Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE FIND_IN_SET(:'Large',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` = '2007' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Antarctic Chess or Predators and Penguins. Penguins seek safety at the ice-pack's centre. Can the Predators stop them? (Cells: 295) By Graeme C Neatham.
- Armis. 100 square board with 15 piece types. By Armis Game.
- Asylum Chess. Fire-through rooks, mad leaping (camel-move) bishops and double-capture insane ninja knights with lion-like powers. By Charles Daniel.
- Asylum Chess. 3 new unique pieces: fire-through rooks, double-capture knights, leaping bishops. (10x10, Cells: 100) By Charles Daniel.
- Azchessimp . Missing description By Namik Zade.
- Birds and Ninjas. Immaculately balanced game features pieces with unique fly-over capture ability and short-range diagonal leapers. By Charles Daniel.
- Birds and Ninjas. Strategically rich chess-like game with powerful dual range orthogonal flying pieces, and short-range diagonal leapers. (10x10, Cells: 104) By Charles Daniel.
- Birds and Ninjas. Two simple checkmate problems for the game. By Charles Daniel.
- Blocschach. Not only is the size of the back rank squared, so is its composition. (8x(8x8), Cells: 512) By Charles Gilman.
- Cataclysm. Large board variant with exciting, strategical play, and many powerful short-range pieces. By Greg Strong.
- Cataclysm. Large board game with short-range pieces designed to be dramatic without being overly complicated or dragging on too long. (12x16, Cells: 192) By Greg Strong.
- Chesimal Fusion I. Missing description (16x12) By Joe Joyce.
- Chesimals I. This game introduces "Chess Animals", independent groups of chess pieces that act as one large multi-square piece. By Joe Joyce.
- Chesimals: Autonomous Multi-unit Pieces. self-contained autonomous multi-square pieces. (16x12, Cells: 192) By Joe Joyce.
- Chess with Wizards. A Decimal Chess Variant with Antoine Fourri. (10x10, Cells: 100) By Abdul-Rahman Sibahi.
- Chess With Wizards. Chess with Wizards on the Game Courier. By Abdul-Rahman Sibahi.
- Clash of the Civilizations Chess - new setup. Clash of theCivilizations -new setup. (10x10, Cells: 100) By Namik Zade.
- Columbiad Chess.. Introducing the Columbiad, combining a cannon and a Cannonrider, on an H-board (zrf exists). By M Winther.
- Courier de los Combinados. A cross between Courier de la Dama and Wildebeest Chess. (12x8, Cells: 96) By Charles Gilman.
- Dada. The colorbound chess variant. (7x10, Cells: 70) By Abdul-Rahman Sibahi.
- Dada. The colorbound chess variant. By Abdul-Rahman Sibahi.
- Desert Oasis Chess. A large variant with 2 types of repeat jumpers, plus Knights, and Camels. (12x12, Cells: 144) By Gary K. Gifford.
- Donkey Chess. Grand Chess with Donkeys instead of Knights. (10x10, Cells: 100) By Abdul-Rahman Sibahi.
- Echidna Chess. Introducing the Echidna, a repulsion piece with telekinetic capacities (with zrf). By M Winther.
- Emperor's Nobility 3d Latrunculi (EN3dL). 3d variant in which pieces can get promoted again and again. (5x(5x10), Cells: 250) By Charles Gilman.
- ExCoCo Chess . Zip file containing zrf and images. By Graeme C Neatham.
- ExCoCo Chess. Missing description By Graeme C Neatham.
- Exhaustive Ashtaranga. Enough of every piece from Courier Ashtaranga to cover the board between them. (12x8, Cells: 96) By Charles Gilman.
- Flying Bombers Chess. This dual-range flying and jumping piece adds a new dimension to chess. Standard and large board presets. By Charles Daniel.
- Gladiatrix Chess. Introducing the Gladiatrix, an extremely agile female gladiator, on an H-board (zrf available). By M Winther.
- goChess. goChess. By Joe Joyce.
- Grand CwDA: the Shatranjians. Grand CwDA. (10x10, Cells: 100) By Joe Joyce.
- Gryphon Aanca Chess. Large Variant with Gryphons, Aancas, and a few other not-so-common pieces. (12x12, Cells: 144) By Gary K. Gifford.
- Guru Mahachaturanga. 2d India-specific offshoot of AOF series. (12x12, Cells: 144) By Charles Gilman.
- Gustavian Cannon Chess. Featuring the remarkable Swedish Cannon on a Gustavian board, where it thrives (zrf available). By M Winther.
- Gutenschach. 3d variant using only planar pieces. (8x(8x8), Cells: 512) By Charles Gilman.
- Hoo Mitregi. Intermediate between Mitregi itself and Dai Mitregi. (12x12, Cells: 144) By Charles Gilman.
- Insane Ninja Chess. Big board chess with dual range Camel's Leap Ninja Guards, and Insane Ninjas: powerful multidirectional short-range leapers. (10x10, Cells: 104) By Charles Daniel.
