Query Results
Type=Game
Category=UnequalArmies∨derby=LinkText,Chess
Starts with the letter 'A'
Language 'English'
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Featured Games:
Alice Chess. Classic Variant where pieces switch between two boards whenever they move. (8x8x2, Cells: 128) (Recognized!) Author: Edward Jackman and Fergus Duniho. Inventor: Vernon Rylands Parton.
All the King's Men. British name of Smess, a Parker Brothers game in which arrows on squares determine the directions pieces may move. (7x8, Cells: 56) (Recognized!) Author: Fergus Duniho and David Howe. Inventor: Perry Grant.
Anti-King Chess. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. (8x8, Cells: 64) (Recognized!) By Peter Aronson.
Avalanche chess. A popular chess variant, where you advance your opponents pawns. (8x8, Cells: 64) (Recognized!) Author: Edward Jackman. Inventor: Ralph Betza.
A9 HexaChess (Imperial Grand HexaChess). Large variant of Grand Hexachess. (Cells: 169) By Graeme C Neatham.
AAUUGHH! Chess. After every move, there's a 1 in 18 chance of the rules switching to another in a list of variants. (8x8, Cells: 64) By Adam Norberg.
Abalonian Chess. johnnyluken. (8x8, Cells: 64) By Johnny Luken.
ABC Chess. A variant with 8 armies of pieces generated by combining 1, 2 or 3 simpler pieces. (8x8, Cells: 64) By Jeff `Cavebear` Stroud.
Abecedarian Big Chess (ABChess). Buy-your-own-army variant on a big board; 26 piece types. (11x11, Cells: 121) By Glenn Overby II.
Aberg's variation of Capablanca's Chess. Different setup and castling rules. (10x8, Cells: 80) By Hans Aberg.
Absolute checkless chess. No piece may cross a square where it gives check. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Absorption Chess. Pieces gain the powers of a piece they take. (8x8, Cells: 64) Author: Michiel de Bondt.
Abstract Chess
. Pieces are represented by stacks of different heights. By João Pedro Neto.
Accessory Chess
. A drop variant with one or two external pieces per player (many to choose from). Zillions (zrf) program available. By M Winther.
Accounting Chess. Modern Business Chess: win by capturing or indicting the opposing CEO (King), or bilking all of your Stockholders (Pawns). (8x8, Cells: 64) By Dan Troyka.
Achernar. ACHERNAR is a mix of the game ALTAIR and Western Chess. (9x9, Cells: 81) By Roberto Lavieri.
Ackanomic Party Chess
. Multiplayer chess inside a `Nomic' game. Author: Uri Bruck.
Ackanomic PartyChess. Multiplayer chess inside a `Nomic' game. Author: Uri Bruck.
Action Man's Chess. A small (5x6) board and simple pieces ensures lots of easy-to-understand action. (5x6, Cells: 30) By Francois Tremblay.
Adjutant Chess
. Introducing the Adjutant that can slide like a queen, but on the same square colour only (with zrf). By M Winther.
Advanced Chess. Pawns move in a similar fashion to the pieces they start in front of. (8x8, Cells: 64) By Este.
Advanced Wizard Chess. Chess variant on 10 by 10 board with fantasy chess pieces. (10x10, Cells: 100) Author: Paul E. Newton. Inventor: Paul E. Newton and Andrew P. Newton.
Advancement Chess. kevintucker88. By Freederick .
Afterlife Chess. A game based on Ancient Egyption mythology, played on four boards totaling 42 squares. (Cells: 42) By Luiz Carlos Campos.
Aftershock. Missing description By Glenn Nicholls.
Against the Odds. Missing description (16x16, Cells: 256) By Daniel Robert MacDuff.
Agincourt. Decimal variant with Archers. (10x10, Cells: 100) By Charles W. Stinson.
Aieirping Chess. Missing description (29x14, Cells: 406) By (zzo38) A. Black.
AIGO Chess. International chess with Cannon pieces added. (8x8, Cells: 64) Author: David Howe. Inventor: Feng Jun.
