Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2006' AND `YearInvented` <= '2016' AND `Language` = 'English' AND `LinkText` LIKE 'M%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Macadamia Shogi. Pieces promote on capture to multi-capturing monsters. (13x13, Cells: 169) By H. G. Muller.
- Maces and Horse-apults. Chess with mace pieces and specialized catapults (horse-apults). (10x10, Cells: 100) By Gary K. Gifford.
- Maces and Horse-apults. Similar to chess, but on a 10 x 10 board and the addition of Maces and Horse-apults. By Gary K. Gifford.
- Maces, Horse-apults, and Tulpas. Maces and Horse-apults with user-created Tulpa pieces. By Gary K. Gifford.
- Maces, Horse-apults, and Tulpas. The game of Maces and Horse-apults with the likely use of tulpas pieces. (10x10, Cells: 100) By Gary K. Gifford.
- Maces, Shields, and Horse-apults. Like Maces and Horse-apults, but pawns are protected from Mace capture. By Gary K. Gifford.
- Maces, Shields, and Horse-apults. A varaiant of Maces and Horse-apults inwhich Maces cannot capture pawns. (10x10, Cells: 100) By Gary K. Gifford.
- Mad Elephant Shogi. Missing description (9x9, Cells: 81) By (zzo38) A. Black.
- Mad Queen Shogi. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Mad Queen Shogi. Play this new Chess/Shogi hybrid on Game Courier. Author: Fergus Duniho. Inventor: Larry L. Smith.
- Mad Queen Shogi. Missing description By Larry L. Smith.
- Madness of Kings Chess. The Kings are, simply put, insane!! (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- The magic mashers. another experimental chess with different armies variant. (8x8, Cells: 64) By Andy Maxson.
- Magic River. Xiang Qi pieces crossing the Magic River turn into their Western counterparts, and vice versa! (17x9, Cells: 77) By John Smith.
- Magician's Chess. Pieces switch board sides with each move. (8x8, Cells: 64) By John Smith.
- Magicpawns Chess. Any piece can move to friendly pawn and change place with it. Pawns thus become more dynamic and pieces less constrained. By M Winther.
- Magneticpawns Chess. Introducing the magnetic pawn, which can dislocate an enemy piece by magnetic force. Regular board and pieces (zrf available). By M Winther.
- Maha Chatukanga. Variant arranging Chaturanga's paired pieces and all their compounds in the style of Grand Chess. (10x10, Cells: 100) By Charles Gilman.
- Make own Army and Handicap Azsymchess . Missing description By Namik Zade.
- Mamra Chess with Wuss. Variant combining very strong Mamra piece with weakening Wuss piece. By Jeremy Gabriel Good.
- Man and Beast 03: From Ungulates Outward. Systematic naming of the simplest Oblique Pieces. By Charles Gilman.
- Man and Beast 04: Generalised Generals. Systematic naming of part-symmetric coprime radial pieces. By Charles Gilman.
- Man and Beast 10: The Hybrid Diagonal. Systematic naming of straight coprime hex-prism-specific radial pieces. By Charles Gilman.
- Man and Beast 12: Alternative Fronts. Systematic naming of pieces using complex mixes of forward, backward, and same-rank moves. By Charles Gilman.
- Man and Beast 13: Straight and Crooked Moving. Systematic naming of part-straight and more complex non-straight pieces. By Charles Gilman.
- Man and Beast 14: Oddly Oblique. Systematic naming of hex-specific coprime oblique pieces. By Charles Gilman.
- Man and Beast 15: Strengthened Across the Board. Systematic naming of pieces reinterpreting the concept of directions. By Charles Gilman.
- Man and Beast 16: Diverging Further. Systematic naming of more complex divergent pieces. By Charles Gilman.
- Man and Beast 17: Hex Heavies. Systematic naming of non-coprime hex-specific pieces. By Charles Gilman.
- Man and Beast 18: Complex Pieces with Simple Ratios. Systematic naming of compounds of oblique pieces with SOLLs in ratios of 1, 1½, 2, 3, and 6. By Charles Gilman.
- Man and Beast 19: The Vice Squad. Systematic naming of more complex pieces mixing radial and oblique moves. By Charles Gilman.
- Man and Beast 20: Far From Square. Systematic naming of more complex hex-specific pieces. By Charles Gilman.
- Man and Beast 21: Lords High Everything-Else. Systematic naming of pieces that do not fit in any of the other articles. By Charles Gilman.
- Man and Beast Overview and Glossary. Table summarising what piece characteristics Man and Beast articles cover, with glossary of terms used to describe pieces. By Charles Gilman.
- Mangonel Chess. Introducing the remarkable Mangonel piece, which can hurl pieces over its head, on a Gustavian board (zrf available). By M Winther.
- Maorider Chess. Missing description By Vitya Makov.
- Maorider Chess. Maorider and king with unusual recruiting abilities. (8x9, Cells: 72) By Vitya Makov.
