Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE FIND_IN_SET(:'2d',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'R%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- R-Chess . Captured pieces are held in reserve and then dropped. By Marcello Netto.
- Race Chess. On a circular board where white and black pawns move in the same direction. (8x8, Cells: 64) By Ralph Betza.
- Racing Kings. Missing description By Abdul-Rahman Sibahi.
- Racing Kings. From a special setup, be the first to have your king reach the last row. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vernon Rylands Parton.
- Radical Chess . Commercial chess variant with 16 different pieces. Inventor: Daryl Fazekas.
- Radioactive Queen Chess. White has a little diff in setup, but great diff in the game. (8x8, Cells: 64) By Lev Grigoriev.
- Raft Chess. Part of the board is a lake, where rafts can transport pieces. (8x8, Cells: 64) Author: Jörg Knappen.
- Ramayana Chess. Chess variant inspired by the Ramayana epic. (Cells: 84) By Luiz Carlos Campos.
- Ramayana Chess . Chess variant inspired by the Ramayana epic. Author: Peter Aronson. Inventor: Luiz Carlos Campos.
- Random Move Number Chess. A die now controls the number of moves a player makes each turn. Luck and skill required to win! (8x8, Cells: 64) By Charles Daniel.
- Random Pawns. Randomly select your Pawns' movement and capture abilities. (8x8, Cells: 64) By Gavin King.
- Random Pieces. A 20 game match is played, with each player receiving a number of pieces equal in value to the game number. (8x8, Cells: 64) By Roger Cooper.
- Random Transposal Chess. Use dice to swap pieces. (8x8, Cells: 64) By John Smith.
- Random Wormhole Chess. Introduces "wormholes" and "toroidal" movement in a fun and manageable way. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Randomscorpions Chess. The Scorpions are randomly distributed on the 2nd and 3rd rank. Otherwise regular setup. By M Winther.
- Rank and File Chess. Move from Most Crowded Row. (8x8, Cells: 64) By George William Duke.
- Rank behind Rank . 30 pieces on a side with two Kings each on a 6 by 12 board. Author: Peter Aronson. Inventor: Sergey Sirotkin.
- Rank-behind-Rank Chess. 30 pieces on a side with two Kings each on a 6 by 12 board. (6x12, Cells: 72) By Sergey Sirotkin.
- Raven Chess. Kings move like queens and leap over friendly pieces, but cannot move through check. (8x8, Cells: 64) Author: John Love-Jensen. Inventor: John Love-Jensen and Richard .
- Re. Drop pieces on a 5 by 5 board. (5x5, Cells: 25) Author: Hans L. Bodlaender. Inventor: Reiner Knizia.
- Re. Drop pieces on a 5 by 5 board. By (zzo38) A. Black.
- Re-Ghost Chess. The last captured piece turns into leaping transparent ghost and isn’t able to capture but still can check. (8x8, Cells: 64) By Lev Grigoriev.
- Ready Chess. A move must be used to restore a unit's ability to capture, except for the king. Author: Ed Friedlander. Inventor: Tony Quintanilla.
- Ready Chess. Play this game, where pieces cannot capture right after capturing, they have to be restored first! By Tony Quintanilla.
- Ready Chess . Pieces cannot capture right after capturing, they have to be restored first. By Tony Quintanilla.
- Ready Chess. Pieces cannot capture right after capturing, they have to be restored first. (8x8, Cells: 64) By Tony Quintanilla.
- Real chess. Players start with placing their major pieces. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: E. I. Csaszar.
- Reality check. Remember the opposite site of flippable pieces. (Cells: 39) By Andrew Juell.
- Realm chess. Board is divided into realms and multiple pieces can move into and out of a realm in one turn. (8x8, Cells: 64) By Edward Jackman.
- Rebel Chess . King's Pawn is replaced by Recruiter piece that moves like an Alfil and can change a piece's side. Author: Peter Aronson.
- Rebel Chess. King's Pawn is replaced by Recruiter piece that moves like an Alfil and can change a piece's side. (8x8, Cells: 64)
- Rebel Fury . Missing description By Larry L. Smith.
- Rebel Fury. A Variation of V.R. Parton's Royal Fury. (12x12, Cells: 144) By Larry L. Smith.
