Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'3d',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `BoardCells` = '128' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- 4 x 4 x 8 Tri-dimensional Chess. Missing description (4x(4x8), Cells: 128) By Alberto Monteiro.
- Alice Chess. Classic Variant where pieces switch between two boards whenever they move. (2x(8x8), Cells: 128) (Recognized!) Author: Edward Jackman and Fergus Duniho. Inventor: Vernon Rylands Parton.
- dUchess. Chess on two levels. (2x(8x8), Cells: 128) By Eric S. Clayton.
- Flying Chess. Some pieces can fly. (2x(8x8), Cells: 128) Author: Hans L. Bodlaender. Inventor: David Eltis.
- King's Dimension . 3D chess variant from prototype Macingtosh program. (Link.). (3x(8x6), Cells: 128)
- Kingdom of distorting mirrors. Missing description (2x(8x8), Cells: 128) By Daniil Frolov.
- Mapped Chess. Missing description (2x(8x8), Cells: 128) By Stephane Burkhart.
- Meirav. Pieces are buried before they are captured, buried pieces may capture other buried pieces. (2x(8x8), Cells: 128) By כהן דותן.
- Paired Piece Tunnelchess. A new approach to the Tunnelchess first rank. (4x(4x8), Cells: 128) By Charles Gilman.
- Quadlevel 3D Chess. Four level 3d chess. (4x(4x8), Cells: 128) Author: Robert Koernke Jr. Inventor: Robert Koernke Sr and Robert Koernke Jr.
- Skidoo Chess. Pieces can "skidoo" into an interior board. (2x(8x8), Cells: 128) By John Smith.
- Stereo Chess. 8 by 8 board with four 4 by 4 boards stacked on top of it. (4x(), Cells: 128) Author: Hans L. Bodlaender. Inventor: Gerhard W. Jensch.
- Tunnelchess. 3D variant played on a stack of four Half Chess boards. (4x(4x8), Cells: 128) By Charles Gilman.
- Tunnelshogi. 3-D Shogi variant. (8x(4x4), Cells: 128) By Charles Gilman.