- Insane Ninja Chess . Featuring 2 pairs of powerful multi-directional leaping pieces capable of double capture. By Charles Daniel.
- Insane Ninja Chess. Play this exciting chess variant featuring two pairs of unique multi-mode pieces: Insane Ninjas and Mad Leaping Ninja Guards. By Charles Daniel.
- Irwell. Gain an advantage by crowning your enemy. (8x10, Cells: 80) By Charles Gilman.
- Jumping Knights Chess. Nightriders replace Knights and War Machines have also been added to Jumping Chess. (10x10, Cells: 100) By David Paulowich.
- Jumping Knights Chess. Nightriders replace Knights and War Machines have also been added to Jumping Chess. By David Paulowich.
- Kings. Kings on the Game Courier. By Abdul-Rahman Sibahi.
- Kings. A modest variant with more than one king. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Long Yang. Applying the Nearlydouble principle to a variant with Cannons. (11x16, Cells: 176) By Charles Gilman.
- Nearlydouble Chess. A 2d variant with the whole of two identical sets minus the second King. (11x11, Cells: 121) By Charles Gilman.
- Nearlydouble Hex Chess. Applying the Nearlydouble principle to Wellisch and McCooey Chess. (15x15, Cells: 169) By Charles Gilman.
- Nearlydouble Wildebeest. A variant with the whole of two identical Wildebeest sets minus the second King. (15x14, Cells: 210) By Charles Gilman.
- Opulent Lemurian Shatranj. Joe Joyce's Shaman and Hero pieces are now on a larger board. (10x10, Cells: 100) By David Paulowich.
- Opulent Lemurian Shatranj. Joe Joyce's Shaman and Hero pieces are on a large board. By David Paulowich.
- Querquisite Chess. Features the whimsical, irregular Querquisites,. (8x10, Cells: 72) By Abdul-Rahman Sibahi.
- Querquisite Chess. The Whimsical Querquisite on the Game Courier. By Abdul-Rahman Sibahi.
- Random-Drop Chess . Missing description By Namik Zade.
- Raptor Chess. Play game in which two pairs of dual mode fliers: the Raptors and the Birds create havoc on the board! By Charles Daniel.
- Raptor Chess. 104 square large board game with complimentary diagonal and orthogonal flying pieces each with dual mode capture abilities. (10x10, Cells: 104) By Charles Daniel.
- Rose Chess. Grand Chess, with Roses instead of Knights. (10x10, Cells: 100) By Abdul-Rahman Sibahi.
- Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. By David Paulowich.
- Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. (12x12, Cells: 144) By David Paulowich.
- Scout Chess. Introducing the Scout, combining queen-captures with Camelrider moves (zrf exists). By M Winther.
- sFhIoDgEi. A variant nesting two different smaller variants within it. (17x17, Cells: 289) By Charles Gilman.
- Shatranj Kamil X. Shatranj Kamil, with new pieces from Jetan, Shogi and Xiangqi. (10x10, Cells: 100) By David Paulowich.
- Shogi-of-Chesstonia. 9 x 12 Shogi Variant that includes a Queen and some Modern Shatranj Pieces. (9x12, Cells: 108) By Gary K. Gifford.
- Shogi-of-Chesstonia. 9 x 12 Shogi Variant that includes a Queen and some Modern Shatranj Pieces. By Gary K. Gifford.
- Shogi-set Nearlydouble Variants. Variants using two Shogi sets, minus a second King aside, but with moves adjusted for a large board. (13x12, Cells: 156) By Charles Gilman.
- SpaceWar. SpaceWar. By Joe Joyce.
- SpaceWar. SpaceWar rules. (16x12, Cells: 192) By Joe Joyce.
- Strong Yang. Another way of applying the Nearlydouble principle to a variant with Cannons. (13x13, Cells: 169) By Charles Gilman.
- Super Knights Grand Chess. Missing description (10x10, Cells: 100) By Charles Daniel.
- Terran Chess (Galactic Federation) . Chess from the 24th century? By Graeme C Neatham.
- The Tower Game. A simple three dimensional chess variant. (8x(5x5), Cells: 200) Author: Abdul-Rahman Sibahi.
- Trebuchet Chess. Introducing the Trebuchet, an active catapult piece that slings pieces over its head (zrf exists). By M Winther.
- TriMac 3 Friends. Hexagonal Game of 3 Friends. (Cells: 207) By Graeme C Neatham.
- TriMac HexChess. Hexagonal XiangQi. (Cells: 135) By Graeme C Neatham.
- TriMac HexChess . Zillions Rule File and Graphics. By Graeme C Neatham.
- Two Large Multi-Move Games. Two large multimove variants with multiplayer potential. (24x12, Cells: 288) By Joe Joyce.
- War of the Roses. Missing description (12x12, Cells: 144) By Abdul-Rahman Sibahi.
- Xiang Courier. Xiang Qi enhanced in the style of Courier. (12x10, Cells: 120) By Charles Gilman.
- Year of the Pig Variants. Subvariants extending the forward moves in assorted previous variants old and new. By Charles Gilman.