- Rebellion chess. Besides normal moves, you can move a piece of the opponent. (8x8, Cells: 64) By Ralph Betza.
- rec.games.chinese-chess FAQ. Missing description Author: Stephen Leary.
- Recapitulative Chess. Variant where the Queen, Rook and Bishop have their older moves until promoted. (8x8, Cells: 64) By Charles Gilman.
- Recapturable Chess. Captured pieces belong to other player and then removed permanently. (8x8, Cells: 64) By (zzo38) A. Black.
- Recaptureless Chess. A unit which has just captured is itself invulnerable to capture for the move. Author: Ed Friedlander. Inventor: Tony Paletta.
- Recruiter Chess. Capturer recruits on adjacent squares. Author: Ed Friedlander. Inventor: Terry H. Jones.
- Rectahex Chesss. A chess variant that looks like hexagonal chess but can be played on a normal chess board. (8x8, Cells: 64) By Ralph Betza.
- Recycle Chess. You may capture your own units and replace them on the board. Author: Ed Friedlander. Inventor: Robert Huber.
- Recycle Chess. Players can capture and drop their own pieces. (8x8, Cells: 64) By Robert Huber.
- Red Castle Chess. Red king and QR cannot move except to castle, which wins for Red. Author: Ed Friedlander.
- Reduced Endgame Chess. Two kings and six pawns are used for practicing endgames. (8x8, Cells: 64) Author: David Howe.
- Reduced Endgame Chess . Two kings and six pawns are used for practicing endgames. Author: Uwe Wiedemann.
- Reenterent Chess. There is one additional square where taken pieces can wait to reenter 5 by 8 main area. (5x8, Cells: 41) By Edward Lovett.
- Reenterent Chess . There is one additional square where taken pieces can wait to reenter 5 by 8 main area. Author: Peter Aronson. Inventor: Edward Lovett.
- Reenterent Chess - prototype board. Missing description By Edward Lovett.
- Reflection teammate. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Reflex Chess. Force your opponent to mate you. (8x8, Cells: 64) Author: David Howe. Inventor: William Geary.
- Reflex Chess. Force your opponent to checkmate. Author: Ed Friedlander. Inventor: William Geary.
- Reform chess. Book on chess on smaller boards with many training positions. Author: Laszlo Polgar.
- Reformed Chess. Pawn can swap with an enemy piece located on the last rank, except king. Thusly, many more won endgames (zrf available). By M Winther.
- Reformed Chess. Introducing a new pawn swapping capability intended to solve the problem of drawishness in chess (with zrf). By M Winther.
- Reformed Courierspiel. Play this modern version of an historic game on Jocly. Author: Michel Gutierrez and Jérôme Choain. Inventor: Clément Begnis.
- Refreshing Bubble Fizz Chess. When a piece moves, he can create a bubble. Pieces in bubbles cannot move for three turns, but may make two non-capturing moves. By Ralph Betza.
- Refusal Chess. Refuse your opponent to make certain moves. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Fred Galvin.
- Refusal Chess. You may refuse one enemy move per turn. Author: Ed Friedlander. Inventor: Fred Galvin.
- Refusal chess. A problem. Author: Hans L. Bodlaender. Inventor: C. H. O'D. Alexander.
- Refuse Once Chess. You may refuse one enemy move per game. By Ed Friedlander.
- Regement Random Chess. Pieces are relocated to create a modest setup that most chessplayers will feel at home in (+ zrf). By M Winther.
- Regenbogen. Unusual spectrum-based game with Wizards, Clerics and Spirits. (Cells: 44) By Jared B. McComb.
- Regiment Chess. Black determines king position, white can swap the queen before play begins (with zrf). By M Winther.
- Regimental Chess . Commercial variant. Groups of pieces can form battalions and regiments and move at the same time. (36x16, Cells: 576)
- Regulator Chess. Game on a 35 square board with a 7 square track on which a piece moves that determines how Knights and Bishops can move. (6x7, Cells: 42) By Samuel H. Bell.
- Regulator Chess . Game on a 35 square board with a 7 square track on which a piece moves that determines how Knights and Bishops can move. Author: Peter Aronson. Inventor: Samuel H. Bell.
