Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2004' AND `YearInvented` <= '2006' AND `Language` = 'English' AND `LinkText` LIKE 'H%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Hafts. A denser Draughts, but with pieces only capturing those bound to the opposite colour. (8x8, Cells: 64) By Charles Gilman.
- Haiku Shogi. 4-player Shogi with 5+7+5 grouping of orthogonals in both dimensions. (17x17, Cells: 289) By Charles Gilman.
- Half Courier. Missing description Author: Nick Wolff. Inventor: Charles Gilman.
- Half Courier. A Pawnless variant rearranging a slightly simplified Courier back rank onto two ranks. (6x8, Cells: 48) By Charles Gilman.
- Half Shogi and Half Xiang Qi. Applying the principles of Half Chess to Oriental games. (5x9, Cells: 45) By Charles Gilman.
- Hamiltonian Chess. Win by forming a Hamiltonian path between your pieces. (8x8, Cells: 64) By David Fisher.
- Hanga Roa . Play Hanga Roa with Zillions of Games! Author: Young-Hyun Joo. Inventor: Juan Pablo Schweitzer Kirsinger and Hernán Marcelo DomÃnguez Placencia.
- Hanga Roa. Play Hanga Roa on Game Courier! Author: Tony Quintanilla and Juan Pablo Schweitzer Kirsinger. Inventor: Juan Pablo Schweitzer Kirsinger and Hernán Marcelo DomÃnguez Placencia.
- Hanga Roa. A chess variant inspired by the people of Easter Island. (9x9, Cells: 81) By Hernán Marcelo DomÃnguez Placencia and Juan Pablo Schweitzer Kirsinger.
- Haunted Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Hecatomb promotion. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Helmsman Chess. Introducing the Helmsman and the bounce-move, whereby the piece deviates orthogonally. A very positional piece (zrf available). By M Winther.
- Hepta . Hexagonal clan-based game played with Icehouse pieces. By Joost Aan de Brugh.
- Hepta. Hexagonal clan-based game played with Icehouse pieces. (Cells: 174) By Joost Aan de Brugh.
- Herichess. A variant on a board in the shape of the English Heritage logo. (14x14, Cells: 112) By Charles Gilman.
- Hero's Chess. A chess with very different pieces. (8x8, Cells: 64) By (zzo38) A. Black.
- Hex Horngi. To hex cells what Mitregi is to square ones and Tunnelshogi to cubic ones. (Cells: 91) By Charles Gilman.
- Hexa Decimal . Larger hexagonal chess variant (Zillions of Rules file). By Joost aan de Brugh.
- Hexa Decimal. Larger hexagonal chess variant. (11x11, Cells: 90) By Joost aan de Brugh.
- Hexagonal Boards . Java Utility. By Graeme C Neatham.
- Hexagonal Hole Chess. A hexagonal variant of Hole Chess. Engineers can move holes and barriers. Teleporters can relocate enemy pieces. By Gary K. Gifford.
- Hexagonal Hole Chess. Hexagonal variant using new pieces, holes, and barriers. (Cells: 91) By Gary K. Gifford.
- Hexetera. Small hexagonal variant with some elements of Chinese Chess. (Cells: 44) By Roberto Lavieri.
- Hexetera. Play Hexetera on the Game Courier! Author: Tony Quintanilla. Inventor: Roberto Lavieri.
- Hexetera . Download Hexetera for ZOG! Also includes the game in squares: Etcetera! By Roberto Lavieri.
- Hexgi. A Wellisch-style hex interpretation of Shogi, with "officers" using selected orthogonals. (Cells: 91) By Charles Gilman.
- Hibernian Chess. Celtic Chess x Brannumh. (14x14, Cells: 196) By John McMahon.
- Highlander Chess. Instead of taking, pieces can be challenged with dice; winning piece absorbs powers. (8x8, Cells: 64) Author: Peter E. Leyva and Hans L. Bodlaender. Inventor: Peter E. Leyva.