Aire. River variant on H-shaped board, some parts of camps further back than others. (8x12, Cells: 72) By Charles Gilman.
Airplane Chess
. Schmittberger's big-board variant featuring the very mobile Airplane (with zrf). By M Winther.
Ajax Bigamous Chess. Bigamy meets Ajax Orthodox Chess! (9x8, Cells: 72) By Jose Carrillo.
Ajax Chess. All pieces have can play one square in any direction, the Mastodon leaper complements the Knight. (10x10, Cells: 100) By Jose Carrillo.
Ajax Falcon Chess. Ajax Chess on a 10x8 board with two Ajax Falcon drops. (10x8, Cells: 100) By Jose Carrillo.
Ajax Modern Random Chess. Missing description (9x9, Cells: 81) By Jose Carrillo.
Ajax Orthodox Chess. Orthodox Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64) By Jose Carrillo.
Ajax Random Chess. Pseudo-Fischer Random Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64) By Jose Carrillo.
Ajax Xiangqi. The Ajax 'effect' meets Chinese Chess. (9x10, Cells: 90) By Jose Carrillo.
Ajax-Capablanca Chess. Ajax-Chessmen on a 10x8 Capablanca Board! (10x8, Cells: 80) By Jose Carrillo.
Al-Ces. Variant on 10 by 10 board with 30 pieces per player. (10x10, Cells: 100) By Köksal Karakus.
Alapawn. A simplified, more chess-like version of Alapo 8x8. (8x8, Cells: 64) By Luis Bolaños Mures.
Alapo. Game with abstract pieces. Reach opponents first row on 6 by 6 board. (6x6, Cells: 36) Author: Hans L. Bodlaender. Inventor: Johannes Tranelis.
Alapo 8x8. Missing description (8x8, Cells: 64) By Luis Bolaños Mures.
Aldress. A flight of fancy into the alternate history of chess. By Daniel Robert MacDuff.
Alibishogi. Variant with Shogi-style promotion and drops themed on Alibaba and 40 Thieves. (10x10, Cells: 100) By Charles Gilman.
Alice Chess. Classic Variant where pieces switch between two boards whenever they move. (8x8x2, Cells: 128) (Recognized!) Author: Edward Jackman and Fergus Duniho. Inventor: Vernon Rylands Parton.
Alice chess against normal chess.. Alice's Army. By Ralph Betza.
Alice Raumschach. Combining the Raumschach and Alice chess variants. (5x5x5, Cells: 125) By Robert Price.
Alien and Predators Symmetric. Missing description (10x10, Cells: 100) By (zzo38) A. Black.
Aliens vs Predators. Missing description (10x10, Cells: 100) By Namik Zade.
Aliens Vs Predators Episode II (L.Smith Version). Missing description (10x10, Cells: 100) By Namik Zade.
The All Around Allstars. A set of chess pieces with different movement, that can be matched against `The Fabulous FIDEs'. By Ralph Betza.
All pieces of classic chesses. Missing description (9x10, Cells: 90) By Daniil Frolov.
All the King's Men. British name of Smess, a Parker Brothers game in which arrows on squares determine the directions pieces may move. (7x8, Cells: 56) (Recognized!) Author: Fergus Duniho and David Howe. Inventor: Perry Grant.
All the Way Chess. Pieces must move as far as they can when moved. (8x8, Cells: 64) By Doug Chatham.
All-mate Chess. Pieces are captured by having them `checkmated'. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Chris Taylor.
All-round King. Things you must do with the king changes during the game: normal king transfors into ani-king and others. (8x8, Cells: 64) By Daniil Frolov.
Allthought Chess. Variant of Thinktank Chess with Berolina Pawns. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Frank Maus.
Almost chess. One queen has combined rook and knight moves. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Alpaca Chess
. Introducing the weak but interesting Alpaca, which hops one or two steps rookwise (with zrf). By M Winther.
Alpha Centauri. A very complex game, somewhat exotic, with some elements from Rococo. (9x9, Cells: 81) By Roberto Lavieri.
Alseid Chess
. Introducing the Alseid, which moves like a queen but cannot capture. Instead it can kidnap piece behind a screen (zrf exists). By M Winther.