- Relative Lumberjack. Pieces move the same as other pieces in its file. (8x8, Cells: 64) By John Smith.
- Relativistic Chess. http://www.chessvariants.org/boardrules.dir/relativistic.html. By Carlos Cetina.
- Relativistic Chess. Squares attacked by the opponent are considered not to exist. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Kevin Whyte.
- Relativistic Chess. Squares attacked by the opponent are considered not to exist. Author: Robert Price. Inventor: Kevin Whyte.
- Reldoub. Game with river, relays, walls, and fractions. (11x11, Cells: 121) By (zzo38) A. Black.
- Relocation Chess. A remarkably easy method of rearranging the standard array of pieces (with zrf). By M Winther.
- Relocation Chess. Swap a pair of your own pieces before you begin. With Fischer Random castling rules. By M Winther.
- The Remarkable Rookies. A team for Chess with Different Armies with Rook-like pieces. By Ralph Betza.
- A Remarkable Rookies Game. A sample game featuring the Remarkable Rookies vs the Fabulous FIDEs. By Ralph Betza.
- Remote Sensing. 2 remote sensor pieces per side can mimic pieces on their current square color. By Gary K. Gifford.
- Remote Sensing. 2 remote sensor pieces per side can mimic pieces on their current square color. (9x9, Cells: 81) By Gary K. Gifford.
- Remote Sensing 8 x 8. An 8 x 8 version of Remote Sensing. By Gary K. Gifford.
- Remote Sensing with On & Off-Board Detection. Special pieces mimic others, some on-board, some which have been captured. By Gary K. Gifford.
- Remote Sensing with On & Off-Board Detection. Special pieces mimic others, some on-board, some which have been captured. (9x9, Cells: 81) By Gary K. Gifford.
- Renezan's Chess . Proprietary game, Bi Triad, 1993. Inspired by Wildebeest Chess. Author: Yu Ren Dong. Inventor: BiTriad.
- Renezans Chess. 9x9 game with gnus and central powerup square. Author: Ben M Reiniger. Inventor: Bi-Triad.
- Renezans Chess. Proprietary game, 9x9, in which the occupant of the center. Author: Ed Friedlander. Inventor: BiTriad.
- Renniassance Chess. With 68 pieces on board of 12 by 12. (12x10, Cells: 120) By Eric V. Greenwood.
- Renniassance Chess . Game played on several sizes of large board with 68 pieces per side. Author: Edward Holzman. Inventor: Eric V. Greenwood.
- Rental Chess. You must pay rent for the squares where your pieces are: centre squares are more expensive. (8x8, Cells: 64) By Ralph Betza.
- Repatriation Chess. Pairs of captured units are returned to the board. Author: Ed Friedlander. Inventor: Tony Paletta.
- Repeating Chess. A slight variation of Replacement Chess. Captured pieces must be put on an empty square on the board. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Replacement Chess. Replace your opponent's men on the board after you capture them. Author: Kevin Pacey.
- Replacement Chess. A slight variation of Replacement Chess. Captured pieces must be put on an empty square on the board. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Report on 41-square Chess Variant Competition. Missing description Author: David B. Pritchard.
- Reproduction chess. The Queen is pregnant. (8x8, Cells: 64) By Piotr Smagacz.
- Reroute66. Play this adaptation of Chess to a 66 space board with some overlapping spaces. (10x8, Cells: 66) By Fergus Duniho.
- Reroute66. A simpler game using the same board as Gerd Degens' Chess66. (10x8, Cells: 66) By Fergus Duniho.
- Reserve Chess. Units may be removed from the board and dropped back in later. Author: Ed Friedlander. Inventor: Edward Jackman.
- Reservists' doublechess. Each side has 16 non-pawn pieces, split among 10 types. By Andrew L Smith.
- Retiar Chess. Introducing the Retiar, a bifurcating bounce-slider, on an H-board (zrf available). By M Winther.
- Retreating Chess. Pieces must fall back one square after each move. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Retro Chess. A chess game progresses backwards from an empty board. (8x8, Cells: 64) By Mike Smolowitz.
- Retrochess. Play chess from the end of the game backwards. (8x8, Cells: 64) By João Pedro Neto and Ralph Betza.
