Query Results
Type=Game
Starts with the letter 'E'
Language 'English'
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Featured Games:
Eurasian Chess. Synthesis of European and Asian forms of Chess. (10x10, Cells: 100) By Fergus Duniho.
Extinction chess. Win by making your opponents pieces of one type extinct. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière. Inventor: R. Wayne Schmittberger.
Earthquake Chess. An earthquake caused a kind of Z-form in the board. (8x8, Cells: 8) By Ralph Betza.
Easterhouse. Captured pieces switch between Xiang Qi and Shogi boards. (9x19, Cells: 171) By Charles Gilman.
Échecs De L'Escalier. A double Capablanca-type variant with slightly enhanced Pawns. (10x10, Cells: 100) By Charles Gilman.
echess. (Micro) Evolutionary CHESS game. By bp .
Echexs. Hexagonal variant for three or six players. By Jean-Louis Cazaux.
Echidna Chess
. Introducing the Echidna, a repulsion piece with telekinetic capacities (with zrf). By M Winther.
Ecila. Six-dimensional analogue to Sphinx Chess. Author: Ben M Reiniger. Inventor: Vernon Rylands Parton.
Economy in Chess Variants. Several chess variants based on economic principles. By João Pedro Neto.
Ecumenical Chess. Set of Variants incorporating Camels and Camel compound pieces. (8x10, Cells: 80) By Charles Gilman.
Ecumenical Eurasian Ninjachess. 3d variant on 10 by 5 by 5 board with many new pieces. (5x10x5, Cells: 250) By Charles Gilman.
Ecutunnel and Ecumillstone. 3d versions of twin-board Ecumenical Chess, with a new front-rank piece. (4x12x4, Cells: 192) By Charles Gilman.
Edge Chess
. Pieces can stand on the edges of squares. Inventor: Mitch Martin.
Edge of the World (EOTW) Chess. Pieces have momentum on 12 by 12 board. (12x12, Cells: 144) By Michael Fryer.
Edgehog Chess. Three Chess variants featuring John Driver's edge-loving piece the Edgehog. (8x8, Cells: 64) Author: Peter Aronson. Inventor: John Driver.
EEEEEEEEEEEEEEEEEEEEEEEX! Chess. A game designed to be as different to chess as possible while still being the same as chess. (1x72, Cells: 72) By (zzo38) A. Black.
Eight Kings. Each player has eight kings and wins by mate or stalemate one of the kings. (8x8, Cells: 64) By Sergey Sirotkin.
Eight Stone Chess Photographs. Additional photo's of set of Eight Stone Chess. Author: Fergus Duniho. Inventor: Jim Aikin.
Eight-Stone Chess. On an 8 by 9 board with eight neutral stones. (8x9, Cells: 72) By Jim Aikin.
Elbow Room. Usual set of pieces and eight additional pawns per player on 8 by 16 board. (16x8, Cells: 128) By David Short.
Electrum Chess. All the Goldchess and Silverchess back-rank pieces in a single variant. (9x9, Cells: 81) By Charles Gilman.
Elena Chess. Chess on 5 by 6 board. (5x6, Cells: 30) By Sergey Sirotkin.
Elephant Hecatomb. Similar to Hecatomb Chess. (9x8, Cells: 72) By (zzo38) A. Black.
Elephant Hunt. Ituri Forest Pygmi traditional game with chess-like elements. (10x10, Cells: 100) By Freederick .
Elevator. Three-dimensional chess variant with moving elevators and walking, vaulting and flying pieces. (8x8x4, Cells: 192) By Ben Good.
Elevator Chess. Multiple boards with simultaneous games are linked through central elevator squares. By Ralph Betza.
Elven Chess. 10x10 variant with 4 new pieces, of which one can double-capture. (10x10, Cells: 100) By H. G. Muller.
Embassy Chess. A 10x8 variant based on Grand Chess. (10x8, Cells: 80) Author: Fergus Duniho. Inventor: Kevin Hill.
Emperor and the Mongols. The Xiangqi equivalent of Maharajah and the Sepoys. (10x9, Cells: 90) By Daniel Robert MacDuff.
Emperor Chess. Large chess variant with a Commander (Queen + Knight), two Queens, and two Emperors (Bishop + Lame Dabbabah-rider) per side. (12x12, Cells: 144) Author: John Ayer and Peter Aronson. Inventor: H. R. Lambert.
The Emperor's Game.
Variant on 10 by 10 board from 19th century Germany. (10x10, Cells: 100) Inventor: Peguilhen.
Emperor's Nobility 3d Latrunculi (EN3dL). 3d variant in which pieces can get promoted again and again. (5x10x5, Cells: 250) By Charles Gilman.
Empty Cube Chess. A variant using the faces of an 8x8x8 board with no triaxial moves. (8x8x8, Cells: 296) By Charles Gilman.
Emulation Chess. Pieces have no move of their own, but move instead like adjacent pieces of either side. (8x8, Cells: 64) By Jason Shields.
En Passant Chess. All pieces can be taken en passant. (8x8, Cells: 64) By Andy Kurnia.
Ender's Chess. Inspired by by the novel, "Ender's Game". (9x11, Cells: 83) By John Smith.
Endgame. Players start out with 16 pawns and gain pieces via promotion. (8x8, Cells: 64) By Jorge Nuno Silva.
Endless Chess idea. Article about different ways to make cylinder chess board. By Alexander Iglitzky.
Enemy Progressive chess. Make one normal move and an increasing number of moves with enemy pieces. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Sergey Sirotkin.
Enep. An experimental variant with enhanced knights and an extra pawn. (8x8, Cells: 64) By Aurelian Florea.