Altair. Altair is a modern game with an oriental flavor. (9x9, Cells: 81) By Roberto Lavieri.
Alternate Promotion Chess. Pieces promoted at one end of the board are promoted further at the other. (8x8, Cells: 64) By Charles Gilman.
Alternative Chess
. A drop variant with one single external piece per player (many to choose from). Zillions (zrf) program available. By M Winther.
AltOrth Hex Chess. Hexagonal variant using pieces moving only one way along each orthogonal. (11x11, Cells: 91) By Charles Gilman.
AltOrth with Further Piece Types. Extending the AltOrth interpretation of hex cells to further variants. (11x11, Cells: 91) By Charles Gilman.
AltOrth with Hopping and Crooked pieces. Extending the AltOrth interpretation of hex cells to further variants. (11x11, Cells: 91) By Charles Gilman.
Amalgamated Chess. Incorporates some aspects of historical variants, but uses only usual equipment. (8x8, Cells: 64) By James Gryphon.
The Amazon Army. One player has an Amazon (a queen with knights move) and handicapped rooks. By Ralph Betza.
Amazon Grand Chess. A combination of Grand Chess and Amazon Chess. (10x10, Cells: 100) By Namik Zade.
Amazone chess. Queen may also move as a knight. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Amazons. Queens fire arrows to make squares unpassable. Last player that moves wins. (10x10, Cells: 100) Author: Ed Pegg Jr.. Inventor: Walter Zamkauskas.
Amazons
. Amazons and a computer version. Inventor: Walter Zamkauskas.
Ambiguous Chess. A modest variant, similar to Refusal Chess. (8x8, Cells: 64) By Fabrice Liardet.
American Chess
. Large variant. Remove Generals from center columns to win. By Andy Thomas.
Amiral Chess
. Introducing the Amiral piece and the bounce-capture method on a Gustavian board (zrf available). By M Winther.
Amoeba. Small variant with 38 movable squares. (7x7, Cells: 38) By Jim Aikin.
Amontillado. Pieces have combined `halfling' powers, going half the usual distance. (8x8, Cells: 64) By Ralph Betza.
Amphora. Chess variant inspired by game of Stone Warriors on wine bottle shaped board with 40 squares. (Cells: 40) By Peter Aronson.
An-Qi. Played on the squares of half a Xiangqi board but using all the pieces. (8x4, Cells: 32)
Ancient Bulgarian Chess
. Web page in Bulgarian with an English version of the page. Slow.
ancient chess. a antidevelopment of chess. (8x8, Cells: 64) By Andy Maxson.
Ancient world war. Missing description (8x8, Cells: 64) By Daniil Frolov.
Andromi
. Game with simple rules. Inventor: Ronald D. Planesi.
Anemic Chess. A more anemic version of Chess that replaces riders with weaker short-range pieces. Author: Claudio Martins Jaguaribe and Fergus Duniho. Inventor: Claudio Martins Jaguaribe.
Angel Chess
. D'Autremont's very aggressive variant featuring Amazons that cannot be exchanged (with zrf). Author: M Winther. Inventor: L. P. D'Autremont.
Angels and Devils. Chess game where white has two Angels and black has two Devils. (10x8, Cells: 80) By Greg Strong.
Anglis Qi. Xiang Qi and FIDE Chess variant. (8x8, Cells: 64) By Charles Gilman.
Anglojewish Chess. Hexagonal Chess with pieces following curved paths. (Cells: 91) By Charles Gilman.
Annan Shogi. Shogi variant where pieces move like a friendly piece directly behind it. (9x9, Cells: 81)
Antarctic Chess or Predators and Penguins. Penguins seek safety at the ice-pack's centre. Can the Predators stop them? (Cells: 295) By Graeme C Neatham.
Anti-Check Chess. Variation of Anti-King Chess II. (8x8, Cells: 64) Author: Kieran Child.
Anti-Chess
. Lose all your pieces to win. By Fergus Duniho.
Anti-Gravity Chess. Pieces that moved repel pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
Anti-King Chess. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. (8x8, Cells: 64) (Recognized!) By Peter Aronson.