- Hishigata Shogi. Variation of Maka-Dai-Dai Shogi (ultra large Shogi). (19x19, Cells: 361) By Sean Humby.
- Hit-point Chess. Pieces start with 30 hit points and attack by stepping next to the target. (8x8, Cells: 64) By (zzo38) A. Black.
- Hobgoblin Chess. Inchworm crowd-forming magnetic mutating lunar-hallway exploding-Pawn Chess; an extreme game. (8x8, Cells: 64) Author: Jack Masters. Inventor: Simon Vertigo.
- Honeycomb Chess. This variant uses a board of hex-prism cells and two sets of FIDE pieces. (Cells: 120) By Charles Gilman.
- Honeycomb goes East. Shogi and Xiang Qi on a Hex-prism board. (16x9, Cells: 144) By Charles Gilman.
- Hop Chess. The same as FIDE chess plus a special piece called the hopper. (8x8, Cells: 64) By João Pedro Neto.
- Hoplit Chess. Introducing the Hoplit, a very mobile modern relative of the Korean cannon, on an H-board (zrf available). By M Winther.
- Hoplomach Chess. Introducing the Hoplomach, a dynamic bifurcation cannon, related to the Korean cannon, on an H-board (zrf available). By M Winther.
- Hopper Chess (with Scorpions). Pieces standing before friendly pieces can jump over enemy Scorpion pawn and land directly behind it. By M Winther.
- Hopper-Chess. Pieces in front of friendly pieces can land immediately behind enemy pawns. By M Winther.
- Hopper-Elk Chess. Pieces can hop over an enemy pawn and land directly behind it. The Elk moves differently depending on square colour. By M Winther.
- Hordes of Change . A chess variant inspired by Andernach Chess. By Joost aan de Brugh.
- Hordes of Change. A chess variant inspired by Andernach Chess. (8x8, Cells: 64) By Joost aan de Brugh.
- Hordes of Change - Sample Game. Missing description By Joost aan de Brugh.
- Horus . Game with Royal Falcons where all pieces start off board and most captures return pieces to owner's hand. By Peter Aronson.
- Horus. Game with Royal Falcons where all pieces start off board and most captures return pieces to owner's hand. (7x7, Cells: 44) By Peter Aronson.
- Hour Glass Chess. Small variant with simple pieces and hour glass shape. By Jeremy Gabriel Good.
- Hourglass Hex Chess. 2 overlapping triangles form a hex board of just over FIDE size. (9x9, Cells: 65) By Charles Gilman.
- House of 10 Mirrors - H o M Variant. Reflective pieces from up to 10 mirrors add to offense and defense. By Gary K. Gifford.
- House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time. (8x8, Cells: 87) By Gary K. Gifford.
- House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time. By Gary K. Gifford.
- Howitzer Chess. Introducing another piece named Howitzer, a fearful form of cannon, on the H-board. For the advanced tactician. With zrf. By M Winther.
- Hubbub. Preset for Hubbub, a short-range version of Brouhaha. By Greg Strong.
- Hubbub. A variant of Bruhaha with more short-range pieces. (8x8, Cells: 72) By Greg Strong.
- Hullabaloo. Fusion, fission game with drops, giant conglomerations and two types of activation. By Jeremy Gabriel Good.
- Humpmitregi. Larger Shogi variant with more powerful diagonal pieces. (10x9, Cells: 90) By Charles Gilman.
- Hybrids. Standard pieces combine and split. (8x8, Cells: 64)
- Hyperchess. A chess variant on a board representing 4-D space that closely parallels traditional Chess. Author: Larry L. Smith. Inventor: Joe Joyce.
- Hyperchess. A chess variant on a board representing 4-D space that closely parallels traditional Chess. (4x(), Cells: 256) By Joe Joyce.
- HyperModern Shatranj. Missing description By Joe Joyce.
- HyperModern Shatranj. Missing description (8x8, Cells: 64) By Joe Joyce.
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