- Rettah. Different setup and powerfull king. Taking obligatory when in check. (8x8, Cells: 64) Author: Vu Q Vo. Inventor: Vernon Rylands Parton.
- Rettah Chess. King can move as any piece but must capture its attacker. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Revenge of the King. http://xn--perlebr-bxa.de/2010/02/Vergeltung-des-K%C3%B6nigs. (8x8, Cells: 64) By Martin Janecke.
- Reverse Symmetry. Missing description By Jose Carrillo.
- Reversi Chess. Pieces closed in on a line can be converted to the other side. (8x8, Cells: 64) By Terry H. Jones.
- Review: Chessapeak Challenge Classic. Missing description Author: Hans L. Bodlaender.
- Review: Heraldic Chess. A review of Modest Solans' game Heraldic Chess. Author: David Howe. Inventor: Modest Solans.
- Review: HEXchess. Review of commercial three-player Chess variant. Author: Hans L. Bodlaender.
- Review: Knightmare Chess. Review of commercial Chess variant using cards that change things. Author: Steffan O'Sullivan.
- Review: Noble Celts. Review of commercial Chess variant set. Author: Ben Good.
- Review: Omega Chess. Review of commercial Chess variant set. Author: Ben Good.
- Review: Omega Chess. Review of commercial Chess variant set. Author: David Howe.
- Review: Omega Chess. Review of commercial Chess variant. Author: Alex Sherzer.
- Review: Omnigon. Photos and Review of commercial variant. Author: Ben Good. Inventor: Mike Flynn.
- Review: Roundtable Chess. A review. Author: Fergus Duniho.
- Review: Sammy Seahorse Teaches Chess. A review. Author: Hans L. Bodlaender.
- Review: White and Black from Brown - A Selection of 168 Diagrams. A review of the book. Author: Ben Good.
- Revised Chess. A revision of Fide-chess: a pawn on the seventh rank can also capture forwards. Makes chess much less drawish (with zrf). By M Winther.
- Revised Chess. The pawn can also capture forwards if positioned on 7th rank. Thus, many more won endgames (zrf included). By M Winther.
- Revolver Practice: A Chess Problem. White mates in 21 moves on board in shape of revolver. Author: Hans L. Bodlaender. Inventor: T. R. Dawson.
- Rex . Six Direction Chess. By Arnaldo Rodrigues D'Almeida.
- REX Hexagonal Chess. Six Direction Chess. (Cells: 85) By Arnaldo Rodrigues D'Almeida.
- Rhino Chess . Collection of variants designed to demonstrate the Rhino family of pieces. By Peter Aronson.
- Rhomboidal Chess. Chess variant on rhombic cells. (8x16, Cells: 84) By Max Koval.
- Rifle Chess. Take a move to capture an enemy piece without moving the capturing piece. Author: Kevin Pacey. Inventor: W. B. Seabrook.
- Rifle Chess . Pieces are taken by shooting: capturing without moving. Author: Robert Price. Inventor: W. B. Seabrook.
- Rifle Chess. Units capture without moving. Author: Ed Friedlander. Inventor: W. B. Seabrook.
- Rifle Chess. Pieces are taken by shooting: capturing without moving. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: W. B. Seabrook.
- Right or Left Chess . Pieces are either right-moving or left-moving and may flip from one to the other. By Adrian Alvarez de la Campa.
- Riley's Four Army Chess. Several ways to win. Author: Ed Friedlander. Inventor: Patrick Riley.
- Ringworld Chess. Themed hex variant differentiating opposite directions along orthogonals. (Cells: 198) By Charles Gilman.
- Rithmomachia. Information on Rithmomachia. (16x8, Cells: 128) Author: Hans L. Bodlaender.
- Rithmomacia . Medieval game based on arithmetic and number theory.
- River Chess. Win by getting a piece to the opposite side. Author: Ed Friedlander. Inventor: Karl Scherer.
- River Chess . Get one of your pieces to the other side of the board. By Karl Scherer.
- Robber Chess . Sliding pieces can make multiple captures, and the goal is to capture all opposing pieces. Author: Uwe Wiedemann.
- Robber-Baron . Which of the seven robbers is the robber-baron? Author: David Howe. Inventor: Seth McGinnis.