Energizer Chess. Chess on a normal board with an Archbishop and a Chancellor added. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
English Progressive Chess. White moves once, black twice, white three times, etc. Series ends when a check is given. (8x8, Cells: 64) Author: Alessandro Castelli.
English Random Chess. Standard chessmen on a 10x10 board, with randomized piece setup. (10x10, Cells: 100) By Benjamin Clarke.
Enochian Chess. Four-player team variant of the Golden Dawn. (8x8, Cells: 64) Author: Jeff Rients.
Entangled chess. Game inspired by the physical phenomenon of quantum entanglement. (8x8, Cells: 64) By Theodoros Papadopoulos.
Enthralling Chess. A 32-turn variant in which pieces are 'enthralled', and then 'liberated' (ie. removed from the board). By Jeff Kiska.
Entropy Chess. Every move, you may move an enemy piece to an unattacked square. (8x8, Cells: 64) By João Pedro Neto.
Epic Games 3d Chessboards
. Expensive chessboards with 3d surface. Author: David Howe.
Epsilon Eridani. 44-square version of Achernar. (9x5, Cells: 44) By Roberto Lavieri.
Equestrian Chess. On diamond shaped board with reentry squares and different pieces. (Cells: 41)
Equinox chess. A game with well crafted openings. By Joel .
Eric's 40-square Fiasco!. Game on 5 by 8 board with three pieces that start in reserve. (5x8, Cells: 40) By Eric Richardson.
Eric's Great chess. Modern variant on historic large chess variant. (10x8, Cells: 80) Author: Hans L. Bodlaender. Inventor: Eric V. Greenwood.
Espionage chess. Spy can only be captured in turn after it has moved in 41-square variant. (7x7, Cells: 41) By Sergey Sirotkin.
Essedar Chess
. Introducing the Essedar, which captures orthogonally but moves by the collision method (zrf available). By M Winther.
Etcetera. This variant has some elements of Chinese Chess. Also, pieces cannot capture pieces of their own type. (7x8, Cells: 56) By Roberto Lavieri.
Euchess. Grand chess variant on 10 by 10 board. (10x10, Cells: 100) Author: Hans L. Bodlaender. Inventor: Carlos Cetina.
Euqorab. Anti-Baroque. (8x8, Cells: 64) By John Smith.
Eurasian Chess. Synthesis of European and Asian forms of Chess. (10x10, Cells: 100) By Fergus Duniho.
Europan Chess. A 14x14 board with extra pieces. (14x14, Cells: 196) By Mark Hedden.
European Chess. A multiplayer, different armies form of chess. (8x8, Cells: 64)
Every Man a Pawn. Each piece has the powers of a Pawn (except promotion) in addition to its normal powers. (8x8, Cells: 64) By Peter Aronson.
Evo
. Game with chess-variant elements. Inventor: Giardino Italiano.
Evochess. Evolutionary chess. (12x12, Cells: 144) By Hafsteinn Kjartansson.
Evolution Chess. 42-square game where each player starts with 20 Knights that evolve and a King. (7x6, Cells: 42)
Evolution Chess. Game where pieces add the abilities of pieces they capture. (8x8, Cells: 64) By Harvey Patterson.
Excelsior. At certain moments in the game, pieces are moved to an additional 5 by 4 area. (8x8x2, Cells: 84) By Este.
Exchequer
. Commercial 3d chess variant on 4 by 4 by 4 board. (Link.).
Exchequer 3D Chess
. Expensive three dimensional chess variant. Inventor: Rick Hewson.
ExCoCo Chess. EXtends and COmbines the COurier variants. (18x12, Cells: 216) By Graeme C Neatham.
Execute the Game
. Pieces have unique abilities and uses dice-based combat. By Davey W Drehs.
Exhausted King. Win by giving permanent check. . (8x8, Cells: 64) By Jörg Knappen.
Exhaustive Ashtaranga. Enough of every piece from Courier Ashtaranga to cover the board between them. (12x8, Cells: 96) By Charles Gilman.
Exile Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
Exinox Chess. Normal chess set, new type of pieces. (8x8, Cells: 64) By (zzo38) A. Black.
Existentialist Chess. 10x10 board with many different pieces. (10x10, Cells: 100) By David Short.
Expanded Chess. An attempt at a logical expansion of Chess to a 10x10 board. By Daniel Zacharias.
Expanded Chess 256. The Chess experience upscaled to a larger board. (16x16, Cells: 256) By Johnny Luken.
Expanded Chinese Chess. Missing description (9x12, Cells: 108) By Travis Z.
Experiments in Symmetry. Several experimental games to test whether perfect symmetry makes a game better. By Fergus Duniho.
Express Chess. Information on commercial chess variant with cards instead of board and pieces. () Author: Hans L. Bodlaender. Inventor: Bill Jemas.
Extended Chess. Standard setup with changes in moves and win conditions. (8x8, Cells: 64) By Miguel Villa.
Extended Half-chess. Variant on 4 by 10 board. (4x10, Cells: 40)
Extended squares Chess. Some areas of adjacent squares of the board can be seen as one cell. (8x8, Cells: 64) By Robert J. Bell.
Extinction chess. Win by making your opponents pieces of one type extinct. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière. Inventor: R. Wayne Schmittberger.
Extra Move Chess. Double-move variant based on limitations of Zillions of Games. (8x8, Cells: 64) By Fergus Duniho.
Extreme 2D Chess. Missing description (10x10, Cells: 100) By Larry L. Smith.
Extreme 3D Chess Game. 8x8x8 3D Chess with linear, planar and cubic moves; and power absorption. (8x8x8, Cells: 512) By Larry L. Smith.
Total items listed: 87