- Mapped Chess. Missing description (2x(8x8), Cells: 128) By Stephane Burkhart.
- Mapped Chess . Missing description By Stephane Burkhart.
- Mastodon Chess. Standard pieces plus two Mastodons per side. A strategical big-board variant. By M Winther.
- Mastodon Chess (8x10). Standard pieces plus two Mastodons per side. A strategical big-board variant. By M Winther.
- Matrix Chess . Chess played on a board of tessellating pentagons and diamonds. By David Cannon.
- Matrix Chess. Chess played on a tessellation of pentagons and diamonds. The name comes from the matrix in which diamonds are found. (14x14, Cells: 196) By David Cannon.
- Matron Chess. Introducing the peculiar Matron queen, which makes regular chess more aggressive (zrf available). By M Winther.
- Maxim chess. Variant, invented by my little brother. (8x8, Cells: 64) By Daniil Frolov.
- McGlinWell. Combining elements of three long-standing forms of hex Chess. (Cells: 91) By Charles Gilman.
- Medusa Shogi. Missing description (11x11, Cells: 121) By Gary K. Gifford.
- Medusa Shogi. A Shogi variant of Pillars of Medusa, which is based on Turkish Great Chess. By Gary K. Gifford.
- Medusa Shogi. Missing description Author: Larry L. Smith. Inventor: Gary K. Gifford.
- Mega Doom Chess Project. Missing description By Claudio Martins Jaguaribe.
- Megastar of David. Enlarged version of Star of David 2 Level Hex Chess. (2x(), Cells: 182) By Charles Gilman.
- Meirav. Pieces are buried before they are captured, buried pieces may capture other buried pieces. (2x(8x8), Cells: 128) By כהן דותן.
- Merger Chess. Pieces are merged into the capturing piece. (8x8, Cells: 64) By Mike Reeves-McMillan.
- Meridian Chess. Introducing the Meridian, bishop-capture combined with bifurcated bounce-move, on an H-board (zrf available). By M Winther.
- Metamachy . Zillions of Games file for Metamachy. (12x12, Cells: 144) By Jean-Louis Cazaux.
- Metamachy. Play this large variant with a variety of fairy pieces on Jocly. Author: Jean-Louis Cazaux and Michel Gutierrez. Inventor: Jean-Louis Cazaux.
- Meteoric Chess. A sober but lively drop chess variant with standard pieces (zrf available). By M Winther.
- Mid-Evil Chess. A mid point between chess and shatranj. (8x8, Cells: 64) By Andy Maxson.
- Mid-evil Chess. Adds a Prince (combines the moves of queen and knight) to Capablanca's array by eliminating one knight... By Stephen R. Stockman.
- Midgard Chess. Midgard Chess has two unusual shortrange pieces, the War Elephant and the War Machine. (8x8, Cells: 64) By David Paulowich.
- Midgard Chess. Midgard Chess has two unusual shortrange pieces, the War Elephant and the War Machine. By David Paulowich.
- Mighty Lion Chess. Orthodox Western Chess but with one knight replaced by Chu Shogi Lion. Author: Jeremy Gabriel Good. Inventor: H. G. Muller.
- Mighty-Lion Chess. Normal Chess augmented with a hard-to-trade Lion super-piece that can make double-captures. (8x8, Cells: 64) By H. G. Muller.
- Millinn3um (M3) Chess. varied opening positions for each player, two sets standard pieces per player, symmetrical piece drops, two kings each. By Michael Williams.
- Minesweeper chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Mini Courier Chess Moderno. Missing description (10x8, Cells: 80) By Jose Carrillo.
- Mini Fivequarters. The Fivequarters approach to 4-player variants, applied to 6x6 variants. (9x9, Cells: 45) By Charles Gilman.
- Mini four player chess. Missing description (8x8, Cells: 48) By Daniil Frolov.
- mini-Chieftain. One Small Multi-Move Game in Two Configurations. (8x8, Cells: 64) By Joe Joyce.
- Mini-POM (Mini Pillars of Medusa). On a 9 x 9 board and standard chess pieces, but with Morph replacing the Bishop adding the Medusa to the right of the King. By Gary K. Gifford.
- Mini-POM (Mini Pillars of Medusa). On a 9 x 9 board and standard chess pieces, but with Morph replacing the Bishop and the Medusa to the right of the King. (9x9, Cells: 81) By Gary K. Gifford.
- Minima. johnnyluken. (6x6, Cells: 64) By Johnny Luken.
- Minixiang. Xiang Qi's short-range pieces come into their own on a small board. (5x6, Cells: 30) By Charles Gilman.
- MiniXiang. Missing description Author: Larry L. Smith. Inventor: Charles Gilman.
- Mir Chess. Play this variant that is mid-powered between Chess and Shatranj. Author: Fergus Duniho and David Paulowich. Inventor: David Paulowich.
- mir chess II. a variant of mir chess with same piece strength. (8x8, Cells: 64) By Andy Maxson.
