Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE FIND_IN_SET(:'3d',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2005' AND `YearInvented` <= '2007' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- 3 Level 4 Player Variants. Putting 4 players on a 3d board usually used for 2. (3x(8x8), Cells: 192) By Charles Gilman.
- 3 to the 5. A 6-player variant on 3 overlapping 9x9 boards. (5x(11x11), Cells: 455) By Charles Gilman.
- 3-player Honeycomb Chess. A variant on a hex-prism board with the hex boards as levels instead of ranks to allow three players. (5x(), Cells: 180) By Charles Gilman.
- 3D Chess. A true 3D version of chess. By Dan Beyer.
- 3d Minishogi. A variant originally devised for a contest that never materialised. (3x(3x5), Cells: 45) By Charles Gilman.
- 65 Square Chess. FIDE chess but pretend there's another square smack dab in the middle. By Jeremy Gabriel Good.
- Armies of Faith 1: The Dawn of Civilisation. The first in of a series of 3d variants themed on various religions of history. (3x(9x9), Cells: 243) By Charles Gilman.
- Armies of Faith 2: Later Antiquity. The second in a series of 3d variants themed on various religions of history. (5x(10x10), Cells: 245) By Charles Gilman.
- Armies of Faith 3: Assimilation. The third in a series of 3d variants themed on various religions of history. (5x(), Cells: 350) By Charles Gilman.
- Blocschach. Not only is the size of the back rank squared, so is its composition. (8x(8x8), Cells: 512) By Charles Gilman.
- Brookschach. 3d variant with three unconconventional subsets of Queen move. (6x(6x6), Cells: 216) By Charles Gilman.
- CGNP chess. A game with Knightly Pawns. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Corral Chess. Force the opponent to the center in this 45/46 Cell Contest entry. (2x(5x9), Cells: 46) By Doug Chatham.
- Corral Chess.. Force the opponent to the center in this 45/46 Cell Contest entry. By Doug Chatham.
- Courier Leapale. Extrapolating Courier Kamil to 3 dimensions. (6x(6x6), Cells: 216) By Charles Gilman.
- Cross3D Chess. 3D Chess game where pieces are arranged in a cross shape. (8x(8x8), Cells: 512) By Stephane Burkhart.
- Cross3D Chess . 3D Chess game where pieces are arranged in a cross shape. By Stephane Burkhart.
- Crosstunnel. A cross between Tunnelchess and Fivequarters. (4x(8x8), Cells: 196) By Charles Gilman.
- Diagonal 3D Chess. Missing description (8x(8x8), Cells: 512) By Dan Beyer.
- Dimension X. Unusual transdimensional pieces interact with FIDE Chess. Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Ecumenical Eurasian Ninjachess. 3d variant on 10 by 5 by 5 board with many new pieces. (5x(5x10), Cells: 250) By Charles Gilman.
- Ecutunnel and Ecumillstone. 3d versions of twin-board Ecumenical Chess, with a new front-rank piece. (4x(4x12), Cells: 192) By Charles Gilman.
- Emperor Raumschach. Variant of Dr. Fredinand Maack's Raumschach. By Larry L. Smith.
- Emperor's Nobility 3d Latrunculi (EN3dL). 3d variant in which pieces can get promoted again and again. (5x(5x10), Cells: 250) By Charles Gilman.
- Empty Cube Chess. A variant using the faces of an 8x8x8 board with no triaxial moves. (8x(8x8), Cells: 296) By Charles Gilman.
- Flipped-return Nichtschach. Pieces return as something else on the same 3d board. (6x(6x6), Cells: 216) By Charles Gilman.
- Fractal Chess . Missing description By Stephane Burkhart.
- G.U.E. 3D Chess. A 3D Chess game paying homage to those really great Zork adventures. By Larry L. Smith.
- Geodesic Chess. Played on a spherical grid of hexagons and pentagons. Author: Larry L. Smith. Inventor: Jack V. Cheiky.
- Geographical Chess Notation. A new notaional system for Chess variants. By Abdul-Rahman Sibahi.
- Gutenschach. 3d variant using only planar pieces. (8x(8x8), Cells: 512) By Charles Gilman.
- Heathen Europe Chess. 2 player cubic-cell Europe-specific offshoot of AOF series. (6x6, Cells: 144) By Charles Gilman.
- Honeycomb goes East. Shogi and Xiang Qi on a Hex-prism board. (16x9, Cells: 144) By Charles Gilman.
- Influenced 8-Leveled 3D Alice Chess. A combination of Influence and Alice Chess on a 3D board. (8x(8x8), Cells: 512)
- Interactive 3D Chess Program. Missing description By Dan Beyer.
- Lengthleaper Hex Chess. The hex-prism geometry has surprisingly many equal-length compound leapers. (4x(6x9), Cells: 136) By Charles Gilman.
- Mapped Chess . Missing description By Stephane Burkhart.
- Mapped Chess. Mapped Chess Game with extended 3D moves mapped on 2 boards. (2x(8x8), Cells: 128) By Stephane Burkhart.
- Mapped Chess. Missing description (2x(8x8), Cells: 128) By Stephane Burkhart.
- Nearlytriple Raumschach. The logical extension of the Nearlydouble principle to Raumschach. (7x(7x7), Cells: 343) By Charles Gilman.
- Nichtschach. A 3d version of Notchess. (6x(6x6), Cells: 216) By Charles Gilman.
- OctHex 146. Arranging the geometry of Tetrahedral Chess into an octahedron. (Cells: 146) By Charles Gilman.
- Paired Piece Tunnelchess. A new approach to the Tunnelchess first rank. (4x(4x8), Cells: 128) By Charles Gilman.
- Pyramidal Chess. 3-dimentional variant on four levels. (4x(), Cells: 120) By Florian Klachl.
- Qiube. Xiang Qi variant with Fortresses expanded from square to cube. (3x(9x10), Cells: 126) By Charles Gilman.
- Quadruple Besiege Chess. Toroidal Variant with piece movements defined by stretches. Author: Jeremy Gabriel Good. Inventor: Charles Gilman.
- Salmon P. Chess. Huge three-dimensional game celebrating 10 years chess variant pages. (10x(), Cells: 7500) By Dale Holmes.
- Soul Reaver Chess. Missing description (8x8, Cells: 64) By Robert Kalin.
- Stuck in the Middle with You. 3 Different Boards and 3 Different Armies! By Jeremy Gabriel Good.
- The Tower Game. A simple three dimensional chess variant. (8x(5x5), Cells: 200) Author: Abdul-Rahman Sibahi.
- TOWER SIEGE: 3D CHESS GAME. Missing description (8x(8x8), Cells: 64) By Kenneth Fourcell.
- Triaxial Qi. A 3d variant based on Xiang Qi but with triaxial steppers. (5x(5x10), Cells: 250) By Charles Gilman.
- Year of the Pig Variants. Subvariants extending the forward moves in assorted previous variants old and new. By Charles Gilman.