- Robber-Baron. Which of the seven robbers is the robber-baron? (7x7, Cells: 39) By Seth McGinnis.
- Rocket Chess. Space-themed fairy chess variant on neoteric board: piece’s movement depends on type of cell where it stands. (Cells: 248) By Lev Grigoriev.
- Rococo. A clear, aggressive Ultima variant on a 10x10 ring board (includes mirror array and Push-Pullyu variants). Author: Peter Aronson and Antoine Fourrière. Inventor: Peter Aronson and David Howe.
- Rococo . A clear, aggressive Ultima variant on a 10x10 ring board. Author: Peter Aronson. Inventor: Peter Aronson and David Howe.
- Rococo. A clear, aggressive Ultima variant on a 10x10 ring board. (10x10, Cells: 100) (Recognized!) Author: Peter Aronson. Inventor: Peter Aronson and David Howe.
- Rococo. Animated piece movement diagrams. By Peter Aronson and David Howe.
- Rococo Zillions Saved Game . Download this file to see this game played in the Multivariant Play by E-Mail Tournament. Author: Peter Aronson and John Lawson. Inventor: Peter Aronson and David Howe.
- Rogue Pawn Chess . Pawns may double-move on any rank except for their starting rank. Author: Marek14 . Inventor: Tony Paletta.
- ' Roid Rage Chess. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Rollerball. Chess race fight on board formed by removing 3 by 3 square from center of 7 by 7 square. Author: Antoine Fourrière. Inventor: Jean-Louis Cazaux.
- Rollerball . Chess race fight on board formed by removing 3 by 3 square from center of 7 by 7 square. By Jean-Louis Cazaux.
- Rollerball. Chess race fight on board formed by removing 3 by 3 square from center of 7 by 7 square. (7x7, Cells: 40) By Jean-Louis Cazaux.
- Rollerball. Play this game based on a science fiction sport on Jocly. Author: Michel Gutierrez and Jérôme Choain. Inventor: Jean-Louis Cazaux.
- Rolling Chess. A game played with dice, where movement causes rolling and rolling changes piece identity. (8x8, Cells: 64) By Herb Gilliland.
- Rolling Kings. Play Rolling Kings online with Game Courier. Author: Antoine Fourrière. Inventor: Peter Aronson.
- Rolling Kings. Kings must move along a predetermined path. (8x8, Cells: 64) By Peter Aronson.
- Rolling Kings . Kings must move along a predetermined path. By Peter Aronson.
- Roman Chess . Commercial chess variant on 10x10 board with two non-royal kings added. Author: Fergus Duniho. Inventor: Mark Woodall.
- Roman Chess. 10x10 variant available commercially. Author: Ed Friedlander. Inventor: Mark Woodall.
- Roman Chess. Commercial chess variant on a 10x10 board with two non-royal kings added. Author: Greg Strong. Inventor: Mark Woodall.
- Romanchenko's Chess. FIDE Chess trainer Romanchenko shifted the FIDE board in the middle to help his students think for themselves. Author: Jeremy Gabriel Good and Fergus Duniho. Inventor: V. Romanchenko.
- Romanchenko's Chess. New chessboard with sides displaced. Author: Ed Friedlander. Inventor: V. Romanchenko.
- Romanchenko's Chess. A board with a kind of Z-form. (10x8, Cells: 64) Inventor: V. Romanchenko.
- Romanchenko's chess . Game on a Z-shaped board to inspire new thinking. Author: Andrew Juell. Inventor: V. Romanchenko.
- Romanchenko's Chess. Play Chess on a slightly shifted board with Jocly. Author: Michel Gutierrez and Jérôme Choain. Inventor: V. Romanchenko.
- Romulan Chess. Kriegspiel variant: played with a referee where pieces cloak and uncloak. (8x8, Cells: 64) Author: Steve Kramer and Hans L. Bodlaender.
- Rook (a.k.a. Chariot). Moves across unobstructed orthogonal line. Author: Fergus Duniho.
- Rook Mania. Game where all pieces have different sorts of Rook-like moves. (7x7, Cells: 43) By Jared B. McComb.
- Rook Square Chess. Enemy rook squares are royal. Author: Ed Friedlander. Inventor: Jens Baek Nielsen.
