Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'Crossover',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2005' AND `YearInvented` <= '2015' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- 3FewShogi Chess. Like Chess but 3 Shogi per side. (8x8, Cells: 64) By (zzo38) A. Black.
- All pieces of classic chesses. Missing description (9x10, Cells: 90) By Daniil Frolov.
- Ancient world war. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Backgammon Chess. Play backgammon and chess game together. (8x8, Cells: 88) By (zzo38) A. Black.
- Battle of titans. Missing description (3x(9x5), Cells: 135) By Daniil Frolov.
- Card Bet Chess. Betting chess with cards telling you which moves are OK. (8x8, Cells: 64) By (zzo38) A. Black.
- CGNP chess. A game with Knightly Pawns. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Checkers with Bosses. Checkers variant with different types of pieces. Game's main feature are Bosses. (8x8, Cells: 64) By Daniil Frolov.
- Chennis. Kyoto-Shogi-inspired variant (with alternating piece sides), with a tennis theme. By Daniel Lee.
- Chess Dial. Play starts with Shogi, then mutates into Xiang Qi, then FIDE Chess, then Shogi again! (9x10, Cells: 90) By John Smith.
- Chess vs checkers. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Chesscala. Missing description (6x8, Cells: 48) By Francois Tremblay.
- Classic sum. Missing description (9x10, Cells: 90) By Daniil Frolov.
- Classic sum - light version. Missing description (9x10, Cells: 90) By Daniil Frolov.
- Custodian Chess. A combination of Chess and ancient Tafl games. (7x7, Cells: 49) By Daniil Frolov.
- Desert Pub Chess. A game where Desert Wazirs & Desert Ferz capture by jumping. (8x8, Cells: 64) By Gary K. Gifford.
- Dipole Chess. A cross between Chess and the game Dipole by Mark Steere. (8x8, Cells: 64) By Rich Hutnik.
- European Chess. A multiplayer, different armies form of chess. (8x8, Cells: 64)
- Falcon Hexagonal Chess. The Falcon into the Hexagonal world. (Cells: 121) By Abdul-Rahman Sibahi.
- For the Crown. A commercial crossover with deck-building games. (8x8, Cells: 64) By Jeremy Lennert.
- Gala Xiang-Qi. Crossover game. (16x16, Cells: 256) By Daniil Frolov.
- Hafts. A denser Draughts, but with pieces only capturing those bound to the opposite colour. (8x8, Cells: 64) By Charles Gilman.
- Hibernian Chess. Celtic Chess x Brannumh. (14x14, Cells: 196) By John McMahon.
- Mad Queen Shogi. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Magic River. Xiang Qi pieces crossing the Magic River turn into their Western counterparts, and vice versa! (17x9, Cells: 77) By John Smith.
- Minesweeper chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Padwar qi. Missing description (9x10, Cells: 90) By Daniil Frolov.
- Quapent. Missing description By Joe Watson.
- Quarterboard. Small variant with no pawns and piece drops, inspired by Chess and Shogi. By Milan Zeiske.
- Shogi with Cannons. Missing description (9x9, Cells: 81) By John Smith.
- Shogi With Pokémons. Pokemons with special powers are added to an otherwise normal shogi board. (11x11, Cells: 121) By (zzo38) A. Black.
- Sonic the Hedgehog Chess Advanced version. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Square and hex on same board. Missing description (16x8, Cells: 128) By Daniil Frolov.
- Sudoku War. A fight that takes place in a Sudoku. (9x9, Cells: 81) By Joost Aan de Brugh.
- Tables Chess. Missing description (12x2, Cells: 24) By Adam Goss.
- Tee Garden Shogi. Not itself a spelling mistake, but inspired by several potential ones. (9x9, Cells: 72) By Charles Gilman.
- Ulchesgi. Like Ultima and Chess and Shogi. (12x8, Cells: 96) By (zzo38) A. Black.
- Xiangqi vs Orthodox Chess. Missing description (9x9, Cells: 77) By Travis Z.