. (12x12, Cells: 144) By Charles Gilman.
- Irwell. Gain an advantage by crowning your enemy. (8x10, Cells: 80) By Charles Gilman.
- mini-Chieftain. One Small Multi-Move Game in Two Configurations. (8x8, Cells: 64) By Joe Joyce.
- Nearlydouble Hex Chess. Applying the Nearlydouble principle to Wellisch and McCooey Chess. (15x15, Cells: 169) By Charles Gilman.
- Nearlytriple Raumschach. The logical extension of the Nearlydouble principle to Raumschach. (7x(7x7), Cells: 343) By Charles Gilman.
- Partnership Mitregi. Unthemed 4-player variant with most pieces always moving toward or across the River. (8x8, Cells: 64) By Charles Gilman.
- TriMac 3 Friends. Hexagonal Game of 3 Friends. (Cells: 207) By Graeme C Neatham.
- Two Large Multi-Move Games. Two large multimove variants with multiplayer potential. (24x12, Cells: 288) By Joe Joyce.
- Vimes Chess. Variant inspired by a footnote in a Discworld novel. (8x8, Cells: 64) By Charles Gilman.