Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Piece' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '1997' AND `YearInvented` <= '2007' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Base Pieces and Templates.. Missing description By Claudio Martins Jaguaribe.
- Man and Beast 01: Constitutional Characters. Systematic naming of symmetric and forward-only coprime radial pieces. By Charles Gilman.
- Man and Beast 02: Shield Bearers. Systematic naming of divergent coprime radial pieces. By Charles Gilman.
- Man and Beast 03: From Ungulates Outward. Systematic naming of the simplest Oblique Pieces. By Charles Gilman.
- Man and Beast 04: Generalised Generals. Systematic naming of part-symmetric coprime radial pieces. By Charles Gilman.
- Man and Beast 05: Punning by Numbers. Systematic naming of coprime triaxial oblique pieces. By Charles Gilman.
- Man and Beast 06: The Heavy Brigade. Systematic naming of symmetric and forward-only non-coprime radial pieces. By Charles Gilman.
- Man and Beast 07: When Beasts Collide. Systematic naming of more complex oblique pieces. By Charles Gilman.
- Man and Beast 08: Diverse Directions. Systematic naming of symmetric pieces mixing radial and oblique components. By Charles Gilman.
- Man and Beast 09: Mighty Like a Rose. Systematic naming of pieces following Curved, Crooked, or Bent paths. By Charles Gilman.
- Man and Beast 11: Long-nosed Generals. Systematic naming of part-symmetric pieces with non-coprime components. By Charles Gilman.
- The most generalized piece classification ever. Missing description By Daniil Frolov.
- New 3D Leapers. Leapers restricted to the diagonal and triagonal patterns of the 3D field. Author: Larry L. Smith.
- Positional 3-D Chess. 3D games using position to determine how to move from board to board. By George William Duke.
- The ShortRange Project. Missing description Author: Joe Joyce and Christine Bagley-Jones.