- Rookheavy Chess and Bishopheavy Chess. combining elements of Lilliputian Chess, Isis, Mongolian Chess, and crooked linepieces. (8x8, Cells: 64) By Charles Gilman.
- Rooksquare Chess . Win by moving piece to corner at opponent's side. Author: Uwe Wiedemann. Inventor: Jens Baek Nielsen.
- Rooksquare Chess. Win by moving piece to corner at opponent's side. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Jens Baek Nielsen.
- Rose Chess. Grand Chess, with Roses instead of Knights. (10x10, Cells: 100) By Abdul-Rahman Sibahi.
- Rose chess. Hexagonal chess variant, with additional variants, from St Albans, UK. (Cells: 91) Author: Hans L. Bodlaender.
- Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. By David Paulowich.
- Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. (12x12, Cells: 144) By David Paulowich.
- Roswell Chess. Preset for alien game with abstract pieces that operate in unusual ways. Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Roswell Chess. A game not meant for humans. Uses alien hieroglyphic pieces based on an alleged 1947 Roswell NM incident. (7x10, Cells: 70) By Gary K. Gifford.
- Rotary. On a 9 by 9 board with rotating pieces. (9x9, Cells: 81) By Christian Freeling.
- Rotary. Missing description Author: Ed Friedlander. Inventor: Christian Freeling.
- Rotary Chess. Featuring rotary counterparts of existing (and generally familiar) pieces. (12x12, Cells: 144) By Bob Greenwade.
- Rotating Cylinder Chess. Positions of pieces rotate one square to the right after each move. (8x8, Cells: 64) By John Smith.
- Rotation Chess. Every ten moves, switch sides with your opponent. How might you prepare for the demise of the pieces you are playing? Author: Jeremy Gabriel Good and Adrian Alvarez de la Campa.
- Rotation Chess. Every 10th move, the board is turned around. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Rotation Chess. Every ten turns, you switch and play the other player's units. Author: Ed Friedlander.
- Round chess. A variant of Shatranj, played on a round board. (Cells: 64) Author: Hans L. Bodlaender.
- Round Honeycomb Chess . Round Honeycomb Chess is a cross between Circular/Cylindrical Chess and Hexagonal Chess. By David Cannon.
- Round Honeycomb Chess. A cross between Circular/Cylindrical Chess and Hexagonal Chess. (9x11, Cells: 99) By David Cannon.
- Round Table Chess. Chess variant on a board with round and square part. (Cells: 92) By Richard G. VanDeventer.
- Round Table Chess 84. Chess on a special round board with 84 squares. (Cells: 84) By Richard G. VanDeventer.
- Round Table Chess 84 . Chess on a special round board with 84 squares. By Richard G. VanDeventer.
- Roundtable Chess. A review. Author: Fergus Duniho.
- Royal Amazon Chess . Queens are replaced by Royal Amazons. By Peter Aronson.
- Royal Amazon Chess. Queens are replaced by Royal Amazons. (8x8, Cells: 64) By Peter Aronson.
- A Royal and His Pet. Missing description By Zhedric Meneses.
- Royal Bishop Chess. Simple variant with royal bishop. (8x8, Cells: 64) By QIDb602.
- Royal CannonChess. Pieces next to the king can capture forwards by a cannon leap. By M Winther.
- Royal Chess. Chess on an extended board with Royal Guard pieces added. By William A Curtis.
- Royal Chess. Variant on ten by eight board. (10x8, Cells: 80) Author: Hans L. Bodlaender.
- Royal Court. Play Royal Court on Game Courier. Author: Greg Strong. Inventor: Sidney LeVasseur.
- Royal Court. On 8 by 10 board with crowned knights: can move like king or knight. (10x8, Cells: 80) By Sidney LeVasseur.
- Royal Fury. A Futuristic Chessery Game - relaxed win rules. Author: Larry L. Smith. Inventor: Vernon Rylands Parton.
- Royal Magician Chess. Missing description Author: Ed Friedlander. Inventor: Gary K. Gifford.
- Royal Magician's Chess. Missing description (8x8, Cells: 64) By Gary K. Gifford.
- Royal Magician's Chess. King and special magician piece earn the right to drop pieces when they venture out to the fourth, fifth and sixth ranks! Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Royal Pawn. Missing description Author: Ed Friedlander. Inventor: Jeremy Gabriel Good.
