Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2010' AND `YearInvented` <= '2020' AND `Language` = 'English' AND `LinkText` LIKE 'E%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- echess. (Micro) Evolutionary CHESS game. By bp .
- Elven Chess. Play this 10x10 variant with a double-capturing piece on Jocly. Author: H. G. Muller and Michel Gutierrez. Inventor: H. G. Muller.
- Elven Chess. Chu Shogi Lion, Dragon Horse, Dragon King, Guard on Grand Chess type setup. Author: Jeremy Gabriel Good. Inventor: H. G. Muller.
- Elven Chess. 10x10 variant with 4 new pieces, of which one can double-capture. (10x10, Cells: 100) By H. G. Muller.
- Empire Chess. Asymmetric variant where one army has pieces that move like queens but capture differently. By Daniel Lee.
- Enep. An experimental variant with enhanced knights and an extra pawn. (8x8, Cells: 64) By Aurelian Florea.
- Entangled chess. Game inspired by the physical phenomenon of quantum entanglement. (8x8, Cells: 64) By Theodoros Papadopoulos.
- Exile Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Expanded Chess. An attempt at a logical expansion of Chess to a 10x10 board. By Daniel Zacharias.
- Expanded Chess 256. The Chess experience upscaled to a larger board. (16x16, Cells: 256) By Johnny Luken.
- Expanded Chinese Chess. Missing description (9x12, Cells: 108) By Travis Z.
- Extrapawn Chess. Standard chess with one extra pawn per player in the reserve (with zrf). By M Winther.
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