Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2009' AND `YearInvented` <= '2019' AND `Language` = 'English' AND `LinkText` LIKE 'R%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Raumherichess. Board shaped like 3d version of English Heritage logo. (5x(7x7), Cells: 140) By Charles Gilman.
- Recapturable Chess. Captured pieces belong to other player and then removed permanently. (8x8, Cells: 64) By (zzo38) A. Black.
- Red Fool Chess. Standard Chess, but with two extra rows and one semi autonomous piece, the Red Fool. By Amy Johnson.
- Redistribution 3d Chess. Relatively small 3d variant with short-range pieces including Pasha family. (4x(4x6), Cells: 96) By Charles Gilman.
- Reflection teammate. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Reformed Chess. Pawn can swap with an enemy piece located on the last rank, except king. Thusly, many more won endgames (zrf available). By M Winther.
- Reformed Courier-Spiel. Begnis's attempt to reform the Courier-Spiel proposed by H.C. Albers in 1821. (12x8, Cells: 96) Author: Jean-Louis Cazaux. Inventor: Clément Begnis.
- Reformed Courierspiel. Play this modern version of an historic game on Jocly. Author: Michel Gutierrez and Jérôme Choain. Inventor: Clément Begnis.
- Regement Random Chess. Pieces are relocated to create a modest setup that most chessplayers will feel at home in (+ zrf). By M Winther.
- Regiment Chess. Black determines king position, white can swap the queen before play begins (with zrf). By M Winther.
- Relay Chess. Pieces inherit the ability of friendly pieces they are in the attack range of. (8x8, Cells: 64) By Johnny Luken.
- Relocation Chess. Swap a pair of your own pieces before you begin. With Fischer Random castling rules. By M Winther.
- Relocation Chess. A remarkably easy method of rearranging the standard array of pieces (with zrf). By M Winther.
- Retro Chess. A chess game progresses backwards from an empty board. (8x8, Cells: 64) By Mike Smolowitz.
- Revenge of the King. http://xn--perlebr-bxa.de/2010/02/Vergeltung-des-K%C3%B6nigs. (8x8, Cells: 64) By Martin Janecke.
- Revised Chess. A revision of Fide-chess: a pawn on the seventh rank can also capture forwards. Makes chess much less drawish (with zrf). By M Winther.
- Revised Chess. The pawn can also capture forwards if positioned on 7th rank. Thus, many more won endgames (zrf included). By M Winther.
- ' Roid Rage Chess. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Rotor-blades Chess . Played on a circular tessellation of 150 triangular cells. By David Cannon.
- Rotor-blades Chess. Game played on a board that is both circular and trigonal. (Cells: 150) By David Cannon.
- Rotorblades Fusion Chess . A cross between my own Rotorblades Chess and Fergus Duniho's Assimilation Fusion Chess, with a few extra features. By David Cannon.
- Rotorblades Fusion Chess. Played on a circular tiling on triangular cells. A further development of my previous game, Rotorblades Chess. (Cells: 150) By David Cannon.
- Round Honeycomb Chess . Round Honeycomb Chess is a cross between Circular/Cylindrical Chess and Hexagonal Chess. By David Cannon.
- Round Honeycomb Chess. A cross between Circular/Cylindrical Chess and Hexagonal Chess. (9x11, Cells: 99) By David Cannon.
- Royal Rumble. A 6 board all-out melee with random pieces, royals and starting positions. By Nick Wolff.
- Royal Rumble. A 6 board all-out melee with random pieces, royals and starting positions. By Nick Wolff.
- Ryugi. 10x10 variant with Kirins, Marshalls, and Dragons, the latter which can move as a Bishop or as a Nightrider. By A. M. DeWitt.
- Ryugi. 10x10 variant with Kirins, Marshalls, and Dragons, the latter which can move as a Bishop or as a Nightrider. By A. M. DeWitt.
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