- Royal Pawn Chess. Same as FIDE Chess, except the pawns in front of the kings are royal, meaning the object is to checkmate them and not the king. By Jeremy Gabriel Good.
- Royal Queens Chess . Game with full board and all pieces are sliders or immobile and victory is by capture of all 8 opposing Queens. Inventor: Derek Nalls.
- Royal Rumble. A 6 board all-out melee with random pieces, royals and starting positions. By Nick Wolff.
- Royal Rumble. A 6 board all-out melee with random pieces, royals and starting positions. By Nick Wolff.
- The Royal Standard. Pieces can only move when near a standard-bearer piece on board with 38 squares. (7x6, Cells: 38) By Alexandre Muñiz.
- Royal-Copy Chess. Some pieces can gain power of captured pieces. (9x8, Cells: 72) By (zzo38) A. Black.
- RPGchess . Combines chess with Role Playing Game rules. By Patrick Mulcahy.
- Rubble Chess. Pieces must clear out unoccupied squares before they can move through them. (8x8, Cells: 64) By Adam Norberg.
- Rubble Chess. Pieces must clear out unoccupied squares before they can move through them. Author: Ed Friedlander. Inventor: Adam Norberg.
- Rubble Chess . Pieces must clear out unoccupied squares before they can move through them. Author: Peter Aronson. Inventor: Adam Norberg.
- Ruddigore Chess. Chessgi variant where you can capture your own pieces, and every other turn you must capture or sacrifice a piece. (8x8, Cells: 64) By Peter Aronson.
- Ruddigore Chess. Play this Chessgi variant where you can capture your own pieces, and every other turn you must capture or sacrifice a piece! Author: Tony Quintanilla and Peter Aronson. Inventor: Peter Aronson.
- Ruddigore Chess . Chessgi variant where you can capture your own pieces, and every other turn you must capture or sacrifice a piece. By Peter Aronson.
- Rules for historic Shogi variants. Missing description Author: George F. Hodges.
- Rules of Chess: Castling FAQ. Frequent asked questions about castling. Author: Hans L. Bodlaender.
- Rules of Chess: Knights. FAQ on therules of chess regarding knights. Author: Hans L. Bodlaender.
- Rules of Chess: Pawns FAQ. Rules of promotion and movement of pawns explained. Author: Hans L. Bodlaender and Fergus Duniho.
- The Rules of Chess: Perpetual Check. Explanation of perpetual check with an animated diagram. Author: Hans L. Bodlaender.
- Rules of Chess: Queen FAQ. Soms answers on questions on the rules of chess, regarding queens. Author: Hans L. Bodlaender.
- Rules of Chess: The 50 moves rule. Answer to a frequently asked question on the rules of chess. Author: Hans L. Bodlaender and Fergus Duniho.
- Russian Chess. Pieces are not removed when captured, but stacked. (8x8, Cells: 64) Author: Ivan Derzhanski.
- Russian Fortress Chess. Missing description Author: Ed Friedlander.
- Russian fortress chess. An old Russian variant for four players. (Cells: 192) Author: Hans L. Bodlaender.
- Russian progressive chess. Progressive chess variants where one occasionally moves a piece of the opponent. (8x8, Cells: 64) By Sergey Sirotkin.
- Russian Symmetric Chess. Russian 9x9 variant. Author: Ed Friedlander. Inventor: E. F. Burtzev.
- Russian Symmetrical Chess. Rusian 9x9 variant with symmetrical setup and Pawns that get more powerful halfway across the board. Author: Larry L. Smith. Inventor: E. F. Burtzev.
- Ryu Shogi . Large modern shogi variant. Author: Peter Aronson. Inventor: Jared B. McComb.
- Ryu Shogi. Large modern shogi variant. (7x12, Cells: 84) By Jared B. McComb.
- Ryugi. 10x10 variant with Kirins, Marshalls, and Dragons, the latter which can move as a Bishop or as a Nightrider. By A. M. DeWitt.
- Ryugi. 10x10 variant with Kirins, Marshalls, and Dragons, the latter which can move as a Bishop or as a Nightrider. By A. M. DeWitt.
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