Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2002' AND `YearInvented` <= '2004' AND `Language` = 'English' AND `LinkText` LIKE 'L%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Lag Chess. The last move made by your opponent is not known to you. (8x8, Cells: 64) By Ralph Betza.
- Large Variants in the Historic North European Style. Missing description () By Charles Gilman.
- Leap Chess. Game with mandatory captures and other Checkers-like elements on a board of 44 squares. (6x8, Cells: 44) By Ken Franklin.
- Lilliputian Monochromatic Alice Chess. All pieces are colorbound, and switch boards rather than switching color. (2x(6x7), Cells: 84) By Peter Aronson.
- Lions and Dragons Chess. Hexagonal variant. Dragons carry a ball to the goal while Wizards avoid capture. (Cells: 84) By Tony Quintanilla.
- Lions and Unicorns Chess. With the 16 standard pieces and 4 powerful leapers. (10x8, Cells: 80) By David Paulowich.
- LiQi. Very Strong Chess. (8x8, Cells: 64) By Larry L. Smith.
- Los Alamos Extinction Chess With Bunkers. On 6 by 6 board with two additional 2 by 2 bunkers, and extension chess rules. (2x(6x6), Cells: 44) By Doug Chatham.
- Los Alamos Vierschach. Four player variant of small variant Los Alamos Chess. (10x10, Cells: 84) By Jörg Knappen.
Redirect Your Search