- Missing Ox Chess. 4 distinguishable FIDE sets represent pieces starting with 24 different letters. (16x16, Cells: 256) By Charles Gilman.
- Missionary cubic variants. Cubic-cell game with mixture of simple and compound forward-only pieces. (6x(6x8), Cells: 288) By Charles Gilman.
- MiTaWi. A variant combining elements on Mitregi, Taijitu Qi, and Wildeurasian Qi. (14x12, Cells: 64) By Charles Gilman.
- Mitred Framing 1: 8x8 to 10x10. Adding a rim of forward-only pieces around a FIDE-size board. (10x10, Cells: 100) By Charles Gilman.
- Mitred Framing 2: 9 files to 10x10. Puts most pieces of 9-file variants on FIDE board and adds extra rim including middle-file piece and Shogi-style extras. (10x10, Cells: 100) By Charles Gilman.
- Mitred Framing 3: 6x6 to 8x8. Adding a rim of forward-only pieces around a 6x6 board. (8x8, Cells: 64) By Charles Gilman.
- Mitregi with compounds of duals. An extra border around the Gnuqi and Wildebishogi array houses forward-only counterparts. (11x11, Cells: 121) By Charles Gilman.
- Mixed Radial Hex Chess. Hexagonal analogue to Nimrod Chess. (9x9, Cells: 61) By Charles Gilman.
- Mockery Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Moderate Progressive Chess. A player may move one more piece than his opponent just moved. By Adrian Alvarez de la Campa.
- Moderate Progressive Chess. A player may make one more move than his opponent just made. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Modern Capablanca Random Chess. Missing description By Jose Carrillo.
- Modern Chess Principles. Missing description By Jose Carrillo.
- Modern drunk elephant shogi. Missing description By Daniil Frolov.
- Modern drunk elephant shogi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Modern English Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
- Modern Makruk. A fusion of Modern Chess and Makruk. By John Smith.
- Modern Minister's Courier Chess. Missing description (11x8, Cells: 88) By Jose Carrillo.
- Modern Prime Ministers Random Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
- Modern Prime-Ministers Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
- Modern Random Chess. Missing description By Jose Carrillo.
- Modern Random Chess. Missing description (9x9, Cells: 81) By Jose Carrillo.
- Modern Shatranj D & R. Missing description By Joe Joyce.
- Monadchess. 10 x 10 setup with Capablanca-esque pieces and cannons and extra pawns and pieces designed to make flanks safer. By Namik Zade.
- MonadChess. Missing description (10x10, Cells: 100) By Namik Zade.
- Monadchess . Missing description By Namik Zade.
- Monadchess II. Setup a little different from Monadchess... By Namik Zade.
- Monaddropchess . Missing description By Namik Zade.
- MonadDropII (Mats Winther Method) . Missing description By Namik Zade.
- MonadrandomChess . Missing description By Namik Zade.
- Monte Carlo Chess. Random movement variant. (8x8, Cells: 64) By Jeremy Gardiner.
- More 10x8 mating problems. Missing description By Sam Trenholme.
- Mortar Chess. Introducing another piece named Mortar, a form of cannon, on an H-shaped board. Positionally advanced. With zrf. By M Winther.
- The most generalized piece classification ever. Missing description By Daniil Frolov.
- Move as square says. Game with identical piece, movement depends on location. (8x8, Cells: 64) By Daniil Frolov.
- MRC64. Modern Random Chess 64. By Jose Carrillo.
- MRC64. Missing description (8x8, Cells: 64) By Jose Carrillo.
- Multimove Chess. Players spend points to make multiple moves. (8x8, Cells: 64) By David Howe.
- Multimove FIDE Chess. Each turn utilizes a number of points that get applied to movement. Author: Jeremy Gabriel Good. Inventor: David Howe.
- Multiple Formations. A proposal to add a set of formations to Chess. (8x8, Cells: 64) By Rich Hutnik.
- Multiple of 10 Checkmate. Variant where you can only checkmate or be checkmated on move 10, 20, 30, ect.. By Calvin Jack Pomerantz.
- Multiple of 10 Checkmate. Missing description (8x8, Cells: 64) By Calvin Jack Pomerantz.
- Murmillo Chess. Introducing the Murmillo piece, and new collision-capture, on a Gustavian board (zrf available). By M Winther.
- Musketeer Chess. Adding 2 newly designed extra pieces. (8x8, Cells: 64) By Zied Haddad.
- Musketeer Chess. A game that adds extra pieces to Chess, playable online with Game Courier. Author: Fergus Duniho. Inventor: Zied Haddad.
- Mustang . Missing description By Namik Zade.
- Mustang Chess problem. Missing description By Namik Zade.
- Mutatis Mutandis. Astonishing variant featuring 22 different changelings at random setups. (8x8, Cells: 64) By Carlos Cetina.
- Mystery Chess. An imperfect information variant you can play online with Game Courier. Author: Fergus Duniho. Inventor: Ross Gillies.
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