Anti-Magnetic Chain Chess. Pieces that moved must have a chain of `anti-magnetic interaction' with their own king. (8x8, Cells: 64) By João Pedro Neto.
Anti-Magnetic Chess. Pieces that moved repel and attract pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
Anti-Prechess. The opponent must place your piece on the board. (8x8, Cells: 64) By Ralph Betza.
Anti-Relay Chess. Anti-relay is when a piece loses a movement capability it normally does have due to its position relative to another piece. By Michael Nelson.
Antimatter Chess. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
Anywhere Chess and Variations. Pieces (except kings) can make teleport moves to any empty square on the board. With several variants. (8x8, Cells: 64) By Edward Jackman.
Apocalypse. Small variant of knights and pawns; objective is to take all pawns. Author: Ben M Reiniger. Inventor: C. S. Elliott.
Apothecary Chess-Classic. Large board variant obtained through tinkering with known games. By Aurelian Florea.
Apothecary Chess-Modern. Large board variant obtained through tinkering with known games. By Aurelian Florea.
Arabian Nights Chess. Large modern variant of historic Shatranj, with more pieces and flying carpets. (11x9, Cells: 84) Author: Paul E. Newton. Inventor: Paul E. Newton and Timothy R. Newton.
Arch-Chancellor Chess. Uses Archbishops instead of Bishops and Chancellors instead of Knights. (8x8, Cells: 64) By Dominique Leste.
Archbishop Chess. Variation of Janus Chess and Bird's Chess with two Archbishops. (10x8, Cells: 80) By Dominique Leste.
Archchess. Large chess variant from 17th century Italy. (10x10, Cells: 100) Author: Hans L. Bodlaender. Inventor: Dr. Francesco Piacenza.
ArchCourier Chess. This game is Courier Chess expert Eric Greenwood's modernization of Courier Chess. (12x8, Cells: 96) By Eric V. Greenwood.
Archoniclastic Chess. Pieces are augmented on squares of their color. (8x8, Cells: 64) By Ralph Betza.
Arena Chess. 32-turn variant in which pieces must initially move into a special area, and then always make capturing moves. By Jeff Kiska.
Arena Chess 42. A non-competing entry in the 42 Squares contest. (Cells: 42) By David Howe.
Argess. White and Black have different starting positions. (8x8, Cells: 64) By Hector H. Carreño.
Arimaa
. Uses same equipment as Chess, but designed to be difficult for computers. By Omar Syed and Aamir Syed.
Arimaa. Board game playable with standard chess set, hard for computers. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Omar Syed and Aamir Syed.
Arktur. Two kings and randomized setup. (8x8, Cells: 64) By Peter Riessen.
Armamentist Race Chess. Missing description (10x12, Cells: 116) By Claudio Martins Jaguaribe.
Armie making. Missing description (8x8, Cells: 64) By Daniil Frolov.
Armies of Faith 1: The Dawn of Civilisation. The first in of a series of 3d variants themed on various religions of history. (9x9x3, Cells: 243) By Charles Gilman.
Armies of Faith 2: Later Antiquity. The second in a series of 3d variants themed on various religions of history. (10x10x5, Cells: 245) By Charles Gilman.
Armies of Faith 3: Assimilation. The third in a series of 3d variants themed on various religions of history. (x5, Cells: 350) By Charles Gilman.
Armies of Faith 4: Schism. The fourth in a series of 3d variants themed on various religions of history. (8x8x4, Cells: 256) By Charles Gilman.
Armies of Faith 5: Spiritual and Temporal. The fifth in a series of 3d variants themed on various religions of history. (10x8x4, Cells: 320) By Charles Gilman.
Armies of Faith 6: After Empire. The last in a series of 3d variants themed on various religions of history. (x5, Cells: 370) By Charles Gilman.
Armis
. 100 square board with 15 piece types. By Armis Game.
Arnhem Chess. Game on board of 38 squares. (6x7, Cells: 38) By Hans L. Bodlaender.
