Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '1985' AND `YearInvented` <= '1995' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- 4-way chess by Taurus games. Commercial fourhanded chess variant. Author: Hans L. Bodlaender. Inventor: Stephen R. Stockman.
- Amazons. Amazons and a computer version. Inventor: Walter Zamkauskas.
- Amazons. Queens fire arrows to make squares unpassable. Last player that moves wins. (10x10, Cells: 100) Author: Ed Pegg Jr.. Inventor: Walter Zamkauskas.
- Bastardo. 4-player game.
- Bear Chess. A popular Russian game; bears leap to second perimeter. Author: Ben M Reiniger. Inventor: Mikhail Sosnovsky.
- Brotherhood chess. Pieces cannot take pieces of the same type. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Gianluca Vecchi.
- Chesquerque. Variant played on a quadruple Alquerque board. (9x9, Cells: 81) Author: Peter Aronson. Inventor: George Dekle.
- Chess - The Speed Game. Chess on a 5 by 6 board. (5x6, Cells: 30) Author: Hans L. Bodlaender. Inventor: ? denOude.
- Chess 960. Randomized setup; also known as Fischer Random Chess. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Robert J. Fischer.
- Choiss. First place your squares, then your pawns, then your pieces, then move. Author: Ben M Reiniger. Inventor: Peter A. Victor.
- Coordinator Chess. Dekle's Coordinator Chess, featuring the Coordinator that captures in coordination with the king (with zrf). By M Winther.
- Corner Chess. Two or four player chess variant on 8 by 8 board with pieces starting in the corners. (8x8, Cells: 64) By Rich Hutnik.
- Cross Chess. Game played on a cross-shaped board. (Cells: 64) Author: Peter Aronson. Inventor: Leigh Miller and N. Maddox.
- Crushed Chess. After every 10 turns, the perimeter disappears. Author: Ben M Reiniger.
- A Dragonchess Page. Roberts Stevens' page on Dragonchess. Author: Rob Stevens. Inventor: Gary Gygax.
- Express Chess. Information on commercial chess variant with cards instead of board and pieces. () Author: Hans L. Bodlaender. Inventor: Bill Jemas.
- Falcon Random Chess. Missing description (10x10, Cells: 100) By George William Duke.
- Fidchell. A large Great Chess variant with blended historical elements, invented for an RPG. (12x12, Cells: 144) Author: Glenn Overby II. Inventor: Gary Gygax.
- Fischer Random Chess . David A. Wheeler's page on Fischer Random Chess. Author: David A Wheeler. Inventor: Robert J. Fischer.
- Fischer Random Chess. Play from a random setup. (8x8, Cells: 64) (Recognized!) Author: Terumi Kaneyasu and Fergus Duniho. Inventor: Robert J. Fischer.
- Gadsden's Toroidal Chess. Edges of the board are considered to be adjacent. (8x8, Cells: 64) By Richard Gadsden.
- HexChess-Kirby's. Missing description (Cells: 313) By Steve Kirby.
- Highcastle Chess. All pieces can castle. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Ed Pegg Jr..
- Hit and Run Chess. After the first move, players may move 1 piece twice or two pieces once, capturing only on any piece's first move. By Stephen Howell.
- Kilyow. Invented by Furugouri Akio(古郡章雄) in 1991. By Yu Ren Dong.
- Koopa Chess. Form of chess based on the Mario Brothers series of video games. (8x8, Cells: 64) Inventor: Ralph Betza.
- Mad King Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Martian Chess. Two or four player strategic game with chess elements played with Looney piramids. (4x8, Cells: 32) Author: Hans L. Bodlaender. Inventor: Andrew Looney.
- Non-prise Chess. Queens, rooks, knights, and bishops cannot take each other. (8x8, Cells: 64) By Bruce Zimov.
- PlunderChess . Commercial chess variant where pieces gain right to move like a piece they captured. Inventor: Jeff Knight.
- Renezans Chess. 9x9 game with gnus and central powerup square. Author: Ben M Reiniger. Inventor: Bi-Triad.
- Shogessi.... A link to the Tabletop Simulator module. Updated rules/graphics. (17x(17x19), Cells: 289) By Eric Watkins.
- The Sons of Mithra. Elaborate Fantasy variant with 13 different types of pieces per side. (10x10, Cells: 100) Author: Michael Chang Gummelt. Inventor: Michael Chang Gummelt and Holly Gummelt.
- Star Trek 3D Chess for Tournaments. A variation of Star Trek 3D Chess designed for tournament play. Author: Fergus Duniho. Inventor: Jens Meder and Andrew Bartmess.
- Super Chess 1993. Missing description (14x14, Cells: 196) Author: Sam Trenholme. Inventor: Michael N Goldshteyn.
- Timeline. Pieces travel through time on four 4 x 4 x 4 boards. (4x(4x(4x4)), Cells: 256) By George Marino.
- Torus Chess (The Shape of Space). Chess on a torus from the book "The Shape of Space". (8x8, Cells: 64) Author: Manuel Hohmann. Inventor: Jeff Weeks.
- Transporter Chess. In addition to the usual set of pieces, players have a transporter piece, which can transport pieces one square in any direction. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Torben Osted.
- Treyshah. A commercial three-player hexagonal variant with 23 pieces a side. (Cells: 210) By Matt Seabury.
- Triangle Chess. Chess for three players. (Cells: 144) By David Zitzelsberger.
- Wildebeest Chess. Variant on an 10 by 11 board with extra jumping pieces. (11x10, Cells: 110) (Recognized!) Author: Hans L. Bodlaender and Fergus Duniho. Inventor: R. Wayne Schmittberger.