Arrangement Chess
. The players take turns to relocate the king and the queen, thus enhancing opening ramification (with zrf). By M Winther.
Ascending the Throne. When the king is lost, another piece becomes royal. (8x8, Cells: 64) By Terry H. Jones.
Assassin Kriegspiel. Kriegspiel variant with unknown setups and special roles for knights and queen. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Hubert Philips.
Assassination Chess. On a 10 by 10 board with teleporters and assassins. (10x10, Cells: 100) and Seth Blanchard. and Seth Blanchard.
Assideum
. Game on 8 by 8 board with differenly moving pieces. Author: Doug Garand.
Assimilation Chess. Increase your material by assimilating your opponent's pieces. (8x8, Cells: 64) By Fergus Duniho.
Assimilation Fusion Chess. A hybrid of Assimilation Chess and Fusion Chess. Pieces combine and split apart. (8x8, Cells: 64) By Fergus Duniho.
Asteryx Chess. Hexagonal chess played on an asterisk-shaped board. (Cells: 43) By David Jagger.
Asylum Chess. 3 new unique pieces: fire-through rooks, double-capture knights, leaping bishops. (10x10, Cells: 100) By Charles Daniel.
Asylum Redux. Two new pieces: dual path sliding Zebra + Bishop and a dual path sliding Camel + Rook. (10x10, Cells: 100) By Charles Daniel.
Asymmetric Chess. Chess with alternative units but classical types and mechanics. (8x8, Cells: 64) By Dmitry Eskin.
Ataturk Chess. One of your pieces in addition to your King is royal (your vice-president), and it can be changed. (8x8, Cells: 64) By Ralph Betza.
Atlantean Barroom Shatranj. Atlantean Barroom Shatranj Rules. (10x10, Cells: 100) By Joe Joyce.
Atlantean Coffee House Shatranj. Grand Hexagonal Shatranj - the short-range project goes six-sided. (13x13, Cells: 127) By Graeme C Neatham.
Atlantis Chess. Instead of moving, a player may remove an square from the edges of the board. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Gerben Dirksen.
Atom Smasher Chess. Missing description (3x6x3, Cells: 54) By Daniel Robert MacDuff.
Atomic chess. Pieces explode when captured. (8x8, Cells: 64) Inventor: Nassah Bey Taher.
Attendance Chess. 10 piece types that can move to 10 squares each, mostly. (10x10, Cells: 100) By Erez Schatz.
Attending Pawns. Pieces have their personal pawn assistent. By Terry H. Jones.
Attrition Chess. Played on an 11x10 board, each player starts with 33 pieces. (11x10, Cells: 110) By Nathan James.
Augmented Chess. Players give standard chess pieces small additional movement possibilities from predescribed set. (8x8, Cells: 64) By Ralph Betza.
Augmented Different Knights. Knights receive different additional movement possibilities. (8x8, Cells: 64) By Ralph Betza.
Augmented Half Chess. Pieces can go half as far, but then are augmented with additional movement possibilitie. (8x8, Cells: 64) By Ralph Betza.
Avalanche chess. A popular chess variant, where you advance your opponents pawns. (8x8, Cells: 64) (Recognized!) Author: Edward Jackman. Inventor: Ralph Betza.
Avalanche Chess. This game is a Recognized Chess Variant. Author: Hans L. Bodlaender. Inventor: Ralph Betza.
Aviary. New pieces with shogi elements and a bird theme. (8x8, Cells: 64) By Daniel Hollombe.
Aviation Chess
. Legan's Aviation Chess, popular during WWI, featuring the Aviator piece (with zrf). By M Winther.
Avon. Four-player game; two players sharing the White and two the Black pieces. (8x10, Cells: 80) By Charles Gilman.
Axis and Allies Chess. Diceless variant of Axis and Allies. By David A. Harrell.
Azchess. Missing description (10x10, Cells: 100) By Namik Zade.
AzsymChess. Missing description (10x10, Cells: 100) By Namik Zade.
Game and UnequalArmies∨derby=LinkText | Game and Chess
UnequalArmies∨derby=LinkText | Chess
Total items listed: 154